Mastermind (Tiberium Wars)

In keeping with human Commando infantry, the alien Scrin appear to have their own elite units known to us as 'Masterminds'. Masterminds, like many Scrin units, resemble insects and have a rounded shape that makes them physically larger but no taller than a human. The name of these rarely-encountered alien units is derived from their unique abilities that are seemingly derived from extreme psychic acuity.

Once in range of an enemy unit - or even an enemy building, bar automated turrets - Masterminds are able to take control of it, no matter how many humans are inside, and turn it against its own side. This way Masterminds have induced panic among attacking GDI forces when their mighty Mammoth tanks have suddenly turned and fired upon their former comrades. It should be noted that Masterminds are only able to control a single unit at a time, and this command will be lost if the Mastermind itself is killed - however, the distance between the controlled unit and the Mastermind once the mind-link has been established appears to be of no consequence.

In addition, Masterminds have also been witnessed teleporting small groups of Scrin units instantaneously from one point of the battlefield to another.

While not often seen on the battlefield, Masterminds quickly became recognised and feared by GDI and Nod alike.