Talk:Command & Conquer Wiki:Canon

Red Alert
Before we do anything, we need to decide if TWI comes after the Allied RA1 campaign or the Soviet one. Then we can decide if we include RA2 or not. Whatever happens, Generals is rubbish, as normal (Ok it's fun, but the story is irrelevant to CnC Wiki. In case you were wondering, the GLA structures page here is a backup because the Wikipedia one was going to be deleted).

Arguments for Allied ending leading onto TWI:

 * Good guys normally win.


 * World would be messed up if Soviets won, so how would GDI exist?

Arguments for Sovet Ending

 * Cutscene implies that Kane takes over.


 * Which would give him the necessary influence to make Nod a world power.


 * If the Soviets "won" GWWII (Red Alert 1), they wouldn't take over the world- they would just be powerful. This is different from the Allied campaign, because if the Allies won the Soviets would be completely crushed.


 * If the Allies won GWWII and crushed the Soviets completely, then how would Nod come to be powerful if it has no Soviet powerbase.

Current Conclusions (not final - Discuss them!!
I suppose I am biased slightly towards my views...that's why this is a talk page. At the moment it seems the Allied ending would lead onto Red Alert 2. I.e. Allies set up Romanov as puppet, and Nod has no power so it never comes to anything. We need to come to a conclusion so this can become an official reference page (see Template:Help_Navigation). Snow93 12:14, 12 May 2006 (UTC)