Shatterer

"Engage Sonics!"

- Shatterer

With the massive development of harmonic resonance technology and creation of sonic emitters, GDI has also took to miniaturizing the technology and mounting it on a vehicle. The resulting vehicle was the 'Shatterer, a HoverTech sonic platform.

Background
Following the Firestorm Crisis and infighting in Nod, GDI shifted its attention towards Tiberium abatement. In order to facilitate this, a HoverTech platform was chosen, to allow the vehicle to safely float above the crystals, mounted with a modified sonic emitter cannon, able to send concentrated waves of sonic energy deep into Tiberium fields and dissolve them.

The Shatterer first remained a pure utility vehicle. It wasn't until the Third Tiberium War that GDI reconsidered its stance on technology - after the attack on Washington, D.C., the Shatterers were converted for military applications.

Construction
Essentially, it is a hover tank with a massive sonic cannon. It is lightly armoured, due to the exposed wiring and power systems of the cannon, but much like the stationary sonic emitters, it is capable of plowing through numerous other units. It's speed matched that of a Predator, and was able to crush infantry. Also, the sonic cannon was not only effective, but also had no minimum range.

Deployments
A heroic-level detachment of Shatterers was airlifted into Brazil in an attempt to stop the Black Hand (under LEGION) from capturing Dr. Alphonse Giraud, but failed to do so. During the final reclamation of the Tacitus in 2052, both Shatterers and the ZOCOM Zone Shatterers tried to defend the containment facility, including several heroic-level Shatterers, but were ultimately destroyed by the combined Black Hand-Nod-Marked of Kane forces under LEGION. The Shatterers fate in the Fourth Tiberium War was it got replaced by the Shockwave hover vehicle.

In-game
The sonic emission is relatively slow compared to other weapons. This makes the Shatter more useful against slow moving units or stationary targets, like buildings. Heavier units are able to withstand the sonic blast. This, and alongside it's heavy bulk, makes the hovertank vulnerable to fast units, including aircraft. Also, the unit was unable to fire while moving and had no defense against aerial units. The Shatterer is also somewhat expensive, at 1400 credits.