Stealth tank (Tiberium Wars)

The Stealth tank was a vehicle that was extensively used by the Brotherhood of Nod across the various Tiberium wars.

Background
Third generation stealth tanks provided valuable mobile anti-air support along with anti-tank firepower. Their stealth and speed also made them excellent scouts, especially since Nod does not have a Radar Scan support power unlike GDI. They are also a dangerous threat to Harvesters and were often used to sneak in through loopholes in defences to take out important buildings (Power Plants, Barracks, Tech Centers etc.).

These new redesigned tanks resulted in a design which removed the fourth tread and streamlining the vehicle, as well as overhauling the missile launchers. The new tank moved on three articulated treads, had an aerodynamic profile and much improved stealth generator. The missile launchers are now fitted over the pilot's cockpit and are capable of discharging deadly volleys of guided missiles, numbering up to 16 rockets per volley. These rockets can be upgraded to Tiberium core missiles. Multiple stealth tanks with this upgrade can destroy waves of tanks in a matter of minutes.

Furthermore, the new generator is much more advanced and is capable of reactivating the stealth bubble almost instantly after the tank has fired its volley, making the tank even more deadly and hard to locate than before. At close ranges, any unit with adequate sensors can locate a stealth tank; though these units, such as the CC-6 Pitbull, are usually fragile, they can prove deadly to the stealth tanks if escorted by units with heavy firepower.

Deployments
In 2034, the stealth tank was extensively redesigned and upgraded during the time that led to the Third Tiberium War. They were used during the attack on Brother Marcion's headquarters before going on to assist in the destruction of the GDI Treasury Building. The usage of the 3rd generation stealth tank spanned the entire Third Tiberium War, right up to the final reclamation of the Tacitus from a heavily fortified GDI base in the Rocky Mountains in 2052.

In-game
Good points:
 * The ultimate hit & run weapon.
 * Excellent against aircraft and tanks.
 * Very fast for a ground unit.
 * Very useful in Tiberium fields to harass unsuspecting harvesters

Bad points:
 * Light armour.
 * Expensive and only available at tier 3.
 * Useless against infantry