Confessor

The Confessor is a Nod officer, working in interrogation and intelligence, equivalent to GDI's InOps operatives. They can be assigned to lead militia squads, guiding the rage of the militants as well as preserving their faith (if need be by force) and educating them in the Ways of Nod. They are commanded by a Grand Confessor.

They usually wear black body armour along with a red cloak bearing the Brotherhood's insignia and a tall helmet with four visual receptors. They are armed with an advanced assault rifle and an array of hallucinogenic grenades, which due to their composition, can cause any enemy infantry unit, including even Zone Troopers, to panic and start shooting their own comrades.

Recent intelligence reveals that Brother Marcion, a confessor that wrote extensively, also played an important role in Nod internal politics after the Second Tiberium War.

Confessor Cabals
Confessor Cabals are squads of well armed and armoured Brotherhood priests. Under Confessor Marcion, the Black Hand has purified it's infantry ranks, replacing regular Militia with entire squads of Confessors. These Cabals continue to inspire their fellow infantry, whose rate-of-fire and armor becomes improved. Confessors in Cabals retain their trademark hallucinogenic grenades and assault rifles, making them a more than a match for any basic infantry that their opposition can throw at them. Cabals can also "welcome" a Black disciple to lead their squad, giving them even more power than before. Finally, they can replace their standard-issue assault rifles with particle beam variants, increasing their lethality.