Crane

The Crane is a structure available for construction for both the GDI and Nod.

Background
Similar to the construction yard, the Crane is equipped with nano-assemblers, computers, and control units. This allows two structures to be constructed at the same time, allowing a forward base to be established faster.

Game structure
As such, each crane allows for construction of a building simultaneously with another crane or construction yard. Cranes are only built by MCVs, and cannot be built by other cranes.

GDI crane operators tend to get bored in their line of work and often "do the wave" with their crane's arm.

The Scrin had their own version of the crane, known as a Foundry.

As of Tiberium Wars patch 1.07, Cranes are unable to construct base defenses. This can occasionally present problems in the campaign, i.e. in Nod's mission to take Washington DC where no Construction Yard is initially present.

Changelog

 * Tiberium Wars patch 1.05: the amount of ground control gained by building a Nod crane or Scrin foundry has increased by 50%
 * Tiberium Wars patch 1.07: can no longer build defensive structures or super-weapons
 * Tiberium Wars patch 1.09: Nod crane hit points increased by 50%, normalizing its health with that of the GDI crane and Scrin foundry
 * Kane's Wrath patch 1.02: Nod crane can now build the Voice of Kane structure