Terror drone (Red Alert 2)

"I have just returned from field trials of our new anti-armour robot. They are affectionately referred to as 'Terror Drones'. Do you like it, Comrade? I thought you might like to play rough in battle."

- Zofia

Created by Sversky Robot Works, Kazminov Design Bureau's rival, 'Terror Drones were small, robotic units, about half the height of a normal Soviet Conscript, developed during the Great World War III.

Essentially, they were a large sphere with cutting and ripping tools attached to four legs, capable of latching onto, and eventually destroying, land vehicles. While almost insanely quick, easily able to outrun a military truck at full speed, they had little in the way of armour and would easily succumb to any kind of opposition that had proper anti-armour weapons. This was compensated by their lethality against infantry (a Drone could kill any infantry with just one jump) and their primary function - latching onto a vehicle and tearing it apart. Usually, a drone needed from thirty seconds to two minutes to rip the target apart, depending on its toughness.

"Terror Drones are such mindless beasts! Why don't you build more, comrade?"

- Yuri

Terror Drones were a constant thorn in the side of Allied commanders and even Yuri, as they couldn't be mind-controlled and were very cheap, costing only $500 per unit or, if an Industrial Plant had been built, a mere $350. They were often used to attack ore miners, including the defenceless Chrono Miners, the only downside being that they exited it when it chronoshifted back to the ore refinery. Also, unsuspecting and inexperienced commanders would often bunch a vehicle assault force together, making them an easy target for Terror Drones, who could simply jump from one vehicle to another. They are also small, and can be transported with Soviet Flak Trucks. Used properly, and these robots can wreck considerable havoc indeed.

While a powerful unit, the Terror Drone was too lightly armoured and totally defenceless against buildings and aircraft, making it a sitting duck for the homing missiles of Allied Harriers and Black Eagles, along with defensive structures like Prism Towers. Yuri's gattling guns were very effective against the robots too. Also, when an infected vehicle is destroyed, the terror drone inside is destroyed as well. Additionally, any repairing mechanism will remove this drone. They are effectively the counterparts of Yuri's Chaos Drones and the Allied Robot Tank.

World War III


"The Allies are on high alert but we landed in some terror drones to destroy their forces and fill the city with fear!"

- Dasha at New York

The terror drone was retained in the Soviet arsenal in World War III and had been considerably improved by the Soviet army. These upgrades include the ability to swim in water and therefore the ability to attack ships. They are now also equipped with a powerful stasis ray which disables vehicles for a short period of time, long enough for the drones to enter. All this makes the terror drone much more dangerous than before.

Terror Drones are again available to Soviet commanders at a War Factory. However, they are only as big as an infantry. Five can be transported in a Twinblade or Bullfrog. The appearance of the terror drone inspired another Soviet unit, rival Kazminov Design Bureau's Sickle.

"Lets take these Terror Drones out for a little walk."

- Moskvin

Fast, cheap and effective, it is no wonder that many Soviet commanders chose to use terror drones in battle (Commander Moskvin is known to be a particularly heavy user). It is a true menace to Imperial and Allied forces yet these robots have their drawbacks, too. The drones take more time to take down heavy armoured units like MCVs or the Apocalypse Tank. Repair drones can remove these drones, and if an infected vehicle was destroyed the drone inside would be likewise destroyed. Due to their light armour, certain weapons can quickly decimate terror drones, such as aerial attacks, machine guns, torpedoes Yuriko's Special Ability, Stingray Tesla Surges, Shinobi shruken stars and other weapons.

History (RA3)
Of all of the weapons in the Soviet arsenal, perhaps the most aptly named is the Terror Drone. For an allied commander, these robotic arachnids inspire dread far out of proportion to their diminutive size. The now-familiar sound of mechanical legs scurrying across the ground is enough to paralyze an entire platoon of soldiers, each desperately peering from his foxhole to catch a glimpse of moonlight reflected off the Terror Drone’s metallic skin before it’s too late. For vehicle crews, whose engines mask the sounds of the approaching threat, the fear is constant and unrelenting.

The fear is far from unfounded. Originally developed as a remote control scout unit (a role at which it still excels), commanders soon realized the potential of the Terror Drone as a weapon platform. Early prototypes were mounted with a variety of weaponry, from machine guns to missile racks, but limited room for ammunition in the Terror Drone’s small chassis and recoil issues prevented the ranged-assault Terror Drone from ever leaving Soviet engineering labs, though further iteration on the initial design concept would ultimately result in the creation of the manned KDB-5 Sickle. To maintain the advantages inherent in the minute frame, designers opted to mount iridium-alloy claws capable of slicing through several inches of reinforced steel to each of the legs. The Terror Drone would use these Dismantler Claws, as they came to be known, to burrow into vehicles (or chest cavities, when appropriate) and then destroy the vehicle and crew from the inside.

Two problems remained. Because the Terror Drone could only be lighly armored, it was vulnerable to even small arms fire. Designers added the long-range Zmeika Electro-Stasis ray, a variable-frequency electro-magnetic beam that is able to renderer vehicles completely immobile. Because its range was longer than most other weapons, this allowed the drones to engage vehicles without exposing themselves to return fire.

The second problem was more difficult. Designers realized early on that the drone needed some onboard sensory and guidance system capable of locating the weak points in enemy armor within seconds of contact to minimize the exposure to enemy fire. The vast neural networks designed for this task were fiendishly difficult to program, and development stalled until a brilliant young member of the design team, Konstantin Belousov, found a solution – program the neural net through a direct interface with a human brain. Confident in his solution, he volunteered for the process.

The experiment was a success. The newly-programmed Terror Drone destroyed vehicles 94% faster than its predecessors, increasing its kill rate and survivability. After interfacing with the drone, however, Belousov began to show signs of mental illness. He quickly fell into dementia and was finally arrested in a subway after attacking passers-by with a cattle prod. While several commentators wondered out loud whether his behavior was a result of directly interfacing with the Terror Drone’s military neural network, his condition was officially attributed to stress. The Bureau of Robotics has refused to comment on whether later versions of the Terror Drone are still controlled via human interface.



Notes from the field
Battlefield reconnaissance has revealed at least these facts about the Terror Drone:


 * Fast Scout -- The Terror Drone was originally designed as a scouting unit and it is very good at that indeed. Their high speed allows them to quickly explore a battlefield and their effectiveness against vehicles and infantry gives them an advantage during skirmishes with the enemy. Terror Drones are only lightly armored, though, and are vulnerable even to small arms fire.


 * Dig In -- Terror Drones can attack both enemy infantry and vehicles with their Dismantler Claws. The claws allow the drone to pierce a vehicle’s armor and gain access to delicate electronics and instrumentation inside. Once inside a vehicle, only the trained repair crews at facilities such as the War Factory, Mecha Bay, or Crusher Crane are able to successfully remove a Terror Drone. Against infantry, the claws allow the drone to…well, let's just say the results aren’t pretty.


 * Stay Still -- The Terror Drone's Electro-Stasis beam can completely immobilize enemy vehicles, and a group of drones can bring a large enemy formation to a complete halt. The beam has no effect on weapon systems, but its long range allows the Terror Drone to remain outside of the effective firing range of all but the longest ranged vehicles.


 * Cannot Attack Aircraft -- Neither the Dismantler Claws nor the Electro-Stasis beam are able to target aircraft. Terror Drones survive either by avoiding air threats altogether or by taking cover inside the nearest enemy vehicle or Soviet bullfrog.