Crate (Tiberian Sun)

Crates in Tiberian Sun and Firestorm look like grey polyhedrons consisted by pentagons and feature a diversity of contents, also sometimes serve as mission objectives (e.g. Retrieve Disruptor Crystals). In skirmish and multiplayer mode, what's inside a crate is random, can be both good or bad to the player.

Sometimes when pick up, a symbol will appear for a few seconds to indicate what bonus/penishment is contained inside the crate.

Known Crate Contents

 * Credits (a dollar symbol, these credits don't occupy any refineries and silos)
 * Veterancy (a star symbol)
 * Unit Armor Upgrade
 * Unit Firepower Upgrade
 * Unit Speed Upgrade
 * Restore Full Health (a redcross symbol)
 * Reveal Entire Map (an earth symbol)
 * Cover Entire Map (an earth-in-dark symbol, entire battle field is covered by shroud except the parts around commander's units and structures)
 * A Round of Superweapon (usually a Nod's missile, a missile symbol appears in this case)
 * Unit (any type of unit, even enemy's MCV)
 * Explosive (instantly kills the unit who picks up crate with a huge blast)
 * Chemical Explosive (instantly kills the unit and release several highly toxic tiberium gas clouds, like a Chemical Missile)
 * Tiberium (release a small portion of green or blue tiberium to surrounding)