Avatar (Tiberium Wars)

In the wake of the destruction caused by GDI walkers to Nod armed forces during the Second Tiberium War, the Brotherhood became interested in the technology, perceiving it as an interesting way to expand their forces. While GDI abandoned the technology, deeming it a dead end of development, the Brotherhood began its own research, basing it in part on GDI designs and taking advantage of its own research in other areas to accelerate the development of the Avatar. Regardless of the origin of Nod’s technology, they invested years of research and development at a ruthlessly fast pace.

The result of these years of development is a powerful Avatar, a towering bipedal mech able to engage most targets with ease and stand up to the Mammoth 27 of GDI and annihilate it if it can attack from the rear or with the element of surprise. It comes by default with a powerful laser cannon (based on the Obelisk laser), and possesses the ability to rip off weaponry and equipment from certain other Nod units, augmenting its own battle capability. The list of acquirable equipment includes the Attack Bike's stealth detectors, the stealth tank's mobile stealth generator, the Flame Tank's powerful flamethrowers and the Beam cannon's particle beam cannon. The unit in question is rather brutally destroyed, with the welfare of the vehicle's crew apparently not of concern. In addition, the Avatar Warmech is capable of crushing most other vehicles under its feet, similar to the Mammoth 27, Juggernaut or Annihilator Tripod. In form, it bears similarity to CABAL's Core Defender, although it is unclear if Nod reverse-engineered its technology.

The only apparent weakness of the Avatar is its susceptibility to airforce assaults and GDI Commandos, who are capable of planting explosives on an Avatar's legs. Also, fallen Avatars are repairable by capable engineers, who can reactivate the pilot's virtual sensory pod and rebuild the walker, adding it to the armed forces of the side the engineer was on. The only requirement is that the engineer reaches the fallen walker before either its power core finally dies down, or a coup de grace is delivered, destroying the fragile husk.

Service History
Avatars were rarely seen during the early stages of the Third Tiberium War, as their high cost forced Nod to keep them in reserve for important missions. During a mission to recover bomb components from Croatia, Kane reinforced his commander's troops with Avatars, allowing the forces to break through GDI lines. They became standard to major Nod forces worldwide shortly afterwards. Also of note, during a mission to capture the alleged traitor Kilian Qatar, the Nod Commander was granted access to only a single Avatar and four saboteurs initially, but after capturing an auxilary base, managed to amass sufficient forces to capture Ayers Rock.