Player levels (Rivals)

When player starts the game, they no resources, only a limited amount of units. During the training they get access to Riflemen, Missile troops, Rhino. In the Iron league they get Pitbull (at the first checkpoint), Predator and Shockwave troops (at the second checkpoint), Wolverines and Zone troops (at the third checkpoint).

Initially the crates and daily bonuses give limited payouts:


 * Rewards per bounty: 500 xp and 120 credits per bounty.
 * All crates give out half of their normal output:
 * Common: 6 cards, 35% 1 rare, 0.15% 1 epic, 68-82 credits
 * Uncommon: 7 cards, 1 rare, 5% 1 epic, 68-82 credits
 * Rare: 35 cards: 8 rare, 50% 1 epic, 225-275 credits
 * Epic: 50 cards: 18 rare, 4 epic, 900-1100 credits
 * Colossal: 225 cards: 88 rare, 21 epic, 4050–4950

The price in diamonds is the same though.

Can buy only the 3 GDI daily cards.

Levels can be bought, one level roughly costs 500 diamonds per full level, price is reduced as the XP points are earned.

Level Up bundles
When unlocking new units, the game might provide a Level Up bundle, which contains cards for the unlocked unit and credits.

Level Up bundles expire in 2 days and the higher level the player has, the more bundles per unlocked unit they can buy.