Saboteur (Tiberium Wars)

General, you may be looking for Saboteur (Generals) "The Brotherhood has entrusted me!"

- Saboteurs

Following the Firestorm Crisis, the Brotherhood decided to approach the problem of engineering from a completely different way. Abandoning the regular Engineer units, they designed the new units from scratch.

Background
"Need help with anything?"

- Saboteur

"We can use one of those!"

- Saboteur about to reactivate a fallen walker

Named Saboteurs, these men are recruited from the most brilliant, elite and loyal Nod clerics. They are equipped with state of the art HazMat (Hazardous Materials) suits (which protected from environmental hazards, but not Tiberium) as well as a supply of C4 charges for mining buildings and all necessary engineering tools, allowing them to perform all the duties regular engineers would, in addition to planting explosive booby traps on neutral structures and bridges. They are also able to reactivate fallen walker husks like Juggernauts, Avatars and even alien Annihilator Tripods.

Deployments
"Ah yes, my favourite part!"

- Saboteur, capturing an enemy building

Several important missions that Saboteurs took part in during the Third Tiberium War included the assault on Goddard Space Center, where a Saboteur disrupted communications out of Goddard to prevent reinforcements, and a Nod mission known as Operation Stiletto, where the Saboteurs successfully captured buildings belonging both to GDI and the Scrin, using their combined strength to crush any opposition to Nod in the area.

In-game
The Marked of Kane sub-faction saboteurs are enhanced with Cybernetic legs that make them faster, and thusly more capable of achieving their goals.