Crate (Tiberian Sun)

In Tiberian Sun and Firestorm, crates look like grey polyhedrons consisted by pentagons and feature a diversity of contents;they also sometimes serve as mission objectives (e.g. Retrieve Disruptor Crystals). In skirmish and multiplayer mode, a crate's content is always random, and can both benefit or hinder the player's units/gameplay.

Sometimes when picked up, a symbol will appear for a few seconds to indicate what bonus/punishment is contained inside the crate.

Known crate contents

 * Credits (a dollar symbol, these credits don't occupy any refineries and silos)
 * Veterancy (a star symbol)
 * Unit Armor Upgrade (a metal sphere symbol)
 * Unit Firepower Upgrade (a gun & rocket symbol)
 * Unit Speed Upgrade (identical symbol to armor)
 * Restore Full Health (a redcross symbol)
 * Reveal Entire Map (a completely visible Globe and GDI Radar Dish symbol)
 * Cover Entire Map (an earth-in-dark symbol, entire battle field is covered by shroud except the areas in direct sight of the commander's units and structures)
 * A Round of Superweapon (usually a Nod's missile, a missile symbol appears in this case)
 * Unit (any type of unit, even an enemy's MCV)
 * Light Bomb (kills the unit who picked it up + nearby surrounding units in a blast)
 * Explosive (instantly kills the unit who picks up crate and surrounding units with a huge blast, and a depression in the ground may form)
 * Chemical Explosive (instantly kills the unit and release several highly toxic tiberium gas clouds appearing in a 9x9 area, like a Chemical Missile)
 * Tiberium (release a small portion of green or blue tiberium on the surrounding area)
 * Cloak. (cloaks all nearby units permanently.)

GDI

 * Amphibious armored personnel carrier
 * Disruptor
 * Hover Multiple Launch Rocket System
 * Juggernaut Mk. I (in Firestorm only)
 * Mammoth tank
 * Mobile EMP (in Firestorm only)
 * Titan Mk. I
 * Wolverine Mk. I

Nod

 * Attack buggy
 * Attack cycle
 * Cyborg reaper (in Firestorm only)
 * Devil's Tongue subterranean flame tank (in Firestorm only)
 * Mobile artillery
 * Mobile stealth generator (in Firestorm only)
 * Stealth tank
 * Subterranean APC
 * Tick tank

Mutual

 * Harvester
 * Mobile Construction Vehicle

Civilian

 * Recreational vehicle