Visceroid


 * Visceroid2047.jpg|thumb|151px|right]]

Visceroids are the results of uncontrolled, irregular Tiberium mutation.

Background
One of the first mutated creatures to appear, the visceroid was encountered as early as the First Tiberium War. Originally roughly spherical in shape and capable of emitting only small clouds of toxic Tiberium gas, it was weak and not much of a threat. However, these unstable blobs of flesh soon evolved and became an actual threat, with the ability to expel a highly concentrated stream of toxic gas at any fools coming close.

Flash forward three decades. The Visceroid of 2030 is a collection of pre-sentient protoplasm, with lightning-quick, extremely strong pseudopods and the ability to absorb great amounts of kinetic force. Smaller entities are relatively docile (colloquially referred to as "baby" visceroids), but larger specimens are capable of destroying entire cities.

It was not until 2047 that the Visceroids managed to reach a stable mutation stage. The final form of the visceroid has a stordy, protective shell and three tentacles it uses to move. The Forgotten even managed to domesticate some of these creatures and by 2077 they use them as suicide bombers, with explosives strapped to their shells as well as source of food.

Proliferation
The Visceroid population is directly tied to levels of Tiberium poisoning. Tiberium gas is a corrupting agent, breaking down virtually any living tissue it comes into contact with. Long term exposure cannot be treated and causes a spontaneous breakdown of the affected tissues nearly instantly, as Tiberium saturation within them reaches a certain point. Smaller Visceroids can merge to form adult forms, which are significantly more dangerous.

Unsubstantiated reports exist that some visceroids can reproduce, but most are unfortunate humans transformed by Tiberium.

The Corruptor of the Scrin, or rather, its Tiberium spray, were noted to create Visceroids on occassion, an unintended side effect of this BC weapon.

In-game
In Tiberian Twilight viseroids have a suicidal attack and a bomb can be seen attached to it. They are commonly encountered during single-player, where they will attack the player (But curiously not his opponents). They are extremely hard to kill, especially en masse, due to their quick speed and health. If a player manages to get a mutant hovel in their control, swarms of Visceroids (Easy to attain at 3 command points per unit) can be used to take out vehicular defenses, or to soften up and possibly destroy a crawler.

Visceroids can not gain veterency in the typical way for obvious reasons, but can be through the use of crates (Where they use G.D.I. symbols). It is not wise to do so though, as even at heroic, a visceroid doesn't deal much more damage than normal, and dies upon it's first attack.