Forum:Why C&C cant handle more then 3 factions...

In the beginning
Ever since 1996, I have been playing Command and Conquer, and one reason i always prefered C&C over other RTSs is because it was simple, realistic with a slight edge. Command and Conquer was a simple game with 2 factions. Red Alert had 2 factions, and different countrys for show. Command and Conquer Tiberium Sun followed suit, Red Alert 2 was simular to Red Alert, in that there were lots of different countries, however they only different in 1 unit, which makes it simple. Red Alert 2 Yuri's Revenge was very disappointing for me. The 3rd faction didn't fit well into the game play for me, made a game that already had epic game play, feel bloated.

The end of westwood
Around the year of 2003 EA disbanded Westwood, to put their logo on the cover, and came up with Command and Conquer Generals, now, this is a one of few games which I beleive did better with lots of sub factions that were in the expansion, Zero hour, the names of the factions clearly stated what they did, they all had a role in a 2+ team game and every faction and I will be a bit bias, but I could still win in a 1v1,2v2 wiht any faction, and once the patch(v1.04+) came out. Now a series of facepalms followed. First wiht certain buildings not being able to expand the building area, and then C&C3Kane's wrath. Now this was a big shock to me. I looked at the 3 subfactions of the 3 factions disparingly, but no matter, I still thought it was worth to try the game, and after reading what each of the subfactions do I thought it was time to try the game, and I was VERY displeased. First of all, it ruined my opinion of what the factions are for, GDI the money thursty faction with the best tanks, NOD the spammers with the weekest, but most units. That wasn't the worst part of the game. Epic had a reason. Command and Conquer 3(v1.03) was a surprise to me, since EA made a sorted game, now, I know I am a GDI fan, units, EPIC UNITs, bloody rediculas, this changed the game 100% for me, I always viewed C&C as a "realistic" game with a slight edge to it, but this took the cake and vomitted all over it. The main reason I liked C&C was thrown into the bin.

Now what?
Now that my favourate RTS has gone down the hill, I had to resort to MMORPGs and FPSs, lets hope Red Alert 3 can pull the title back.