Brute

The brute is a Yuri anti-armour infantry unit in Command & Conquer: Red Alert 2: Yuri's Revenge.

Overview
The Brute is a mutated human, created by Yuri's twisted scientists. They dwarf normal humans in height and bulk. They possess superhuman strength and incredibly tough skin, making them capable of inflicting great damage and resistant to damage. However, these physical strengths are compensated for by their lack of intelligence. The process that converts humans into brutes seems to affect the minds of the latter, removing higher level thought and turning them into berserk monsters, only wanting to maim, crush and kill.

Brutes are capable of smashing tanks, buildings and skulls with just their fists, but incapable of wielding weapons due to their lack of intelligence, and the size of their hands and fingers. Furthermore, brutes are immune to the attacks of attack dogs, having arteries embedded too deep in their bodies for a dog to tear out. However, they are still vulnerable to terror drones' drills.

Brutes were fielded as tank hunters. During the war, they were the only infantry who actively used hand-to-hand combat. They were also quite fast for an infantry unit, allowing them to easily close in on slow-moving vehicles. This was ineffective against most infantry, as they had to reach individual infantrymen, during which time they were vulnerable to anti-infantry fire, as most infantry had such weaponry. However, one strike of a brute's fist literally broke infantry to pieces.

Brutes were the only non-flying infantry that could not enter an Allied Infantry Fighting Vehicle (the only other infantry units that could not do this were rocketeers and cosmonauts).

Brutes can also be created by the genetic mutator superweapon, which can turn any infantry, friendly or hostile, into brutes in the blast radius.

Counters
Brutes are vulnerable to artillery, base defenses and advanced anti-infantry soldies. Although they were quite durable for an infantry unit, high-powered anti-personnel weapons such as sniper rifles and the desolator's radiation cannon killed them easily. Terror drones were also effective against them. Brutes, however, could not be mind-controlled, as their mutation reduced their intellect comparable to that of a second grade schoolyard bully. Additionally, they lacked any means of attacking anything that was not within arm's reach. While effective against all vehicles, the only vehicle that the Brute can be crushed by is the Battle Fortress, as the vehicle can also run over other vehicles.

When selected

 * Huh?
 * Give me something to break!
 * I want to play!
 * I like big toys!
 * Ready to crush!

When moving

 * Turn me loose!
 * Is clobbering time, no?[sic]
 * Heh-heh-heh!
 * Okay!
 * Goody!

When ordered to attack

 * Come to papa!
 * They're not my friend!
 * Give me your lunch money!
 * It's playtime!
 * I will break you!

When suppressed

 * Ouch! That hurt!
 * I wanna go home!
 * I was only playing!
 * You make me mad!

Cameos
In order: English/French, German, Korean, Chinese.

Trivia

 * Mutant marauders, who appear in Command & Conquer 3: Tiberium Wars, have voices that are similar to the brutes'.
 * They are similar in appearance to a Marvel comic book character Hulk (in early appearances, the Hulk even had a gray skin personality named Joe Fix It, like the Brutes). Additionally, their line "It is clobbering time, no?" is a reference to Joe Fix It, and The Thing, another comic book character in the Marvel universe.