Renegade weapons

Renegade weapons are similar to the weapons and armor system in the strategy C&C games: weapons deal a specific type of damage, which is then compared against the target's armor type.

Shrapnel
Weapons: Falcon pistol, Raptor automatic rifle, Vulture shotgun, Pierce sniper rifle, Hawkeye ramjet rifle


 * vs. Flesh: 1.0
 * vs. Fire Suits: 1.0
 * vs. Hazmat Suits: 1.0
 * vs. Mutant: 0.5
 * vs.Vehicle (Light): 0.1
 * vs.Vehicle (Heavy): 0.25
 * vs. Structure: 0.001

Steel
Weapons: Condor chain gun, Locust rocket launcher


 * vs. Flesh: 2.0
 * vs. Fire Suits: 2.0
 * vs. Hazmat Suits: 2.0
 * vs. Mutant: 0.5
 * vs.Vehicle (Light): 0.2
 * vs.Vehicle (Heavy): 0.15
 * vs. Structure: 0.005

Flame
Weapons: Dragonfly flamethrower


 * vs. Flesh: 1.0
 * vs. Fire Suits: 0.1
 * vs. Hazmat Suits: 1.0
 * vs. Mutant: 1.0
 * vs.Vehicle (Light): 0.35
 * vs.Vehicle (Heavy): 0.175
 * vs. Structure: 0.025

Tiberium shrapnel
Weapons: Venom chemical sprayer, Mantis Tiberium automatic rifle

Negative multiplier against mutants means the entire damage dealt by a weapon is turned into healing.


 * vs. Flesh: 1.0
 * vs. Fire Suits: 1.0
 * vs. Hazmat Suits: 0.05
 * vs. Mutant: -1.0
 * vs.Vehicle (Light): 0.2
 * vs.Vehicle (Heavy): 0.1
 * vs. Structure: 0.04

Tiberium bullet
Weapons: Talon Tiberium flechette gun


 * vs. Flesh: 1.0
 * vs. Fire Suits: 1.0
 * vs. Hazmat Suits: 0.1
 * vs. Mutant: -2.5
 * vs.Vehicle (Light): 0.6
 * vs.Vehicle (Heavy): 0.3
 * vs. Structure: 0.05

Laser
Weapons: Firefly laser rifle, Tarantula laser chaingun, Scorpion railgun


 * vs. Flesh: 1.0
 * vs. Fire Suits: 1.0
 * vs. Hazmat Suits: 1.0
 * vs. Mutant: 1.0
 * vs.Vehicle (Light): 0.4
 * vs.Vehicle (Heavy): 0.4
 * vs. Structure: 0.05

Ion cannon
Weapons: Black Widow Volt auto rifle, Merlin personal ion cannon


 * vs. Flesh: 1.0
 * vs. Fire Suits: 1.0
 * vs. Hazmat Suits: 1.0
 * vs. Mutant: 1.0
 * vs.Vehicle (Light): 0.4
 * vs.Vehicle (Heavy): 0.4
 * vs. Structure: 0.05

Repair
Weapons: Gizmo repair gun


 * vs. Flesh: 1.0
 * vs. Fire Suits: 1.0
 * vs. Hazmat Suits: 1.0
 * vs. Mutant: 1.0
 * vs.Vehicle (Light): 1.0
 * vs.Vehicle (Heavy): 1.0
 * vs. Structure: 0.25

C4
Weapons: Hair-Trigger remote C4


 * vs. Flesh: 2.0
 * vs. Fire Suits: 2.0
 * vs. Hazmat Suits: 2.0
 * vs. Mutant: 2.0
 * vs.Vehicle (Light): 2.0
 * vs.Vehicle (Heavy): 2.0
 * vs. Structure: 0.1