Scud launcher

"Shall I push the button?"

- SCUD Launcher leaving the Arms Dealer The MAZ-543 Scud Transporter Erector Launcher is an old Soviet ballistic missile launching vehicle acquired by the GLA by the time of the War against the GLA. It is the GLA's most advanced long-range weapon.

Base
"SCUD launcher, poised to strike!"

- SCUD Launcher

Salvage
In Zero Hour, the Scud Launcher can be upgraded from the salvaged parts of destroyed enemy vehicles, improving its range and firepower. When fully refitted, it surpasses other artillery, including the nuke cannon.

Dr. Thrax

 * Scud Launcher only has Anthrax Warhead missiles.
 * Automatically uses Anthrax Beta and can be upgraded furhter.
 * Anthrax Gamma upgrade gives a +25% increase to toxin damage. Can kill most units, and severely damage heavy vehicles. Ineffective against buildings.

Rodall Juhziz

 * Scud Launcher only has High Explosive Warhead missiles.
 * When attacking the Chinese Overlord tank, the Overlord is left with only 25% health.

Game unit
The Scud launcher is a slow, unwieldy, and poorly armoured vehicle. It has extremely high range and its missiles deal significant damage, but its missiles' trajectory can not be altered mid-flight (unlike the Tomahawk launcher). The Scud launcher requires protection from other units at all times. Like all projectiles, the Scud missiles can be countered by point defense lasers and ECM tanks.

Like the Chinese nuke cannon, the Scud launcher can be used as a impromptu base defense, but unlike the nuke cannon, the Scud launcher can engage opposing artillery when fully upgraded, and does not have to reposition itself like its Chinese counterpart does.

Changelog

 * Zero Hour patch 1.03: now drops salvage crates when destroyed by GLA