Turret (Red Alert 2)

The Allied turret was supposed to be redesigned for Command & Conquer: Red Alert 2, but as development progressed it, was cut. A possible explanation was to give way for the Prism towers, which fulfilled a similar anti-armour role. Another explanation for using Prism Towers would be to create a similar design for the Allies against the anti-tank and anti-infantry Tesla coils. This could be true, as the turret was weak against infantry whereas the Prism Tower was not.

Trivia
The turret has been restored in many mods, most notably C&C Reloaded, Mooman's Rules, Mental Omega and Colony Wars.