Rivals balance update 2020-08-12

The 12 August 2020 balance update for Command & Conquer: Rivals.

Dr. Liang

 * Liang’s drone cannot be moved once deployed

M.S.V.

 * Attack speed increase buff reduced from 75% to 50%
 * Reload speed percent increases buff reduced to 0.55
 * Health reduced from 2250 to 1750

Orca bomber

 * Damage fall-off is greater as the distance increases.

Reworked the damage reduction over distance for the unit.

Razorback

 * Attack cooldown increased to 0.4 (Attack speed nerfed)
 * Health reduced to 1500
 * Default damage reduced to 70

Grenadier

 * Tiberium cost increased from 60 to 70
 * Speed increased from Average to Fast

Shatterer

 * Reduced Infantry damage to 180
 * Attack interval reduced from 1.3 to 0.7 secs (Increased Attack speed)
 * Speed increased from Average to Fast
 * Duration of Stun buff reduced from 950ms to 200ms
 * Reduced structure damage to 210

Mammoth tank

 * Speed changed from Slow to Slowest
 * Tiberium cost decreased to 230

Zone trooper

 * Health reduced to 1000 to 875
 * Reduced Infantry damage to 90

Titan

 * Reduced damage to Infantry to 180

Kodiak

 * Reduced Infantry damage to 150

Laser drones

 * Speed changed from Fastest to Faster
 * Reduced Harvester damage to 45
 * Reduced Structure damage to 60

Catalyst gunship

 * Normal attack interval reduced to 1600 ms (Faster default attack)
 * Gas grenade interval reduced to 3600 ms (Faster gas grenade timing)
 * Initial Attack delay reduced to 0.08

Fanatics

 * Overall buff duration reduced to 5.0 secs
 * Reload Speed Boost changed from 25% to 10%
 * Attack Speed buff reduced from 0.65 to 0.45
 * Movement speed percent buff reduced from 40% to 25%

Overall buffs provided are nerfed

Kane

 * Default damage increased from 2000 to 3000

Phantom

 * Health increased from 1650 to 1665
 * Reload time increased from 6500ms to 8000ms

Rockworm

 * Reduced Infantry damage to 90

Centurion

 * Reduced Infantry damage to 100