Talk:Upgrade center

I think some serious research should be done into the Threat Rating node. It duid have a purpose, but it was removed from TS because, well, they didn't have enough time and they (Westwood) were going over schedule. However, in certain unpatched versions of TS (i.e. TS version 1.0, as opposed to 2.x that people use mostly) it DOES do something (the Seeker Control Node and thre Hunter Seeker droid works differently too).

Some of the functions of the Threat Rating Node included co-ordinating Component Towers (and the upgrades on them) to fire at the most powerful (greatest threat) attacking enemy unit first (apparently it also made normal units do this too, but seeing as normal units have real people in them, I doubt this would have made much difference). It would also make EVA announce what the enemy threat was. There were other functions that I'm not sure about.

Also, the original way in which the Hunter-Seeker worked was too attach itself to an enemy unit, then you could detonate it whenever you liked. (Apparently it does this in unpatched TS, except with bugs- that must have been why WW decided to make a patch that removed this functionality altogether).

(NB: various mods attempt to recreate the above two activities, but with limited success, because patches are generally binary alterations, and not just .mix and .ini changes. However, if we could just get hold of the rules.ini of unpatched TS... (I'll see what I can do))

Finally, there is the question of where GDI had their normal base RADAR (and other similar things). Early concept sketches of the RADAR building show it to be more than just a RADAR: it is basically an upgrade centre, and originally that was where you put your upgrades. However, WW decided that it would be too much of a loss to have all your upgrades destroyed too if just one or your buildings (RADAR/Comm. Centre) was killed, so they moved them to the Upgrade Center. But surely the two buildings can be reconciled with a bit of Speculation...?

I feel this is something that we're going to have to ask Petroglyph about...

--Snow|93(talk) (Edward Lilley) 13:48, 13 November 2006 (UTC)