GDI support powers in Global Conquest

The GDI support powers in Global Conquest is used in this mode to defeat either the Brotherhood of Nod or the Scrin on Earth in Global Conquest. They have three new support powers in this mode from Command & Conquer 3: Kane's Wrath.

Orca strike
A support power used for Tier two. This launches Orcas at attacking Nod or Scrin bases when being deployed at one of these two targets. They launch some rockets, depending on the target the Commander chooses and destroys it, making the enemy to either rebuild their structure or attack the surrounding GDI base(s) responsible for the attack that was made. This was made from the Orca strike, which was used in the Third Tiberium War.

Refugee Aid
A support power for Tier three. When Nod and the Scrin ravages a major city such as Washington DC or Munich, GDI decided to call in this use to help civilians by sending aid to them and even includes an army to defeat the enemy and save the city. If arriving too late and the civilians are killed, this may be possible that you would have taken too long to figure out what's happening in that city. DON'T send reinforcements to a location where there's an enemy garrison attempting to shoot down your aid service when going past or over it by convoy or using air superiority.

Special Forces
Another Tier three speciality. Like the Refugee Aid support power, you may call in this use to have a designated area of where your army is going to go. They have united against the enemy by forming their division known as Special Forces. You can also put them near the enemy and after arming yourself ready, then you can use them to attack the suspected warriors at their base of operations and kill them all in one piece.