Cobra (Tiberium Alliances)

The Cobra is an offensive anti-vehicle air unit, available to Nod players in.

Game unit
The Cobra excels at eliminating vehicles and it will stop to engage said land vehicles before moving on.

Despite the nature of anti-air vehicles, Cobras, like Paladins, can make short work of them, just like how Venom/Orca can easily eliminate anti-air infantry.

The Cobra can also be upgraded with an energy shield, thereby increasing it's resistance to damage. In this case, the Cobra's shield is overloaded before the unit itself begins to suffer damage. The shield does not count in to the hit points of the unit, so if the shield is damaged, no attack damage will be reduced as long as the hit points of the shielded units are at 100%. Once the shield is destroyed, the Cobra will lose hit points while under attack.

It is recommended that shielded Cobra should attack along with Venoms. So if you want to attack a well-defended Forgotten base, you should place the Venom in the right slot for enemy anti-aircraft infantries and Cobra, in the right slot for attack anti-aircraft vehicles or place them in the remained slots in some division, depending on the cases. However, the player must take care of Flaks.