Rivals game economy

To acquire and level up units, the player needs to acquire in-game currencies like diamonds, fuel, credits, experience and cards. These can be used to get chests and cloning labs.

Diamonds
This is the most versatile currency in the game. This is the only in-game recourse that can be bought using real world currency.

Acquiring
Diamonds can be acquired from:


 * in-game purchases,
 * daily logins,
 * uncommon crates CNCRiv Crate Uncommon.png.

During one month the player can reasonably acquire 1500 for free.

Spending
Diamonds can be spent on:


 * getting premium rewards from tournaments (usually 600 CNCRiv Diamond.png),
 * repeat participation in tournaments (usually 275 CNCRiv Diamond.png),
 * resetting bounties (100 CNCRiv Diamond.png),
 * buying resources:
 * 3'000 CNCRiv Credit.png — 200 CNCRiv Diamond.png,
 * 14'000 CNCRiv Credit.png — 800 CNCRiv Diamond.png,
 * 50'000 CNCRiv Credit.png — 25000 CNCRiv Diamond.png,
 * 100'000 CNCRiv Credit.png — 4500 CNCRiv Diamond.png,
 * advanced CNCRiv Credit.png boost (30'000 CNCRiv Credit.png) — 800 CNCRiv Diamond.png,
 * advanced CNCRiv XP.png boost (120'000 CNCRiv XP.png) — 500 CNCRiv Diamond.png,
 * 1 CNCRiv Cloning lab.png — 150 CNCRiv Diamond.png,
 * 5 CNCRiv Cloning lab.png — 625 CNCRiv Diamond.png;
 * buying crates:
 * epic crate CNCRiv Crate Epic.png — 600 CNCRiv Diamond.png,
 * GDI/Nod crate — 1200 CNCRiv Diamond.png,
 * colossal crate CNCRiv Crate Colossal.png — 2500 CNCRiv Diamond.png.

Credits
The main use of credits is to train up units, but they can also be used to buy various in-game items

Acquiring
Credits can be acquired from:


 * daily logins,
 * completing bounties,
 * crates,
 * playing battles,
 * donating cards,
 * participating in events,
 * boosts,
 * leveling up player.

Spending
Credits can be spent on:


 * training units,
 * repeat participation in some tournaments,
 * buying daily cards,
 * buying low value special items.

Fuel
Fuel is used for ordering convoy, speeding up convoy and getting new bounties.

Fuel canisters can only be obtained by playing games on ladder or events. 1 for a playing a match, 2  for a victory. Payer can store up to 10.

Experience
Experience is most important for new players, as it's used to level up. New levels unlock units, commanders, factions. New levels also grant cards and credits.

Acquiring
Experience can be acquired from:


 * completing bounties,
 * playing battles,
 * donating cards,
 * boosts,
 * spending diamonds.

Crates
Crates are a major source of credits, cards and diamonds in the Rivals game. The the amount of diamonds and credits are randomized. The type of cards are know, but which units those cards correspond to is not reviled.

Vault
The Vault is a unique object found in the Crates tab of the store that is only available for a limited time. Each time you open a crate, cards will be added to the vault. All crates you open will fill The Vault with cards, but higher value crates will grant more cards.

Resources
Game has several items that can generate cards and credits.

Cloning chamber


A cloning chamber can multiply existing cards. The card that is put into the chamber can be used to level up units even when cloning is in progress. Upon finishing the cloning the original card is not destroyed, but the Standard Chamber is destroyed.

One cloning session takes 72 hours, but each battle played in an event or on ladder reduces the time of cloning by 4 hours. The Free Chamber can be used once every 24 hours, this means that it takes 12 battles to fully utilize the Free Chamber.

Boosts
The boosts are an extra rewards that are rewarded for playing ladder and event matches. The rewards are credit boosts and experience boosts.

When playing a battle, the game rewards the player with 50 and 100. Every day the player is given 10 daily bonuses with +50 and + 1000.

Through events and recourse shop the player can acquire additional boosts : The additional boosts don't interfere with daily bonuses.

Convoy
The convoy is a regular, pseudorandom supply of crates. It provides common, uncommon, rare and epic crates. To a next crate, player has to pay 1 fuel canister and the crate will be delivered in 7 hours. The crate can be rushed by paying additional fuel canister and the crate will arrive 4 hours sooner. Then to get it instantly, player can pay with diamonds (50 diamonds for 3 hour rush, the cost goes down with time, the last 5 minutes can be rushed for free).

The convoy crate sequence repeats every 150 deliveries. Statistics:


 * Common: 72
 * Uncommon: 50
 * Rare: 18
 * Epic: 10

An average convoy crate gives 20, 5.3, 0.7, 315 and 2

Novelty crates
These crates appear rarely and are not part of every-day economy

GDI crate / Nod crate
Contains the same amount of cards and credits as an epic crate, but the cards are only for a certain faction.