Transcript:Villainess in Distress

This page includes a transcript of Villainess in Distress, the ninth Nod mission of Command & Conquer: Tiberian Sun.

Introduction
A captured Slavik and Oxanna are brought forward.

Slavik: I should have known this would be a trap.

McNeil: I would have.

Umagon: There's no antidote for Tiberium. Divination is death.

Oxanna: For the weak.

Umagon: We'll see how strong you are back in interrogation.

McNeil: Tell me Slavik, did your all-knowing god mention you would die today?

Slavik: I live for Kane, and I die for Kane. The difference is trivial.

Slavik is sedated by a GDI soldier from behind.

McNeil: How does it feel to be a guinea pig this time?

Slavik and Oxanna are sent away.

McNeil: Name is McNeil when they ask who beat you!

''Slavik is imprisoned in his cell. He receives a tray of food and kicks it over. He finds a device.''

CABAL: You have been taken to a high security prison 70 miles south of Hammerfest, Norway. GDI presence is at full saturation. A small Nod commando team is positioned by the north entrance of the facility. They will help you escape, but you must rescue Oxanna and get to them first. The C4 in this device will detonate in 5 seconds.

''Slavik places the device to the cell door. The device explodes as he runs to the opposite wall. He is relieved at his rescue.''

Mission selection
CABAL: A cyborg commando has been sent to retrieve you. Once free, rendezvous with the rescue team to the south. Use them to locate and free Oxanna before she is transported to the main GDI facility. After she has been freed, capture a GDI transport to make your escape.

Briefing
The Cyborg Commando has been sent in to retrieve you. Once free, rendezvous with your rescue team to the south. Use them to locate and free Oxanna. She will soon be transported to the main GDI facility, optimal chances for success rely on obtaining her before she is transported. After she has been freed, commandeer a GDI transport to make your escape.


 * Objective One: Locate and free Oxanna.
 * Objective Two: Steal a GDI transport to make an escape.

Mission script
[****ESTABLISHING BATTLEFIELD CONTROL****..........Standby!]

[Pull over for inspection!]

[O.K.! You're clear to enter.]