Saboteur (Zero Hour)

"You have my services."

- Saboteur reporting for duty

Saboteurs were stealthed GLA infiltration infantry units, seen in the late stages of the War against the GLA.

Background
Trained in stealth techniques, the saboteur could climb cliffs to infiltrate enemy bases. Once inside, the saboteur could enter enemy facilities and power them down for a time. If a saboteur entered an enemy command center, support power timers would be reset. Dr. Thrax and Rodall 'Demo' Juhziz do not employ Saboteurs.

Effect on buildings

 * Command center - resets support power timers
 * Supply center/Supply stash - steals $1000 from the enemy. If the enemy has less than $1000 in total, the saboteur will steal all remaining supplies.
 * Barracks/war factory/airfield - disables targeted building for 30 seconds.
 * Strategy center/Propaganda center/Supply drop zone/Black market/Internet center - disables targeted building for 15 seconds.
 * Power plant - cuts off the target player's power for 30 seconds.
 * Superweapon - resets timer.
 * Fake structure - explodes immediately.

Game unit
Saboteurs could potentially delay the deployment of support powers and superweapons, shut down a base's power grid or prevent unit production for a short period of time. Provided they could stay out of sight, they made excellent scouts if they managed to sneak into an enemy base. However, they were unarmed and could only perform non-lethal actions.

Changelog

 * Zero Hour patch 1.03: now requires an arms dealer to train

Trivia

 * In the game's texture files, an unused sabaotage ability icon is present. In the game, the sabotage ability simply uses the saboteur's portrait instead.
 * The Saboteur was originally able to steal cash from American supply drop zones. It was most likely removed because it would have put the USA into a disadvantage compared to the other factions, whose secondary sources of income cannot be infiltrated.
 * Rodall Juhziz was originally meant to have a unique variant of the saboteur called the demo saboteur, who could plant explosive charges in addition to infiltrating structures.