Imperial Units and Structures Summary



This page is a quick summary of the arsenal of the Empire of the Rising Sun of World War III (Red Alert 3) and beyond.

Infantry
All Imperial infantry are trained from the Instant Dojo.


 * Burst Drone: A cheap Imperial scout unit, essentially a robotic dragonfly. Can detect stealth or disguised units. May attach itself to an enemy vehicle or aircraft and self-destruct when needed.
 * Imperial Warrior: Fanatical followers of the Emperor who would be more than willing to lay down their lives for his divine vision. Carry a burst-firing assault rifle as well as a Beam katana, which they can use to cut down other infantry rather efficiently during a characteristic Banzai Charge.
 * Imperial Engineer: Civilians trained in repairing and capturing structures. Given special running shoes which helps them to outrun almost any enemies for a while, but they will be forced to take a short rest break afterwards. Competent swimmers.
 * Tankbuster: Imperial tankbusters do what their name suggests. Their plasma weapon can quickly melt armour.
 * Shinobi: The Imperial spy network. Trained to kill infantry with one swing of the katana or one throw of the shruken. Also given smoke bombs with which to appear momentarily invisible. Competent swimmers.
 * Rocket Angel: Deadly women soldiers of the skies flying around with rocket boosters. Can switch between deadly rocket pods and a paralysis whip to disable enemy units. Deadly foes against both air and ground units.
 * Yuriko Omega: Codename given to a young women trained to use her mind as a weapon. Can destroy just about any target. Hovers over water.

Vehicles
All Imperial Vehicles can be constructed at the Mecha Bay. Note that some amphibious units can also be constructed at the Imperial Docks.


 * Mecha Tengu: Amphibious, anti-infantry mech unit. Can transform into the Jet Tengu, an air-superiority fighter.
 * Sudden Transport: The Imperial APC. Can be disguised to resemble an enemy vehicle, allowing it to sneak past base defences and conduct surprise attacks. Note however that it has no defences of its own. Amphibious.
 * Tsunami Tank: The Empire's Main Battle Tank. It is equipped with a quick firing cannon. It is lightly armoured, but can use its special ability to increase its armour at the expense of losing attacking capabilities. Amphibious.
 * Striker-VX: An anti-air mech unit. Can transform into the Chopper-VX, an attack helicopter equipped with anti-armour missiles.
 * Imperial Ore Collector: Collect ore. Can deploy a defensive turret when threatened. Amphibious.
 * King Oni: Massive mech units which fires laser beam from its eyes.
 * Wave Force Artillery: Imperial Wave Force technology has been incorporated into an artillery unit. The WFA can destroy base defences from a safe distance. It is however lightly armoured and will need to be escorted, especially against air attacks.
 * Imperial MCV: Root of Empire base construction. Amphibious.
 * Nanocore: Any structures built from the Imperial Construction Yard are produced as Nanocores, which can be deployed anywhere on the map.

Naval Units
All Imperial naval units are built at the Imperial Docks.


 * Yari: Mini submarines piloted by zealous sailors who would ram their submarines into enemy ships.
 * Sea-Wing: Submarines with a rather strange role - anti-air capabilities. They can transform into the Sky-Wing, a ground support aircraft highly effective against most ground targets but infantry in particular.
 * Naginata Cruiser: Powerful ships armed with torpedoes.
 * Shogun Battleship: Even more powerful ships capable of attacking any land and naval targets from a great distance. Together with the Naginata these formidable ships can easily claim the seas for the Empire.

Structures
Imperial structures are built from the Construction Yard as Nanocores.

Imperial production facilities needed to be upgraded individually in order to produce more advanced units.


 * Construction Yard: The Construction Yard is the foundation of all bases.
 * Instant Generator: The standard power plant that powers the Empire's ultra-high-tech equipments.
 * Ore Refinery: The place where is brought to be turned into credits. Comes with one ore truck with the option to build more. More ore trucks mean more credits. More credits mean more toys.
 * [[Instant Dojo]: Where the Code of Bushido meet lasers. Here the Empire trained their infantry.
 * Mecha Bay: The place where Vehicle units are made.
 * Imperial Docks: Ship construction facility.
 * Nanotech Mainframe: A specialized lab that gives Imperial commander access to a number of advanced units and buildings.
 * Nanoswarm Hive: When activated, it will form an entire hive of nanomachines that provide a large impenetrable shield around the target area.
 * Psionic Decimator: Unleash a psionic storm that will destroy just about anything within its radius.

Base Defences

 * Fortress Walls: These tried-and-true walls block enemy ground movement, and can be built quickly.
 * Defender-VX: Cheap base defence which can switch between an anti-infantry turret and anti-air SAMs.
 * Wave Force Tower: Devastating but energy-intensive base defence that will quickly decimate ground units.