Destroy Chemical Supply

 is thirteenth GDI mission in the Tiberian Sun campaign. It takes place in Denmark (according to the map below) during the Second Tiberium War.

"This chemical supply station is providing vast quantities of Tiberium toxins to a number of Nod research programs in the area. Destroying this site will seriously hinder further Nod research and prevent this base from transporting reinforcements to others in the sector.

Intelligence reports advise caution when near any of the chemical tanks and facilities, as the toxins contained within are highly corrosive and equally deadly to soldiers and vehicles.


 * 1. Find a suitable location for a base.
 * 2. Destroy the Nod Chemical station.
 * New Objective: Get Ghost Stalker onto the train. Ghost must not die!"

Walkthrough
Nod has middle sized base with (it appears) no factory, behind the river. GDI forces starts with MCV, 2 Hover tanks, 2 brand new Disruptors (they are available after Retrieving their crystals) and also with small group of mutants if Rescue Prisoners was won before (wining Rescue Prioners in the first place is recomended because it opens way for Mine Power Grid mission).

Go east, destroy small chemical base and replace MCV on plateau. Two Refineries will be enough to fund all military operations. Nod starts from begining launching chemical missles onto our base so there is highly recomended building Firestorm Generator with Firestorm Barrier bordering base from north-west side whom missles are launched. EVA says about detecting missle launch every time giving few seconds to turn Firestorm Defense on.

GDI should start to build Helipads for Orca Bombers which are perfect option due to hard way to enemy base. Nod base is surrounded by SAMs, but they aren't huge problem if power plants are destroyed. Destroying key structures (Construction yard, Tiberium refineries, 4 Helipads and obviously Missile Silo that made the most trobuel) will literally paralyse Nod. Ground forces then can assault it as appropiate. Nod artillery and other troublesome units could also be destroyed with orca bombers.

When GDI forces reach train in the farest north-west, new objective ("Get Ghost Stalker onto the train. Ghost must not die!") will appear and Ghost Stalker will arrive on starting place of the mission. Carryall is available and good to transport him fast. Pack him inside train and train will go.