Rivals events

Rivals game has in-game events where players can play limited amount of games and get rewards based on number of wins. Events can be played multiple times, and rewards are reset for each replay. Most events have standard and premium tracks, where standard track holds the rewards that are always payed out and premium track is paid out by spending diamonds. The premium track rewards can be multiplied up to ten times.

The event rewards listed below are for the highest available league.

Crate challenge
"Opening Crates gets you credits and cards. Climb the leaderboard and collect more crates as you win."

In this event all of the rewards are crates.

Number of battles: 10

Retry cost: 275

Bonus reward for retrying: 2.8k

Showdown
"With only enough health to survive a single missile strike, can you make the most of your limited resources to quickly overtake your opponent in an all-out clash?"

1 missile to win. Start with 400 Tiberium. No Harvesters, no Scavengers. No natural Tiberium generation. No unit cooldowns. . If match lasts up to 2½ minutes, it's declared a draw.

Units are capped to level 5.

Number of battles: 10

Retry cost: 150

Bonus reward for retrying: 100

Unranked
"Leave the stress of the ladder behind, as you can earn a reward for every battle played."

It doesn't matter if you win or lose, so long as you play all 10 games, you get all the rewards. Great way to play stress free games and experiment with new decks.

Units are capped to level 6

Number of battles: 10

Retry cost: 100

Bonus reward for retrying: 2'000

Resource challenge
The main rewards are cards, crates and cloning chambers.

Units are capped to level 10

Number of battles: 10

Retry cost: 275

Bonus reward for retrying: 2'800

Credits blitz!
"Low on credits? Earn what you need in the Credits Blitz!"

Short event with credits as the main prize.

Units are capped to level 10

Number of battles: 5

Retry cost: 275

Bonus reward for retrying: 2'800

Iron Reign
"When the Missile Rain begins to fall, how will be crowned the victor?"

4 missiles to win. Missile charges 3x faster. Start with 200 Tiberium. 2.5x Tiberium generation.

Units are capped to level 5

Number of battles: 5

Retry cost: 150

Bonus reward for retrying: 50

Champions
"Compete against your fellow players for prizes and to make a name for yourself on the Rivals Champions leaderboard."

An event at the end of the season where players can prove their worth

Units are capped to level 9

Number of battles: 15

Retry cost: 275

Bonus reward for retrying: 2'800

Defunct events
This section contains events that have happened before, but are not current.


 * Cabal War Games. "Design your army from a limited selection of units. Pre-game strategy will help you achieve victory in the War Games!"