Enlightened (Kane's Wrath)

The crowning achievement of years of painstaking research undertaken by Nod scientists cloistered beneath Siberian soil, the Enlightened Cyborg is a fearless crusader of the Brotherhood, clad in bone-white armour, stripped of last vestiges of humanity. To deploy them, the Marked of Kane erect Secret Shrines.

Each Enlightened is armed with a particle beam cannon mounted on their left arms, with an EMP cannon supplementing their primary weapon. Their armour is extremely resilient, more so than the one the Awakened are clad in. As such, the Enlightened cannot be crushed by vehicles.

However, there are two disadvantages the Enlightened posess - one, they are deployed in squads of three, making them vulnerable to enemy sniper teams or anti-infantry defences and two, the cost of their deployment is twice that of an Awakened cyborg squad.

Several upgrades can further enhance the Enlightened. When upgraded to supercharged particle beams, the weapon fires a double-charged ionic Tiberium beam that can deal more damage. Additional bipedial servomotors can be added to the cyborg, increasing its speed enough to chase down tanks.

Like the Awakened, Enlightened aren't immune to Tiberium. They will take damage, just like ordinary infantry.

The Enlightened can be considered to be equivalent to GDI's Zone Trooper and Zone Raider, at the same price per squad and used in similar roles. All three are excellent against vehicles and structures, while only the Zone Raider is good against infantry (particularly squads of infantry) and has anti-air capability. The Enlightened are faster, however, especially with the cybernetic legs upgrade. They also have somewhat more resilience and firepower against vehicles and their EMP attack is a considerable advantage in armoured warfare.

First reports of the Enlightened in action were when they razed a GDI base in Russia, having been activated by LEGION along with the Awakened. They were subsequently used to help reclaim the Tacitus.