Missile squad

The Missile Squad is employed by GDI against enemy armour and structures.

Background
These two man teams are armed with FGM-90 shoulder mounted missile launchers that can be employed against armour, structures and aircraft thanks to the weapon's limited tracking ability.

The Missile Squad's soldiers wear standard GDI combat armor, which can be upgraded to composite armor suits or Tiberium field suits. Their helmets are modified with optical sights that allow them to aim the rocket launcher with precision. As with all GDI infantry, they can be shuttled throughout the battlefield in V-35 Ox aircraft. Some infantry squads are also members of elite GDI Airborne divisions.

As a note, soldiers tend to exercise with their missile launchers. Care must be taken that the launchers have their safeties on when exercising, usually doing body and waist stretches. Like all Rocket Soldiers they can't move and fire at the same time.

In-game
The Missile Squads can be used as a Tier 1 scout unit along with Riflemen squads. But their usefulness doesn't stop when the commander uses Tier 2 units. They are a powerfull counter to aircraft, and in large numbers even to heavy vehicles such as the Avatar Warmech. They can also be upgraded with Composite Armor or, if they are used for Red Zone operations by the ZOCOM, Tiberium Field Suits, which grant them more armor and the abillity to travel in Tiberium Fields without getting mutated or killed. They can also summon a V-35 Ox to transport them over cliffs, chasms or water.