Engineer (Tiberium Wars)

"Engineers are not combat units and must be protected!"

- GDI Officer

An engineer is a member of GDI's Engineering Corps, tasked with capturing and repairing structures in Tiberium Wars.

Background
Though excellent at battlefield maintnence, engineers are not well suited to combat. Trained in structural engineering and sabotage, Engineers are non-combatant infantry capable of performing a number of duties. Most notably, these infantry almost instantly take over enemy structures. Although Engineers possess decent armour, they are normally unarmed, relying on Commanders to clear the battlefield for them, or more likely, to be transported in Armoured Personnel Carriers, or in helicopters.

A typical engineer wears light combat armour (about as protective as a paper sheet) and a gas mask, carries a suitcase with all the necessary tools and control codes for his job as well as GD45 pistols for self defence, though its more of a morale improving item rather than a proper combat weapon.

Battlefield engineers usually first study the "Engineer Combat Primer", a manual that provides basic information on combat engineering and gives the immortal tip to "always wear your hard hat".

Game unit
All Engineers, including Saboteurs and Assimilators, can:


 * Capture enemy structures
 * Repair bridges
 * Repair own buildings
 * Capture walker husks (Juggernaut, Avatar and Annihilator Tripod only)

Variants

 * Combat engineer (Steel Talons)