Disruptor

The disruptor was a GDI unit that fired a powerful turreted harmonic resonance cannon. The technology for the Disruptor units developed by the GDI centers around special sonic crystals. These, when under power and placed in special equipment, would generate a highly destructive wave of sonic energy. The might of these waves would be harnessed by GDI, who, by using specially designed Disruptor turrets, would amplify the waves with a large, reflective dish and with the same dish project them against foes and installations on the battlefield. Due to the high level of technology involved, Disruptors require a tech centre for construction and are relatively expensive to build (much more than a Titan, for example).

The wave was capable of destroying anything in it's path by inducing vibrations that would eventually shatter the target. GDI commanders appreciated its great power, even though it only had medium range. It was particularly effective against buildings. Care must be observed when using Disruptors as the sonic beam will damage friendly and enemy units in it's path. It is possible for the Disruptor to destroy several buildings with a single beam, as the weapon can penetrate buldings to reach other buildings, doing damage to both. Due to time constraints, the vehicle the turret was mounted upon was a simple treaded vehicle, similar to the ones used for the Mobile Construction Vehicles.

As with many experimental GDI technologies, the Disruptor was phased out as a military vehicle following the Firestorm Crisis, and soon was succeeded by the more versatile Shatterer zone reclamation vehicle. Additionally, the harmonic resonance technology used in the Disruptor lead to the development of powerful stationary sonic emitters and their mobile counterparts, the Shatterers and Zone Shatterers, deployed before and during the Third Tiberium War.