Crate (Red Alert 2)

Crates in Red Alert 2 and Yuri's Revenge look like ordinary wooden cube-shaped boxes. In campaigns, they can be found quite often - directly placed on the ground, through destroying a Pick-up truck, accomplishing a mission objective, or occasionally through capturing an enemy refinery. In skirmish and multiplayer modes, crates can also randomly be found floating on water. These can be picked up even with submerged units.

When picked up, a symbol will appear for a few seconds to indicate what was inside the crate.

Sometimes, when Veterancy is found inside a crate, even units which do not have the ability to advance, can advance (such as Yuri Prime or the Aircraft Carrier). Also, if a veterancy crate is picked up next to an Air Force Command, any Harriers or Black Eagles at the Air Force Command will be affected. Veterancy crates affect any nearby unit when collected in a 3x3 area around the crate, friend or foe.

Known crate contents

 * Credits ($2000-$2900, one big and two small dollar symbols)


 * Veterancy (area of effect, all affected units glow for a few seconds after receiving a veterancy bonus)
 * Unit armour upgrade (area of effect, with a iron-cube symbol)
 * Unit firepower upgrade (area of effect, with flexing arm symbol)
 * Unit speed upgrade (area of effect, with a winged shoe symbol)
 * Restore full health (map-wide effect, with a red cross symbol, affects all units and structures of the user, and removes Terror Drones from infected vehicles)
 * Vehicle (most ground vehicles, including MCVs and ore miners, but never air or naval units)
 * Map reveal (reveals the entire map like a Spy Satellite Uplink, except for areas affected by gap generators)

FinalAlert 2 crate IDs
Enter one of these IDs in the crate contents section in the FinalAlert Triggers menu to make a crate that contains the specified contents.


 * 0. Money (2000-2900)
 * 1. Random unit
 * 2. Health
 * 3. Cloaks unit (unused)
 * 4. Explodes (unused)
 * 5. Explodes, sets infantry on fire (unused)
 * 6. Money (5000)
 * 7. Reshrouds entire map (unused)
 * 8. Reveals entire map
 * 9. Upgrades unit armour
 * 10. Upgrades unit speed
 * 11. Upgrades unit firepower
 * 12. Gives a single nuclear missile (unused, also is a bit faster than normal nuke SuperWeapon)
 * 13. Invulnerability (unused, no functionality beyond displaying an animation)
 * 14. Veterancy
 * 15. Ion Storm (unused, no functionality beyond displaying an animation)
 * 16. Unleashes yellow toxic cloud (unused. The 'yellow' clouds are actually the Weather Control clouds, but rendered in wrong palette)
 * 17. Spawns Ore (unused)
 * 18. Drop Pod (unused, no functionality beyond displaying an animation)
 * 19. (and up?) Random (skirmish crates)

More information can be found on ModEnc for those interested: https://modenc.renegadeprojects.com/Powerups

Allied

 * Battle Fortress (in Yuri's Revenge only)
 * Chrono miner
 * Mirage tank
 * Mobile Construction Vehicle
 * Prism tank
 * Tank destroyer

Soviet

 * Apocalypse tank
 * Mobile Construction Vehicle
 * Tesla tank
 * V3 rocket launcher
 * War miner

Yuri (in Yuri's Revenge only)

 * Mobile Construction Vehicle
 * Slave miner