Militant rocket squad


 * You may be looking for the article about regular militants

Rocket militia are Nod's anti-aircraft and anti-tank infantry deployed in the Third Tiberium War, replacing traditional Rocket infantry. They are chosen based on former military training from state governments or partisan experience. This makes them slightly better trained then the normal militia squads, but they generally lack the refined training that GDI squads receive. They wield airburst rocket launchers able to destroy aircrafts and damage tanks, especially when garrisoned in civilian buildings.

The rocket squads are easily recognizable by their light red ponchos with Nod's emblem, white scarfs covering their faces. This stands in contrast to regular militants, who wear civilian clothing.

Their performance could be greatly improved with the aid of the Secret Shrine and the upgrades it provided. The first one is the Tiberium infusion, which provides all militiants with Tiberium-based biological enhancements, which are based on Nod's Divination technology. These stimulants have the permanent effect of enhancing the user's endurance, stamina and making him permanently immune to Tiberium's effects.

The other is the inclusion of a Confessor, a heavily armed Nod officer who coordinates the work of militia squads and provides additional firepower with his assault rifle and hallucinogenic grenades.

They were ineffective against other infantry and could easily by killed by anything that is anti-infantry.