Buzzers

"Those buzzers - they're somehow attached to that walker!"

- GDI Trooper, examining the Buzzer-augmented Annihilator

The terrifying 'Buzzers' constitute the Scrin's basic anti-infantry units. Buzzers are created in small swarms; experiments with captured Scrin hardware demonstrate that they may be created quickly and cheaply. Swarms remain together and are guided by what seems to be a limited intelligence. Each individual Buzzer is like a floating, high-powered buzzsaw capable of tearing through flesh and light infantry armor plating. Multiple swarms are able to horrifically rip through infantry units, and Buzzers are also able to clear garrisoned buildings. In addition, the Scrin are known to "combine" their terrestrial vehicles with Buzzer swarms, so that the Buzzers travel with the vehicle and are able to move off and attack enemy infantry when necessary.

The Buzzer Hive, a Scrin base defense, is able to send swarms of Buzzers at attacking infantry. Buzzers have even been known to appear almost out of nowhere, right in the middle of the battlefield. Buzzers have also consistently been observed emerging out of destroyed Scrin buildings, leaving some researchers to conclude that they may operate the buildings, but this hasn't been proven.

While they are highly threatening Buzzers are, of course, quite lightly armored and particularly vulnerable to explosives and railguns. They are also completely useless against any form of vehicle, as their 'blades' are not capable of penetrating vehicle plating; however, their very nature means that they cannot be simply run down.

Regardless, they will devastate even the best of the best infantry squads-notably GDI's Zone Troopers and Nod's Shadow Teams.

It, along with Shadow Teams, Fanatics, Enlightened and Commandos, cannot "garrison" itself to an Epic Unit.

Assessment
Pros: Cons:
 * Deadly against Infantry, can kill most with one attack
 * Can clear Garrisoned buildings
 * Able to attach itself onto most Scrin vehicles for Anti-Infantry purposes, enveloping the unit and attacking any close by enemies
 * Can also garrison buildings
 * Most useful when paired up with Shock Troopers upgraded with Plasma Discs for an all-out Anti-Infantry, Vechicle, and Aircraft assault at once
 * The weakest Infantry of all factions, easily killed if other enemy Infantry have enough distance to kill it
 * Melee Unit
 * Cannot fire out of garrisons
 * Many weapons are capable of killing them in one or two shots
 * Useless against vehicles and aircraft
 * Loses to more advanced anti-infantry infantry such as Black Hands