Construction yard (Red Alert 3)

Third World War (Third Iteration)
Timeline manipulation by Anatoly Cherdenko also altered the circumstances surrounding the MCV. The widespread adoption of the construction yard and MCV concept occurred only prior to the Third, and not the Second, World War. Construction yards of this era could redeploy as MCV's as required. They also possessed two queues like the Construction Yards of the first and second iterations.

Allies
The Allied yard functioned similarly to those of the other time-lines. The construction yard generally completed all components before structure assembly began at the desired site. If structures needed to be built outside of the base Command Hubs could be deployed.

The yard leveraged existing Standardized Production Assembly Module (SPAM) technology. SPAM had existed for at least a decade and was already used to assembled munitions in the field. A more revolutionary aspect was the integration of Virtually Operated Industrial Production (VOIP) which allowed production of advanced munitions.

A new, important aspect of the Construction yard was providing "Clearance". Clearance is separated into the two levels, Heightened Clearance and Max Clearance, which must be purchased by a Commander. Clearance for production structures was given to the area immediately around a yard, allowing for higher tier units to be produced by structures within its influence. Clearance for areas well beyond the immediate confines of a field base was granted by establishing Command Hubs, which must themselves be thusly upgraded.

Soviet
The Soviet yard employed modules but relied on manual labor. Components completed at the yard were immediately moved and consumed at the construction site. These structures were vulnerable to attack while under construction. Like with the Allies, the Soviets also deployed Command Hubs to produce buildings outside of their base.

The Soviet Construction Yard can also build Crusher Cranes, which can then produce buildings just like the construction yard, which allows Soviet bases to be built faster. This also makes the loss of a construction yard less of a critical blow.

Empire of the Rising Sun
The Empire of the Rising Sun does not follow any of the traditional building techniques seen in the previous conflicts. Rather then construct actual buildings, the Empire's Construction Yard produces units called "Nanocores", which function similar to the MCV, unpacking into the base structures. Also like the MCV, the Nano Cores are able to unpack anywhere on the map without being restricted to being close to another building. However, this advantage also comes with a drawback, as the Nano Cores have weak armor and no way to defend themselves from enemy units.

Additionally, if one captures an Allied or Soviet construction yard, because Imperial structures, even the Construction Yard, do not provide much building space around them, it is sometimes nearly impossible to place other Soviet or Allied buildings.