| Until a future game comes out and says otherwise, all Red Alert 3 - Uprising missions are treated as canon. |
A House Unfit for Rebels is the second mission in the Allied campaign of Command & Conquer: Red Alert 3 - Uprising.[1]
Background[]
The Allies' next target was Kenji Tenzai, whom Tatsu warned the Allied Commander that while Kenji maybe such an arrogant and hot-headed Commander unlike Shinzo Nagama, Kenji was still a cunning and modernised tactician nonetheless. He was last reported to be in the Osaka Province that is heavily defended with modified Nanoswarm Hives.
Force composition[]
The Allies still used most of their arsenal to put down the Imperial rebellion. The new addition was the Cryo Legionnaire, an infantry unit capable of freezing any incoming assaults to a halt. Kenji utilised mainly an Imperial arsenal that was focused around latest technologies and weaponry, including the Steel Ronin and his own personal black King Oni.
New additions[]
Events[]
| “ | Do you think you can beat one of my defenses? Very bold... but very foolish. - Kenji |
” |
Destroying the Nanoswarm Hives[]
Before the Allies could make their assault on Kenji's HQ, they first had to deactivate the three Nanoswarm Hives that made the estate invulnerable to attack. In three separate raids, three Century Bombers paradropped Javelins, Spies, Peacekeepers and Engineers to disable the Imperial defenses and then deactivated the Hives. This caused the blue shield to malfunction and disappear completely around Kenji's HQ, which surprised the rebelled shogun.
Quelling Kenji's Unrest[]
With all three Nanoswarm Hives deactivated, the Allied Commander was now given access to the Allied arsenal which includes a new addition - the Cryo Legionnaire. Kenji's assaults on the Allied base ranged from his Imperial infantry to the Steel Ronin and even his loyalist naval forces, but they were all 'cooled off' by the Cryo Legionnaires. The Allied Commander decided to replicate the results from his recent battle with Shinzo and used the Harbinger Gunships escorted by the anti-air Apollo Fighters to root out Kenji's forces. Prince Tatsu also granted the Allied Commander some Archer Maidens and two King Onis if the Engineers can repair the two bridges impeding their arrival. Tatsu also requested the Allies to send the Imperial Engineers to capture Kenji's Instant Dojo and Mecha Bay. With both tasks completed, the Harbingers wiped out Kenji's base and eventually destroyed his headquarters.
Arresting Kenji[]
Just before the Allies could arrest Kenji, he was spotted retreating from his HQ in a black King Oni. What was worse was that one of the Allies' own Technology Inhibitors was detected and brought online, but bringing most of the Allies' weaponry offline and unable to pursue Kenji. Luckily, infantry was unaffected so a Century Bomber air dropped 4 Cryo-Legionnaires and Special Agent Tanya to pursue Kenji and destroy that Tech Inhibitor. After waves of Kenij's remaining troops were frozen and cut down, the Cryo Legionnaires found Kenji's King Oni and proceeded to cryo-freeze him, while Tanya destroyed the Tech Inhibitor. The Black King Oni was frozen and Kenji was teleported by Chronosphere to the military detention center.
Aftermath[]
The arrest of Kenji Tenzai meant that the Allies now had one target remaining - young Takara Sato - to crush the Imperial rebellion. As the Allied Commander prepared to assault Miyako Province, he didn't notice that Prince Tatsu was secretly rebuilding the Imperial military for one last battle...
Walkthrough[]
|
Prepping blueprints for expansion...
A House Unfit for Rebels is a stub and needs your help. You can help by expanding it.
Please refer to the talk page for further discussion.
|
The player starts out with infantry to disable the nanoswarm hives. The first one is a simple task of using the Javelins' laser guidance to whittle it down, the second involves getting a disguised Spy to infiltrate enemy Instant Generators before doing so, and the last is a bit tricky, requiring very careful use of Peacekeepers to defeat many more Imperial Warriors (saving here is recommended)
After all of them are disabled, Cryo Legionaries and one Allied MCV will arrive. Javelins out in the open and Peacekeepers in Multigunner Turrets will be useful for defense, while Apollos and Harbingers should be used to slowly destroy Kenji's base. (Avoid going over the waters, as any enemy Dock can produce Sea-Wings to ambush them) The next phase does not begin until the targeted structure falls, so it's a simple matter of destroying everything else. Capturing Kenji's MCV is optional.
Once Kenji escapes, the battlefield contracts, and assets not present near the location of his MCV will no longer be available, while all structures and vehicles are disabled. Tanya and four Cryo Legionaries are then made available, as are any infantry already there. It's better to simply build a Boot Camp or Instant Dojo there and start pumping out a proper strike force. Allied Engineers are surprisingly helpful, since they can heal infantry, which is important given the fact that Cryo Legionaries cannot gain veterancy.
Choke up Kenji's forces at the bridges with Cryo Legionaries by slowly provoking them, using Tanya to take out those too close for comfort. Other friendly units should step out of their firing range, as Cryo Legionaries can end up freezing them too. Once Kenji himself enters play, use Cryo Legionaries to paralyze his King Oni as soon as possible. A Javelin, Tankbuster or Tanya can then be used to destroy the Tech Inhibitor and finish the mission.
Videos[]
References[]
- ↑ Electronic Arts Los Angeles, Command & Conquer: Red Alert 3 - Uprising. Allied mission 2: "A House Unfit for Rebels".