|The following is based on Generals cut content and has not been confirmed by canon sources.|
Their leader was a man named Colonel Kurtz. Their soldiers were wielding both crude armor and tribal weapons such as shields or spears, with the faction's manpower seemingly being composed of both black people and arabs. Some of their soldiers even appeared to be deformed, sporting additional limbs, with one of their infantry units even being a two-headed soldier armed with Luger pistols and a scimitar.
They seemed to utilize bizzare technology, even for Command & Conquer standards, with their vehicles having a tribal theme mixed with semi-steampunk, Mad Max-esque aesthetics, and their structures resembling traditional African wooden huts. Many slaves, some looking to be disease-ridden and sometimes even lacking limbs were chained to their vehicles, a concept that presumably evolved into GLA's Workers.
One of the concept art pieces also showcases a Nuclear Missile-like structure placed inside one of their bases.
Upon closer inspection, some of their soldiers - presumably higher in ranks - seem to be wearing World War I-era French military clothing.
- AA Towers - large wooden towers fitted with World War II-era German anti-air batteries and Katyushas.
- Later concept art in-between African Empire's evolution into GLA shows the faction being called "Terrorists".
- They were never implemented in any of the game's builds, getting scrapped in favor of the GLA in the concept stage. The Alpha Build 98 however contains the words "African Warlords" in it's data.
- Libya in Red Alert 2 was also named African Empire at one point during its development.