The airfield is the Soviet aircraft production structure in Red Alert 3 and Uprising.
Background[]
The airfield consists of a central hangar and four landing pads for MiG fighters (two on each side of the hangar), an air tower, and a great statue of a Soviet pilot. Unlike the Allied Airbase, the planes cannot be repaired at the Soviet airfield. This is compensated through the Crusher crane.
Game structure[]
Production[]
Gunship and transport helicopter, can carry up to 5 infantry or one ground vehicle
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Air superiority fighter
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Heavy bomber, can switch to gastroburners for increased speed at the expense of hitpoints
Requires Battle Lab
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Gallery[]
See also[]
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