Airstrip (Tiberian Dawn)
|For the Renegade variant, see Airstrip (Renegade). For other uses, see Airfield.|
|Affiliation||Brotherhood of Nod|
|Role||Vehicle deployment zone|
|Produced by||Nod construction yard|
While GDI produces vehicles at field bases with the weapons factory, the Brotherhood's field bases import completed units. The bases covered the cost of flying in goods by collecting Tiberium. The airstrip is the receiving area for the vehicles. This stems from Nod's nature as a new emerging force with somewhat inadequate war related industries but with excessive fund. They "cooperate" with any military industries available (nearly all black market deals), ordering in mass to lower the cost then store it in a secret place.
The large cargo plane does not land at the field. Instead it slowly flies in at an extremely low altitude and releases the vehicle from the aircrafts cargo bay as it passes over the gently inclined runway.
After the First Tiberium War the Brotherhood abandoned the airfield just to use war factories instead.
It functions just like a War Factory: vehicles "emerge" from it once the plane has passed.
The more airstrips will be built, owned and maintained, the faster vehicles will be delivered.
Transports 5 infantry
|Flame tank||Communications center||
|Stealth tank||Communications center||
Stealthed when not attacking
|MLRS (Rocket launcher)||
Can engage ground and air targets
|MCV||Temple of Nod||
Deploys into a construction yard
- Weapons factory, GDI counterpart