As a logistics staffer in the Second Korean War, Alexander attracted the notice of her superiors with her ability to acquire almost anything. Alexander harnessed this ability further to win a scholarship, followed by a long and distinguished career in the Marines. During the earlier stages of the GLA conflict, Alexander developed a tiered system of defenses that did not allow a single strike on her supply columns. Alexander became known for her strong emphasis on resource acquisition and defense in the early stages of a conflict, going on the offensive only when she has overwhelming firepower that was untouchable by the enemy. She is primary antagonist in faction USA against China Infantry General Shin Fai. Followed by General Granger (Secondary antagonist in faction USA).[1]
The 42 year old[2] General Alexander is stationed at Camp Franklin, Belfast, Maine, USA, with the Class Number 07121969-HB.[1]
Arsenal[]
Overview[]
Alexis Alexander controls an arsenal of efficient, unstoppable superweapons and almost-unstoppable Aurora bombers, all protected by what is arguably the best defense structure in the game. While her superweapon attacks are devastating, she lacks the ability to launch an effective ground attack. Her ability to hunker behind strong defenses while sending powerful attacks from safety was somewhat derided during multiplayer matches, which led some hosts to forbid players from selecting her.
In effect, her gameplay was to focus on limited attacks by highly destructive ranged weapons with limited use of conventional ground units, all enabled by a highly effective base defense. Albeit quite distinct from the standard US arsenal, it remains true to the American doctrine of relying on advanced technology.
While quite lethal in the hands of a human player, as an AI opponent, Alexander tends to perform somewhat poorly outside of her scripted challenge. She frequently sends ineffectual ground attacks while shooting somewhat haphazardly with her particle cannon. Instead, an AI Alexander's most dangerous attacks come from her Aurora Alpha and her General's Support powers rather than her particle cannons. Alexander's base in her challenge map is on an island and completely cut off from the player's starting location, requiring aircraft or General Powers to reach it.
Your rush tactics won't work on me. - Alexander's call to challenge in the loading screen.
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My Superweapons are ready, are you? - Alexander's call to challenge in the loading screen.
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You'll never crack my defenses, general. - Alexander's call to challenge in the loading screen.
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Welcome, general, are you ready to begin? Oh, what's that sound? *gasp* Oh look! There's a light in the sky! Hmm, I wonder... (particle beam activates) Oh *chuckles* Oh dear... I am sorry, general, but that's just how I like to say hello. Well, good luck, general... - Alexander's introduction to the player.
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Oh, you're still here, general. I'm impressed by your determination. Let's dance... - Alexander when her Particle Cannon goes online.
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Good for you! You can build a barracks! - Alexander when the player builds a Barracks.
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A War Factory! You're seriously going to attack me, aren't you? It's about time. - Alexander when the player builds a War Factory.
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Nice Airfield, general. Just keep those planes away from my Particle Cannon. - Alexander when the player builds an Airfield.
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That's quite a base you got there going, general. Oh! You did remember to space out your buildings to avoid weapon strikes, right? - Alexander when the player builds many structures.
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People, who was supposed to be guarding the barracks? - Alexander when the player destroys her Barracks.
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I was using that War Factory! - Alexander when the player destroys her War Factory.
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Is keeping my Airfield too much to ask? - Alexander when the player destroys her Airfield.
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Hey, you know, I put that there for a reason. - Alexander when the player destroys her Strategy Center.
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I don't appreciate that kind of disrespect! - Alexander when the player destroys her Command Center.
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I appreciate your choice in weaponry, but i'm the only one allow to have a Particle Cannon on this battlefield. - Alexander when the player builds a Particle Cannon
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That Nuke Silo doesn't frighten me! - Alexander when the player builds a Nuclear Missile Silo.
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Do you think I'm scared if your little SCUD Storm? - Alexander when the player builds a SCUD Storm.
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HEY! That's my Particle Cannon! You're not authorized to use it. - Alexander when the player activates a Particle Beam.
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Get that disgusting radiation out of my base! - Alexander when the player launches a Nuclear Missile.
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Urgh! Do you know how long it's gonna take to clean that up?! - Alexander when the player launches a SCUD Storm.
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I don't believe you have the right security clearance to be here! - Alexander when the player approaches her base.
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Colonel Burton? Really, do you think he's going to help you? - Alexander when the player train Colonel Burton
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Black Lotus, well, i guess it's just a girl power showdown isn't it? - Alexander when the player train Black Lotus
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Jarmen Kell, he better stay away from my tanks. - Alexander when the player train Jarmen Kell
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Capturing Oil Derricks are we? Well, i'll let you have that one. - Alexander when the player captures the Oil Derrick
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I didn't need that Artillery Platform anyway. - Alexander when the player captures the Artillery Platform
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Capturing the Refinery? Why General, i didn't know you were so efficiency conscious. - Alexander when the player captures the Oil Refinery
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If you fail to plan, you plan to fail, general. Think about it...
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All units: Attack pattern Alpha! *laughs* Just kidding! Who would call something Alpha?...
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Fools rush in, general! I take my time...
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I warned you not to underestimate me.
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I've been analyzing your tactics, general, and I'm just amazed... Do you even have any tactics, general?
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I'd attack if I were you, general. If you wait, then I'll just have one more Superweapon to fire at you.
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So... you're overall Strategy is to bore me off the battlefield?
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Urgh, look, why don't you just give up, I have better things I could be doing today.
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General, look! Someone's capturing your buildings! *sigh* Not gonna fall for it, huh?... - Alexander on the brink of defeat.
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I can't believe you'd beat up on a girl like this... - Alexander on the brink of defeat.
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I need time to think... er... Go away, general! - Alexander on the brink of defeat.
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Tactical Superiority is key, general. Here, let me show you. - Alexander upon launching her first Particle Beam strike.
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Here comes some of my units, general. Would you mind helping them gain some veterancy? *chuckles* - Alexander when her Chinook drops a strike team at the edge of the player's base
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Oh... w-was that supposed to keep me out of your base, general? - Alexander upon destroying the player's base defense.
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You know, I just didn't like the look of that barracks. - Alexander upon destroying the player's Barracks.
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Your vehicles are getting on my nerves! - Alexander upon destroying the player's War Factory.
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Stay out of the air, general. You'll be safer on the ground. - Alexander upon destroying the player's Airfield.
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Wow! You just lost your Command Center. Huh, that's not very good, is it? - Alexander upon destroying the player's Command Center
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Cut content[]
True to her title as the super weapon general, Alexander originally had access to two additional superweapon structures that somewhat mimic the characteristics of Chinese and GLA superweapon equivalents, that being the Tomahawk Storm and Cruise Missile Silo. The former would subject a wide area to a missile bombardment, while the latter consisted of a single high-yield missile with a narrower area of effect. They do not function properly due to missing INI entries.
Both models are partially complete and can be placed in-game using the Worldbuilder as neutral buildings. They can be captured and will work, although they are subject to a number of glitches.
Following one of her cut dialogues, it was hinted that Alexander's tactics also emphasize heavy use of Support Strikes from her General's Powers, this is evident with the Spectre Gunship being available in three levels compared to the standard Spectre Gunship and the Leaflet Drop immediately available for use at Promotion Level 3.
She was to have access to the Crusader Tank, the Paladin and also Point-Defense Drones until they were removed as they didn't fit her tactics much. They can, however, be coded back into the game through INI coding[citation needed].