|For other Apaches, see Apache.|
|Faction||Brotherhood of Nod|
|Rate of fire||
|Reload time||1 second (rockets)|
Nod's version of the Apache is heavily upgraded and outfitted with the latest equipment and parts available, and with a powerful autocannon as a primary weapon. Apaches do not have sufficient armor to survive prolonged anti-aircraft fire, and thus commanders are forced to deploy them carefully. Due to their refurbishment "work in secret", access to the Apache's old missile launcher is somewhat prohibited. In return, Nod employed a free-moving autocannon turret in its undercarriage.
The Apache constantly harasses infantry with its 30 mm autocannon. Encounters in wide open areas with not much cover often carries more risk of death.
The Apache was added in multiplayer in patch 1.030.
Any tactic that applies to Orcas is also valid for Apaches. However, the Apache is considered more difficult to master than the Orca due to its gun, slower speed, and poor armor. Nevertheless, Apaches are still effective against all kinds of infantry and vehicles from the air. They are best used for hit-and-run.
The Apache Rush is the Nod equivalent to the Orca, where a group of Apaches can reach the GDI base quickly and deal a huge amount of damage to a building in a short time.
Like in singleplayer, chain guns, rocket launchers, and the personal ion cannons can deal considerable damage to Apaches because of their light armor. A Havoc with a ramjet rifle can be very troublesome for Apaches as well.
- Orca, GDI counterpart