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Sir! Be on the lookout for Soviet guard dogs. They've been released to sniff out our spies.

Attack dogs are Allied and Soviet anti-infantry scout units in Command & Conquer: Red Alert 2 and Yuri's Revenge. The Allied version is a German Shepherd, while the Soviet version is a Siberian Husky.

Official description[]

Specially-trained German Shepherds/Siberian Huskies, Attack Dogs are extremely effective against infantry, but are completely worthless against vehicles and structures. Additionally, Attack Dogs are your first, best, and only line of defence against Allied Spies. You’ll want Attack Dogs guarding your base at all times.
- Red Alert 2 manual(src)

Game unit[]

These trained canines were raised from when they were pups to be killing machines, and performed extremely well against enemy troops, despite often taking heavy casualties under fire. They were very useful for reconnaissance purposes due to their speed, vision, and expendable status. They could also sniff out enemy spies no matter what disguise they had taken on. They were of particular use during the Psychic Dominator Disaster, as Yuri's psychics were only trained in controlling human minds, and were vulnerable to dogs.


Being dogs armed with only their own teeth, they were unable to attack anything other than infantry. Groups of enemy troops were able to kill dogs before they got near, and Tanya, Navy SEALs and Boris could kill dogs instantly. Furthermore, the brute's skin was too thick for a dog's teeth to pierce. Tesla troopers, however, had weak points in their armour which dogs exploited to lethal effect.

AI behavior[]

Attack Dogs controlled by the AI have the following attack patterns:


  • 2x guarding Battle Lab
  • 2x guarding single Ore Refinery or multiple Ore Refineries
    • This strike force will only be built if the enemy owns a Spy


The Allies still used them in the Post-war Crisis, while the Soviets replaced them with the war bear. After Anatoly Cherdenko changed the timeline, Allied attack dogs were observed to be capable of swimming and were equipped with the ability to stun enemy infantry.


  • When attacking, the dog essentially "becomes the bullet" until it reaches and kills the target. During this phase, the dog is immune to even a Nuke blast and its radiation.
    • In the rare event a Terrorist is killed before the dog gets to him, even by a single frame, it lands unharmed from that Terrorist's explosion; otherwise the dog dies with the Terrorist.
    • This mechanic, called LimboLaunch, is shared with both Squid and Terror Drone.
    • The reason the "dog-turned-bullet" turns immune is because the Westwood C&C engine has no mechanics in place to attack, harm and destroy bullets. That logic is added in the fan-made engine extension Phobos DLL.
  • The manual for The First Decade states that Yuri's Army has access to attack dogs. This is not quite true, as the Prerequisite lists for the Yuri dogs have the Allied/Soviet Barracks in them, so Yuri players have to rely on brutes instead unless they can find and capture an Allied or Soviet Barracks.
    • Because of how Westwood made faction-exclusive dogs (RequiredHouses logic), Yuri is the only faction that can train clones or copies of both Allied and Soviet attack dogs if an Allied or Soviet barracks are captured, respectively. Allies and Soviets can only train their corresponding type of attack dog, even if the opposite barracks is captured.
    • Again, Yuri can only train the clones/copies YADOG and YDOG, not the original Allied dog with ID ADOG nor the Soviet dog with ID DOG.
    • The result of this is dogs not always being selected properly when using 'T' if there are different Types (which shouldn't happen in regular gameplay). This not something modders can fix without using Ares DLL for the new GroupAs= flag.
      • A technique to fix it for the base game without engine extensions is called "Infantry Linking". It is recommended no modder does this. Ever.
  • In real life, the Siberian Husky is a poor breed choice for attack or guard dog: these dogs lack the territorial protection instinct, and are unaggressive towards humans, therefore they cannot be trained to perform direct combat duties.



English French German Korean Chinese
RA2 Allied Attack Dog Icons CNCRA2 Allied Attack Dog French Cameo CNCRA2 Allied Attack Dog German Cameo CNCRA2 Allied Attack Dog Korean Cameo CNCRA2 Allied Attack Dog Chinese Cameo
English French German Korean Chinese
RA2 Soviet Dog Cameo CNCRA2 Soviet Attack Dog French Cameo CNCRA2 Soviet Attack Dog German Cameo CNCRA2 Soviet Attack Dog Korean Cameo CNCRA2 Soviet Attack Dog Chinese Cameo

Pre-release cameos, in order: Soviet alpha, Allied beta veteran, Soviet beta veteran.
CNCRA2 Soviet Attack Dog Alpha Cameo CNCRA2 Allied Attack Dog Beta Veteran Cameo CNCRA2 Soviet Attack Dog Beta Veteran Cameo

See also[]

Join the winning side! Allied Third World War Arsenal We have hot food, women and guns for everyone!
We will bury them! Soviet Third World War Arsenal Death to capitalists!