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Disambig.png
For the Tiberian Dawn variant, see Barracks (Tiberian Dawn).

The infantry barracks was a GDI facility specialized for infantry training during the First Tiberium War. It was the GDI equivalent of the Nod Hand of Nod.

Overview

In the tutorial, the structure is different from the multiplayer model in that the tutorial model has a door located at the left-back corner leading to a shooting range, a lack of a beacon pedistal, an elevator located on the left side that leads to the basement floor that houses the MCT along with some health and ammo, and some health and armour packs to the side of the elevator that may be used to replenish armour and health from the previous "tutorial" segment with Sydney Mobius.

Multiplayer

In the multiplayer C&C mode, players could change their default character to a different infantry class via purchase terminals within any GDI building, as long as the barracks was active. Should the barracks be destroyed, only the GDI soldier, shotgun trooper, rocket soldier, and engineer can be purchased.

The barracks can produce the following infantry (known as characters in the purchase terminal):

Infantry Cost Loadout
Renegade GDI Officer Icons.jpg
GDI officer
$175
Renegade GDI Rocket Soldier Officer Icons.jpg
Rocket soldier officer
$225
Gdisydney0.jpg
Sydney
$150
Renegade Deadeye Icons.jpg
Deadeye
$500
Renegade Gunner Icons.jpg
Gunner
$400
Gdipatch.jpg
Patch
$450
Renegade Havoc Icons.jpg
Havoc
$1000
Gdisydney2.jpg
Sydney (PIC)
$1000
Gdimobius cncr.jpg
Mobius
$1000
Renegade Hotwire Icons.jpg
Hotwire
$350

See also

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