The Barracks is a GDI structure designed to provide living quarters for soldiers, as well as store their equipment. Generally simple, they are designed to hold large numbers of soldiers comfortably, with most of their facilities located underground. This generation of Barracks was designed immediately after the Firestorm Conflict and was first seen in 2034.
Background
GDI base camps are created using highly portable, modular buildings. This allows for easy construction and tear-down of shelters in harsh climates and remote locations. Personnel stationed at GDI bases will find themselves protected from Tiberium contamination and ion storms due to their durable armour plating, but will not have access to advanced weaponry without the support of an Armory.
Produced infantry
Icon | Unit | Requirements | Ability |
Rifleman squad | none |
Dig in | |
Missile squad | none | Call for transport | |
Engineer | GDI and ZOCOM only | Capture structures Repair structures and bridges Call for transport | |
Combat engineer | Steel Talons only | Capture structures Repair structures and bridges Call for transport | |
Sniper team | Armory GDI and ZOCOM only |
Spot area for Juggernaut bombardment Call for transport | |
Grenadier squad | Command Post | Clear garrisoned structure EMP grenades Call for transport | |
Zone troopers | Tech Center GDI only |
Jetpack Call for transport | |
Zone raiders | Tech Center ZOCOM only |
Jetpack Call for transport | |
File:CNCTW Commando Cameo.png | Commando | Armory Tech Center GDI and ZOCOM only |
Jetpack Call for transport |
Changelog
- Tiberium Wars patch 1.05: no longer provides ground control
Trivia
- Each Barracks have a walkway, where a Sergeant patrols. Although armed, he does not fire on enemies. He reuses the model originally made for an early "Blue Zone" version of the Commando. If the Barracks is heavily damaged, the walkway will be damaged and the Sergeant patrolling will disappear in thin air.
Gallery
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