FANDOM


m
(In-Game)
Line 53: Line 53:
   
 
==In-Game==
 
==In-Game==
The new-era Battle Bunkers are still garrisonable by five infantry units, as before; however, they take only one "building tile" of space. They cannot, it seems, fire over walls any longer, though. And, while they retain their excellent characteristics for durability, there are weapons, such as the Desolator Airstrike (which is not often a threat, since, like the Battle Bunker, Desolator Airstrikes are a Soviet protocol.)
+
The new-era Battle Bunkers can still house five infantry units, but not only conscripts, any infantries can take advantage of its sturdiness, and also take only one "building tile" of space. They cannot, it seems, fire over walls any longer, though. And, while they retain their excellent characteristics for durability and zero energy consumption, there are weapons, such as the Desolator Airstrike (which is not often a threat, since, like the Battle Bunker, Desolator Airstrikes are a Soviet protocol).
However, Imperial Warriors with their Beam Swords out can clear a Bunker like any other building, and Peacekeepers who get too close (rare, because two Conscripts in a bunker can seemingly hold off Allied infantry for ages) also clear them out; worse yet, after it has been cleared, the enemy can take it over and use it themselves, in which the player cannot sell it until it has been cleared of enemies.
+
However, Imperial Warriors with their Beam Swords out can clear a Bunker like any other buildings, and Peacekeepers who get too close (rare, because two Conscripts in a bunker can seemingly hold off Allied infantry for ages) also clear them out; worse yet, after it has been cleared, the enemy can take it over and use it themselves, in which the player cannot sell it until it has been cleared of enemies.
  +
Battle Bunkers are excellent substitution of other defense structures, provided with correct combination of occupants.
   
 
{{Red Alert 3 Soviet Arsenal}}
 
{{Red Alert 3 Soviet Arsenal}}
[[Category:Red Alert 3 Buildings]][[Category:Red Alert 3 Soviet Arsenal]]
+
[[Category:Red Alert 3 Buildings]]
  +
[[Category:Red Alert 3 Soviet Arsenal]]
 
[[Category:Red Alert 3 support structures]]
 
[[Category:Red Alert 3 support structures]]

Revision as of 17:53, February 19, 2015

RA3 Gameicon Upr gameicon

The battle bunker is a simple combat structure which can hide 5 soldiers who can fire from it, used by Soviets during War of the Three Powers.

Background

Battle bunkers are simple but useful buildings. Due to alterations in reality precipitating from the removal of Einstein from the timeline, these bunkers were no longer constructed through the Construction Yards. Instead, Soviet Combat Engineers who were given the basic tools needed to construct it in a cost efficient manner.

In-Game

The new-era Battle Bunkers can still house five infantry units, but not only conscripts, any infantries can take advantage of its sturdiness, and also take only one "building tile" of space. They cannot, it seems, fire over walls any longer, though. And, while they retain their excellent characteristics for durability and zero energy consumption, there are weapons, such as the Desolator Airstrike (which is not often a threat, since, like the Battle Bunker, Desolator Airstrikes are a Soviet protocol). However, Imperial Warriors with their Beam Swords out can clear a Bunker like any other buildings, and Peacekeepers who get too close (rare, because two Conscripts in a bunker can seemingly hold off Allied infantry for ages) also clear them out; worse yet, after it has been cleared, the enemy can take it over and use it themselves, in which the player cannot sell it until it has been cleared of enemies. Battle Bunkers are excellent substitution of other defense structures, provided with correct combination of occupants.

RA3 USSR logo Soviet Red Alert 3 Arsenal RA3 USSR logo
Community content is available under CC-BY-SA unless otherwise noted.