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CNCRA3U logo Until a future game comes out and says otherwise, all Red Alert 3 - Uprising missions are treated as canon.

Before the Hallowed Tomb is the second mission in the Imperial campaign of Uprising. It depicted the Empire's defense of their late Emperor's tomb against the Soviet aggressors.[1]

Background[]

After the Empire's loss in the last war, the Soviet Union took advantage of the Allied occupation of Japan by forcibly acclaiming Sakhalin Island for themselves. This however was thwarted by an Imperial commander who assisted Kenji Tenzai with captured Soviet arsenal.

However the Empire could not rest as Prince Tatsu reported that Soviet Commander Moskvin would attempt to build a naval base at Emperor Yoshiro's tomb, a clear insult to the Empire. Tatsu sent the Imperial Commander to repel Moskvin before he added insult to injury.

New additions[]

RA3U Archer Maiden Icons RA3U Steel Ronin Icons

Mini Map[]

RA3U RS-M2 Oki Island Mini Map

Events[]

Hijacking the Pacifier FAVs[]

Since the Allied occupational forces refused to assist Tatsu and the Imperial Commander at Sakhalin Island, Tatsu felt that the Empire must take matters into their own hands. To this end, the Imperial Commander was entrusted with a small contingent of infantry to capture some Pacifier FAVs.

We claim these tanks in the name of the Empire!
- Imperial infantry shortly before appropriating the Pacifiers

The small Imperial task force was able to easily fight their way through the Allied troops and prevented them from calling for help. This did prompt Giles to contact the Imperial Commander regarding the Pacifiers, though the Commander merely carried on.

Ahem, excuse me. It seems we have a missing few vehicles on my base, you wouldn't happen to know what happened to them… do you?
- Giles Price fears his vehicles are at the outpost, but it's all gone

The Imperial forces then positioned the artillery pieces at key positions on the water passage between the islands to ambush Moskvin's fleet. As they waited for the Soviets to arrive, Tatsu informed the Commander about some neutral Steel Ronin guarding the Emperor's Tomb, which were activated by the Commander's forces shortly after.

Ambush[]

With the Pacifiers in position, Moskvin's navy arrived on cue. As they headed down to the water passage, the Pacifiers took them by surprise, destroying many vehicles. A few Stingrays managed to get ashore and attacked the tomb but were cut down by the Steel Ronins. Unfazed by the Imperial ambush, Moskvin's forces regrouped elsewhere and began building their own field base. The Imperial Commander is reinforced by a single MCV and Mecha Tengus, allowing him to stake a counterattack.

The Empire Strikes Back[]

The Soviets continually launched assaults at the Emperor's Tombs, but were easily beaten back by Steel Ronins. The Imperial Commander took this opportunity to build up a naval force of his own, with Naginatas escorting Shogun Battleships to bombard the Soviets from afar while Yari Mini-Subs launched daring suicide attacks on Akula Subs. The Soviets were overwhelmed and forced to retreat, with Moskvin swearing revenge.

Aftermath[]

The Empire managed to defend its honor against Soviet aggression once more. With thatthe Empire of the Rising Sun showed they were capable of repelling any attack without Allied assistance. Tatsu then turned his attention to Vladivostok.

Walkthrough[]

At the start of the mission the player will be given 4 Sudden transports, 10 Archer maidens, and 5 Imperial Warriors & Tankbusters respectively.

The Soviets will launch constant attacks over the waters through vessels and amphibious units, which makes it difficult to capture all the Observation Posts, although destroying all their production structures is another way to claim victory. By contrast, the Tomb isn't too difficult to defend with aid from Steel Ronins. The amphibious Pacifier FAVs are crucial for mission completion when it comes to eliminating the Soviets, whether for their long-range bombardments or autocannon fire.

A small Allied outpost with 2 additional neutral Pacifier FAVs is present northwest of the Tomb, protected by some Multigunner turrets. Additionally there are 6 neutral Steel Ronins scattered throughout the islands - Two located on the northwest, two near the first Allied outpost, and two near the Imperial MCV's initial destination.

Hijacking the Pacifier FAVs[]

Allied outpost on the east of the Emperor's Tomb

Allied outpost on the east of the Emperor's Tomb

Baiting the

Baiting the Cryocopters

To begin the mission is to approach the Allied outpost to steal the Pacifiers guarded by 2 Multigunner Turrets and 4 Cryocopters Only 2 of them are patrolling each side of the outpost and will not attack the player's units initially. They will engage if provoked by Archer Maidens, a Tankbuster hits the outpost Walls, or a disguised Sudden Transport sneaks inside the outpost. Use Tankbusters or Warriors to bait the Cryocopters while Archer Maidens shoot them out of the sky. Once the Cryocopters are dealt with, order the Tankbusters to destroy 3 Walls behind the Allied Power Plant so they can target and demolish it, thereby shutting down the turrets. Alternatively, the Archer Maiden's Barrage Shot ability can directly outrange the Multigunner Turret and eliminate it in ten successful hits. From there, if the Boot Camp is captured later on, it is possible to train all Allied infantry save for the Cryo Legionnaire. The Engineers can provide healing, while the Spies sabotage bases, with Tanya capable causing mass destruction. Tanya is especially valuable because Yuriko Omega is not available.

Setting up an Ambush[]

Steel Ronins guarding the Emperor's Tomb

Steel Ronins guarding the Emperor's Tomb

After acquiring the Pacifiers, order them to move on each designated location, but do not unpack them yet. Simultaneously order the remaining infantries and Archer Maidens to the Sudden Transports then evacuate them near the Tomb area. Once they arrive, have 5 Archer Maidens garrison the building at the rear of the Tomb, while the remaining 5 either can guard the Tomb's front entrance stay inside the transport. Then order the other infantry to capture the neutral Steel Ronins, which are to guard the coast. With them in position, unpack the Pacifiers on each designated location and the next phase of the mission will begin. Alternatively, some Pacifiers can be allocated to guard the Tomb, although the one in the top right should stay there for a better vantage point.

Ambushing the Soviet Fleet[]

The Soviet fleet tasked to destroy the Tomb

The Soviet fleet tasked to destroy the Tomb

As the Soviet fleet enters from the north, the Pacifiers will immediately open fire. Because of their slow projectile velocity, players should anticipate enemy movement and force-fire accordingly, prioritizing the likes of Grinders and Dreadnoughts to limit their impact. If done correctly, it's possible for them to even reach Heroic Veterancy. Target enemy Stingrays next and ignore Bullfrogs. With that taken care of, reposition the Steel Ronins to guard the nearby Observation Post, then move the Pacifiers to the north side of the island where the Allied outpost was located. Unpack the one with the highest veterancy at the edge of the beach and leave the rest there to protect it while it showers enemy forces later in the mission.

Repelling the Soviet Forces[]

With the destruction of the initial Soviet naval fleet, Commander Moskvin will deploy 2 Soviet MCVs and establish bases on the battlefield. A base is located on the east of the Tomb, while the other is on the north, escorted by 4 Stingrays and 3 Bullfrogs. The player will also be given one MCV and 4 Mecha Tengus on the southern island.

It is possible to defeat Moskvin with either a long endurance battle or by rushing and crippling his production capabilities before he could do much.

Alternative 1: Pacifier Rush[]

Pacifier FAVs preparing to ambush the next Soviet reinforcements

Pacifier FAVs preparing to ambush the next Soviet reinforcements

 reinforcements arrived from the north

Soviet MCV reinforcements arrived from the north

Soviet MCV reinforcements ambushed by the captured Pacifiers

Soviet MCV reinforcements ambushed by the captured Pacifiers

Pacifier FAVs rushing the north Soviet base

Pacifier FAVs rushing the north Soviet base

 reinforcements, escorted by 4

Imperial MCV reinforcements, escorted by 4 Mecha Tengus

The Soviet base on the east of the Tomb

The Soviet base on the east of the Tomb

Allied outpost on the west

Allied outpost on the west

To prevent the Soviets from building a much larger force, order the Pacifiers and the Mecha Tengus to rush the northern Construction Yard and destroy as many buildings as possible. Be mindful while sabotaging the base, as its initial escort units will return fire, as will Akulas from the eastern base. Don't get too far from the Construction Yard and keep destroying everything they build. At the same time, built a Generator Core then unpack it near the Imperial Construction Yard, then build a Dojo Core an unpack it on the northern shore where the first Allied outpost is located, followed up by training an Engineer after it was unpacked. After destroying the other structures, it's recommended to capture the Construction Yard and immediately exploit nearby Ore Mines, as those near the Imperial Construction Yard will be constantly harassed by Akulas.

If the player decided to destroy the northern Construction Yards, now what must be done is to destroy the eastern Soviet base with the unpacked Pacifiers, then use the Jet Tengus as escort to takedown the Twinblades nearby, but keep the Steel Ronins to guard the Tomb as the Soviet ground forces will constantly attacked the Tomb and they are the most durable unit from the early stage of the mission. To avoid the Soviet forces on the Observation Post on the north of the Tomb, move the Pacifiers on the left edge of the pathway to the eastern base and do not approach the Observation post, as it was heavily guarded by Soviet ground forces and several Twinblades that can be harmful for the Pacifiers. Then unpacked the Pacifiers on the northern side of the eastern Soviet base and destroy everything to the ground and the mission will be completed.

If the Player decided to capture the Soviet Construction Yard, then immediately build a Crusher Crane, followed up by a Reactor, and a Refinery to stable income. Then build more Refineries, a Super Reactor and Sentry Gun to guard base from the Akulas lurking the seas. Once the Super Reactor and the Refineries completed build a Tesla Coil and 2 Akulas to counter the enemy Akulas, and destroy them once they attack the captured Soviet base. Once the enemy Akulas eliminated, you are relatively safe from enemy attack, and now You just need to defend the Tomb, and eliminate the remaining Soviet base on the east and the units guarding the north-west Observation Post, then the mission will be completed.

Alternative 2: Turtling[]

Instead of rushing the northern Soviet base, the Player play it normally by eliminating the eastern base and move the MCV and Mecha Tengu to establish a base there. The focus on this tactic is to just capture the Observation Post Then use the Jet Tengus to scout the northern Observation Post and use the unpacked Pacifiers to snipe the Outpost, Grinder, and any unit in the vicinity. If the Player needed additional Pacifiers, they can capture 2 Pacifiers nearby but destroy the turrets first before capturing them. Once the Soviet forces near the Observation post eliminated, focus on capturing the Observation Posts on the island, and immediately seize the 3 Ore Mines in the island. Then build a strong airforce such as the Striker-VXs, Jet Tengus, and Rocket Angels to intercept the attacking the Soviet forces, Don't bother building any Naval units as the Soviet base on the north will build numerous amount of Stingrays, Akulas, Grinders, and Dreadnoughts. Since those units cannot attack aircrafts the VX Choppers and Jet Tengus are relatively safe, except from the Bullfrogs. After establishing a strong foothold, just focus capturing the Observation Posts using the Engineers delivered by the Sudden Transports, and create some unit to defend the Tomb. While doing so order your Airforce to periodically patrol the Obsevation Posts on the south east and the east of the Tomb. Once you capture all of them the mission will be completed.

Trivia[]

Allied Barracks technological lock

Allied Barracks technological lock

The crippled Soviet base after the northern base destroyed

The crippled Soviet base after the northern base destroyed

  • The existence of an Allied base here references a real American base on Oki Islands that was also built after Japan was defeated in WWII.


Videos[]

Briefing

References[]

  1. Electronic Arts Los Angeles, Command & Conquer: Red Alert 3 - Uprising. Imperial mission 2: "Before the Hallowed Tomb".
Red Alert 3 and Uprising missions