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Disambig
This article is about the Commander's Challenge mission. For the Red Alert 2 map, see Blood Feud (Red Alert 2 map).
In the Empire of the Rising Sun, battlefield commanders settle their disputes and trade their honor by conducting elaborate wargames, such as the one you are bout to interrupt. After all, we could use a better understanding of Imperial tactics and military traditions. Together, your opponents here may pose a threat, but their tradition dictates that such duels must never be interrupted. So why not let the venerable Commander Shinzo and his wayward protégé Kenji wear each other down before you send them both packing?
- Mission briefing

Blood Feud is the second main mission in the Commander's Challenge.

Background

The FutureTech Commander interrupts a wargame between Kenji Tenzai and Shinzo Nagama in order to obtain more information about Imperial military tactics and traditions.

Under Par Time

[Empire] Build 4 instant dojos and build them near the enemy base. When deployed, start training engineers to capture enemy buildings. Each base has at the beginning 7 buildings to steal/capture. Place the engineers close to the building, but don't start capturing them. When every building has an engineer near them, Use waypoint mode to select one engineer to one building. When every engineer has been assigned a building, go out of waypoint mode and capture them all. The mission will be completed


Note: Capturing any building in advance (by doing one-by-one capture, selecting every engineer) will cause the Imperial commanders to turn hostile, killing any units inside their base. Advise: Plan ahead and use waypoint mode!


Gallery

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