The barracks is the Chinese infantry training structure during the GLA Conflict.
Background[]
From the barracks all infantry were trained for battlefield command. The barracks also housed medical facilities where injured soldiers could return to be healed back to a battle-ready state. For the Chinese, the barracks was one of the few buildings that did not require a power plant of some kind to also be in the vicinity. China could train soldiers to capture buildings if the commander purchased the capture building upgrade at the barracks. The barracks was quite fragile however and can be easily destroyed by enemy units.
Game building[]
Production[]
“ | No! Not my Barracks!!! We will build another, General. Then, you will pay! - Shin Fai, after his barracks was destroyed |
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Basic[]
Basic infantry, grants Horde Bonus when in groups of 5, can capture buildings.
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Light infantry, grants Horde Bonus when in groups of 5, can capture buildings.
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Anti-armor infantry and anti-air infantry, can plant TNT charges.
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Advanced[]
Passive income provider, can disable enemy buildings.
Requires Propaganda Center.
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Passive income provider, can disable enemy vehicles and buildings.
Requires Propaganda Center.
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Stealth commando, can capture buildings, disable vehicles, and steal cash from supply centers.
Requires Propaganda Center.
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Stealth commando, can capture buildings, disable vehicles and buildings, and steal cash from supply centers.
Requires Propaganda Center.
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Research[]
Allows Red Guards and Mini-Gunners to capture enemy and neutral buildings.
Costs $1000.
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Upgrades[]
Deploys standard mines around the structure.
Costs $500.
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Neutron Mines (Zero Hour only)
Upgrades land mines to neutron mines, increasing effectiveness against enemy infantry, and allowing them to kill vehicle pilots instead of destroying the vehicles.
Costs $600. Requires Land Mines upgrade.
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Gallery[]
See also[]
- American barracks, USA counterpart
- GLA barracks, GLA counterpart
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