Command & Conquer Wiki

Welcome to the Command & Conquer Wiki! Log in and join the community.

READ MORE

Command & Conquer Wiki
Command & Conquer Wiki
RA2 Gameicon.png YR Gameicon.png
RA2 Chrono Commando Icons.png RA2 Chrono Commando Veteran Icons.png Chrono Commando
CNCRA2 Chrono Commando.png
Unit
Internal name CCOMAND
Affiliation RA2Alliedlogo.png Allied Forces
Role Anti-infantry/anti-structure infantry (stolen tech)
Armament H&K MP5
C4
Tier 3
Tech level 9
Properties
Hit points 100
Armor type N/A
Production
Cost $2000
Produced by Allied barracks (RA2)
Any barracks (YR)
Requires A spy infiltrates an Allied battle lab
Combat
Ground attack
  • 125 (vs.infantry) (HollowPointNoBuilding)
  • 5000 (vs. building and boat) (FakeC4WH)
  • 125 (IFV) (vs. infantry) (HollowPoint3)
Cooldown
  • 10 (vs. infantry, building and boat)
  • 10 (vs. infantry) (20 in RA2) (IFV)
  • Speed 5 (dictates the speed of re-emerging)
    Attack range
    • 6 (vs.infantry)
    • 1,5 (vs. building and boat)
    • 7 (vs. infantry) (IFV)
    Sight range 8
    Function
    Abilities Teleports
    Uncrushable
    Elite upgrade Increased strength, firepower, rate of fire, self-healing
    A little C4 knockin' at your door!
    - Chrono commando

    The chrono commando is a stolen-tech Allied unit in Red Alert 2 and Yuri's Revenge, obtained when an Allied spy infiltrates an Allied battle lab. In RA2, an Allied barracks is also required to train chrono commandos.

    Overview

    Chrono commandos are specially trained SEAL operatives, equipped with a man-portable Chronosphere device, identical to the one used by chrono legionnaires. Apart from the ability to chronoshift across the map, chrono commandos retain their trademark equipment, namely the MP5 submachine gun and C4 explosive charges.

    As with the chrono legionnaire, the longer the distance the unit teleports through, the more time it takes to phase back in, during which time the commando stands frozen and defenseless in the destination point. Also, due to the equipment they wear, they are unable to swim.

    Oddly, they will not fire at explosive barrels or ammo crates with their submachine gun, they use C4 instead, which is obviously suicidal. The same applies for nuclear reactors and oil derricks. Chrono commandos are vulnerable against air attacks as well as mind control, as their range is just shorter than that of the mind-controlling unit.

    They share their voice sets with the Navy SEAL, with the otherwise unused line "A li'l C-4 knockin' at your door" set as the chrono commando's line that is heard by all players when exiting the barracks. The chrono commando is the only stolen tech unit that does this.

    Gallery

    Cameos

    In order: English, French, German, Korean, Chinese.

    RA2 Chrono Commando Icons.png CNCRA2 Chrono Commando French Cameo.png CNCRA2 Chrono Commando German Cameo.png CNCRA2 Chrono Commando Korean Cameo.png RA2 Chrono Commando Icons.png
    RA2 Chrono Commando Veteran Icons.png CNCRA2 Chrono Commando French Veteran Cameo.png CNCRA2 Chrono Commando German Veteran Cameo.png CNCRA2 Chrono Commando Korean Veteran Cameo.png CNCRA2 Chrono Commando Chinese Veteran Cameo.png

    Trivia

    • Whereas the regular Navy SEAL has two uniforms, one for desert and one for snow theaters, the chrono commando uses a third uniform, apparently designed for temperate environments, exclusively.
    • The Chinese non-veteran cameo was not translated.
    Join the winning side! Allied Third World War Arsenal We have hot food, women and guns for everyone!