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The war is over, but the battle continues.
- C&C: Arena tagline

Command & Conquer: Arena was a cancelled C&C game which was not announced publicly during its development stage. The game was not intended to be a canonical Tiberium Universe game, but rather a multiplayer-based spin-off of Tiberium Wars and Kane's Wrath aimed at the Asian market.[1] Higher branches of Electronic Arts commanded the addition of a single-player campaign and marking the game as an official sequel, despite the negative reception of the decision among developers at Electronic Arts Los Angeles. Thus, the project was transformed into Command & Conquer 4: Tiberian Twilight, released in 2010 to negative reception.

Arena featured "C&C Points" that were used to purchase units and upgrades. The game itself was set in the Tiberium universe, after Kane had ascended. However, the Scrin then launched another invasion of Earth, and enslaved the planet.

It was most likely in development somewhere in 2008 (hence the beta keys in Red Alert 3: Premier Edition, which led to a page with insignia similar to the Arena logo), but was shortly transformed into the Tiberian Twilight project. The information regarding the game was held secret until June 2010. Some of the published screenshots have backgrounds that have been taken from the intro cutscene from Blizzard Entertainment's StarCraft II: Wings of Liberty as placeholders.


Courtesy and




  1. Candid interview with former C&C Developer Greg Black., (30 June 2010). Retrieved on 8 July 2016.
Command & Conquer series