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{{Games|RA3}}
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{{Games|RA3}}{{DISPLAYTITLE:''Command & Conquer: Red Alert 3''}}
 
{{POV}}
 
{{POV}}
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{{GameBox
{{Infobox VG
 
|name=Command & Conquer:<br />Red Alert 3
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|name = Command & Conquer:<br />Red Alert 3
|image=CnC-RA3-win-cover.jpg
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|image = CnC-RA3-win-cover.jpg
 
|developer = [[Electronic Arts Los Angeles]]
|imgsize={{SideBarWidth}}
 
|developer=[[Electronic Arts Los Angeles]]
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|publisher = [[Electronic Arts]]
 
|distributor =
|publisher=[[Electronic Arts]]
 
 
|designer =
|distributor=
 
  +
* [[Jasen Torres]]
|designer=
 
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* [[Greg Black]]
|series=[[Red Alert Universe]]
 
  +
|composer =
|version=[[Red Alert 3 patch 1.12|1.12]]
 
  +
* [[James Hannigan]]
|released='''PC''':<br><sup>NA</sup>28 October 2008<br>
 
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* [[Frank Klepacki]]
<sup>EU</sup>31 October 2008<br>
 
  +
* [[Timothy Michael Wynn]]
<sup>AU</sup>6 November 2008<br>
 
  +
* [[Mikael Sandgren]]
<sup>NZ</sup>7 November 2008<br>
 
 
|series = [[Red Alert Universe|Red Alert universe]]
'''Mac''':<br>March 2009<br>
 
 
|version = [[Red Alert 3 patch 1.12|1.12]]
'''Xbox 360''':<br><sup>NA</sup>11 November 2008<br>
 
  +
|released = '''Windows''':
<sup>EU</sup>13/14 November 2008<br>
 
'''PlayStation 3''':<br><sup>NA</sup>23 March 2009<br>
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* <sup>NA</sup>28 October 2008
<sup>EU</sup>27 March 2009<br>
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* <sup>EU</sup>31 October 2008
 
* <sup>AU</sup>6 November 2008
|genre=Real-time strategy
 
 
* <sup>NZ</sup>7 November 2008
|engine=SAGE 2.0 (RNA)
 
  +
'''Macintosh''':
|modes=Singleplayer, multiplayer
 
  +
* March 2009
|ratings=ESRB: T<br />
 
  +
'''Xbox 360''':
PEGI: 16+
 
 
* <sup>NA</sup>11 November 2008
|platforms=PC, Mac, Xbox 360, PlayStation 3
 
 
* <sup>EU</sup>13/14 November 2008
|requirements=
 
  +
'''PlayStation 3''':
|input=Keyboard, mouse, microphone (optional), controller (PS3/X360)
 
  +
* <sup>NA</sup>23 March 2009
  +
* <sup>EU</sup>27 March 2009
  +
'''Xbox One''':
  +
* 24 January 2019
 
|genre = Real-time strategy
 
|engine = SAGE 2.0 (RNA)
 
|modes = Singleplayer, multiplayer
  +
|ratings =
  +
* ESRB: T
 
* PEGI: 16+
 
|platforms = Windows, Mac, Xbox 360, Xbox One, PlayStation 3
 
|requirements =
 
|input = Keyboard, mouse, microphone (optional), controller (PS3/X360)
  +
|steamdb = 17480
 
}}
 
}}
 
'''''Command & Conquer: Red Alert 3''''' is a 2008 real-time strategy game developed by [[Electronic Arts Los Angeles]]. It is the third major installment in the [[Red Alert Universe|''Red Alert'' series]] and features the original two factions, the [[Allies]] and the [[Union of Soviet Socialist Republics|Soviet Union]], joined by the newly introduced [[Empire of the Rising Sun]], a high-tech fictionalized Japanese army. Although co-op campaigns were not new to ''Command & Conquer'' games, as special co-op missions existed in ''[[Command & Conquer: Red Alert 2|Red Alert 2]]'' and ''[[Command & Conquer: Yuri's Revenge|Yuri's Revenge]]'', ''Red Alert 3'' was the first (and currently only) ''Command & Conquer'' game to exclusively use co-op mechanics in the main singleplayer campaign.
 
'''''Command & Conquer: Red Alert 3''''' is a 2008 real-time strategy game developed by [[Electronic Arts Los Angeles]]. It is the third major installment in the [[Red Alert Universe|''Red Alert'' series]] and features the original two factions, the [[Allies]] and the [[Union of Soviet Socialist Republics|Soviet Union]], joined by the newly introduced [[Empire of the Rising Sun]], a high-tech fictionalized Japanese army. Although co-op campaigns were not new to ''Command & Conquer'' games, as special co-op missions existed in ''[[Command & Conquer: Red Alert 2|Red Alert 2]]'' and ''[[Command & Conquer: Yuri's Revenge|Yuri's Revenge]]'', ''Red Alert 3'' was the first (and currently only) ''Command & Conquer'' game to exclusively use co-op mechanics in the main singleplayer campaign.
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''[[Command & Conquer: Red Alert 3: Uprising|Uprising]]'' is the game's standalone expansion on the PC, while ''[[Command & Conquer: Red Alert 3: Commander's Challenge|Commander's Challenge]]'', a stripped version of ''Uprising'' was released for the PlayStation 3 and the Xbox 360. Both were released in 2009.
 
''[[Command & Conquer: Red Alert 3: Uprising|Uprising]]'' is the game's standalone expansion on the PC, while ''[[Command & Conquer: Red Alert 3: Commander's Challenge|Commander's Challenge]]'', a stripped version of ''Uprising'' was released for the PlayStation 3 and the Xbox 360. Both were released in 2009.
   
== Plot ==
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==Plot==
 
{{Main|Third World War (Red Alert 3)}}
 
{{Main|Third World War (Red Alert 3)}}
 
The introduction features Moscow in turmoil, following what appears to be the Allies' eminent victory over the Soviet war machine, as seen in ''[[Command & Conquer: Red Alert 2|Red Alert 2]]'', with [[Alexander Romanov|Premier Alexander Romanov]] having fled the country. With the USSR at death's door, [[Anatoly Cherdenko|Premier Anatoly Cherdenko]] and his commanding officer, [[Nikolai Krukov|General Nikolai Krukov]] take a secret elevator to a laboratory beneath the Kremlin. Cherdenko reveals to his superior that he was put in charge of a top secret project a year prior to the fall of the USSR, stating that "time is on [their] side."
 
The introduction features Moscow in turmoil, following what appears to be the Allies' eminent victory over the Soviet war machine, as seen in ''[[Command & Conquer: Red Alert 2|Red Alert 2]]'', with [[Alexander Romanov|Premier Alexander Romanov]] having fled the country. With the USSR at death's door, [[Anatoly Cherdenko|Premier Anatoly Cherdenko]] and his commanding officer, [[Nikolai Krukov|General Nikolai Krukov]] take a secret elevator to a laboratory beneath the Kremlin. Cherdenko reveals to his superior that he was put in charge of a top secret project a year prior to the fall of the USSR, stating that "time is on [their] side."
   
In the secret laboratory, [[Gregor Zelinsky|Dr. Gregor Zelinsky]] has been commissioned to create a time machine (similar to how the Allies defeated Yuri in ''[[Command & Conquer: Yuri's Revenge|Yuri's Revenge]]''). Cherdenko, Krukov and Dr. Zelinsky enter the machine and go back to 1927, where Cherdenko "erases" Albert Einstein from existence, in a similar way to how Einstein erased Adolf Hitler in ''[[Red Alert 1]]''.
+
In the secret laboratory, [[Gregor Zelinsky|Dr. Gregor Zelinsky]] has been commissioned to create a time machine (similar to how the Allies defeated Yuri in ''[[Command & Conquer: Red Alert 2: Yuri's Revenge|Yuri's Revenge]]''). Cherdenko, Krukov and Dr. Zelinsky enter the machine and go back to 1927, where Cherdenko "erases" Albert Einstein from existence, in a similar way to how Einstein erased Adolf Hitler in ''[[Red Alert 1]]''.
   
Upon return to the present, it is revealed that the USSR is victorious, having conquered most of Western Europe. Oddly enough, though, the chain of command has been broken and Cherdenko is now premier, much to General Krukov's dismay. Suddenly, a message appears from Soviet bases in the east: a new enemy has arisen, the [[Empire of the Rising Sun|ERS]], a technological super-power bent on achieving its "divine destiny" of world conquest. Krukov orders a nuclear strike on the Allies and the Empire, but is met with blank stares. Apparently, Einstein's removal from the timeline has made nuclear weapons nonexistent. Dr. Zelinsky comments: "Who knows what nightmares we have created?"
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Upon return to the present, it is revealed that the USSR is victorious, having conquered most of Western Europe. Oddly enough, though, the chain of command has been broken and Cherdenko is now premier, much to General Krukov's dismay. Suddenly, a message appears from Soviet bases in the east: a new enemy has arisen, the [[Empire of the Rising Sun]], a technological super-power bent on achieving its "divine destiny" of world conquest. Krukov orders a nuclear strike on the Allies and the Empire, but is met with blank stares. Apparently, Einstein's removal from the timeline has made nuclear weapons nonexistent. Dr. Zelinsky comments: "Who knows what nightmares we have created?"
   
 
==Development==
 
==Development==
 
''Red Alert 3'' was first announced on 8 December 2004 by [[Mark Skaggs]], the executive producer at the time.<ref name="RA3Skaggs">{{cite web|url=http://web.archive.org/web/20050211023723/http://www.cncnz.com/games/ra3/|title=Red Alert 3 announcement|last=|first=|date=8 December 2004|publisher=CNCNZ.com (archived)|accessdate=15 September 2012}}</ref> While certain concept art was made in early 2005, the game did not enter a more serious development stage, as [[Electronic Arts Los Angeles]] was working on ''The Lord of the Rings: The Battle for Middle-earth'' series, and upper staff at [[Electronic Arts]] would only give a ''Red Alert 3'' project nine months to finish, which Skaggs refused, after which he took a leave of absence that turned into a full departure from the company.<ref name="RA3Skaggs_Departure">{{cite web|url=http://www.united-forum.de/united-talk-f12/geschichtsunterricht-mit-mark-skaggs-94743/|title=Geschichtsunterricht mit Mark Skaggs|last=|first=|date=27 February 2010|publisher=United-Forum.de|accessdate=14 July 2017}}</ref>
 
''Red Alert 3'' was first announced on 8 December 2004 by [[Mark Skaggs]], the executive producer at the time.<ref name="RA3Skaggs">{{cite web|url=http://web.archive.org/web/20050211023723/http://www.cncnz.com/games/ra3/|title=Red Alert 3 announcement|last=|first=|date=8 December 2004|publisher=CNCNZ.com (archived)|accessdate=15 September 2012}}</ref> While certain concept art was made in early 2005, the game did not enter a more serious development stage, as [[Electronic Arts Los Angeles]] was working on ''The Lord of the Rings: The Battle for Middle-earth'' series, and upper staff at [[Electronic Arts]] would only give a ''Red Alert 3'' project nine months to finish, which Skaggs refused, after which he took a leave of absence that turned into a full departure from the company.<ref name="RA3Skaggs_Departure">{{cite web|url=http://www.united-forum.de/united-talk-f12/geschichtsunterricht-mit-mark-skaggs-94743/|title=Geschichtsunterricht mit Mark Skaggs|last=|first=|date=27 February 2010|publisher=United-Forum.de|accessdate=14 July 2017}}</ref>
   
[[File:BattleCast Primetime Special Report - Red Alert 3 Announcement|thumb|right|Official announcement video from 14 February 2008]]
 
 
The game's pre-production ultimately started some time in 2007, as evidenced by certain pieces of concept art. On 14 February 2008, labelled by the developers as "Red Thursday", and after the success of ''[[Command & Conquer 3: Tiberium Wars]]'', executive producer [[Chris Corry]] announced the development of ''Red Alert 3'' in a special report edition of ''[[Battlecast Primetime]]'', with the video ending up as a segment of the full ''Battlecast Primetime'' episode 6. A day later, information on redeeming beta keys received with copies of ''[[Command & Conquer 3: Kane's Wrath]]'' was released.<ref name="RA3BetaFAQ">{{cite web|url=http://forums.cncnz.com/topic/9368-red-alert-3-beta-faq/|title=Red Alert 3 Beta FAQ|last=|first=|date=15 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> Gaming magazine ''PC Guru'' was among the first to cover the story, <ref name="RA3PCGuru">{{cite web|url=http://forums.cncnz.com/topic/9370-updated-red-alert-3-info/|title=Updated Red Alert 3 Info|last=|first=|date=15 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> and already announced the [[Empire of the Rising Sun]] faction and that the [[Command & Conquer: Red Alert 3: Uprising|expansion pack]] was already planned. Further gameplay-related information on the game was published by PC Gamer<ref name="RA3PCGamer">{{cite web|url=http://forums.cncnz.com/topic/9423-red-alert-3-info-from-pc-gamer|title= Red Alert 3 Info from PC Gamer|last=|first=|date=22 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> and PC Gameplay<ref name="RA3PCGameplay">{{cite web|url=http://forums.cncnz.com/topic/9465-red-alert-3-info-from-pc-gameplay/|title= Red Alert 3 Info from PC Gameplay|last=|first=|date=27 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>, announcing 8 to 10 missions for each of the three campaigns, full-motion videos with a live cast and CGI, and the return of the [[Multigunner Infantry Fighting Vehicle|IFV]] mechanic, among else.
 
The game's pre-production ultimately started some time in 2007, as evidenced by certain pieces of concept art. On 14 February 2008, labelled by the developers as "Red Thursday", and after the success of ''[[Command & Conquer 3: Tiberium Wars]]'', executive producer [[Chris Corry]] announced the development of ''Red Alert 3'' in a special report edition of ''[[Battlecast Primetime]]'', with the video ending up as a segment of the full ''Battlecast Primetime'' episode 6. A day later, information on redeeming beta keys received with copies of ''[[Command & Conquer 3: Kane's Wrath]]'' was released.<ref name="RA3BetaFAQ">{{cite web|url=http://forums.cncnz.com/topic/9368-red-alert-3-beta-faq/|title=Red Alert 3 Beta FAQ|last=|first=|date=15 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> Gaming magazine ''PC Guru'' was among the first to cover the story, <ref name="RA3PCGuru">{{cite web|url=http://forums.cncnz.com/topic/9370-updated-red-alert-3-info/|title=Updated Red Alert 3 Info|last=|first=|date=15 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> and already announced the [[Empire of the Rising Sun]] faction and that the [[Command & Conquer: Red Alert 3: Uprising|expansion pack]] was already planned. Further gameplay-related information on the game was published by PC Gamer<ref name="RA3PCGamer">{{cite web|url=http://forums.cncnz.com/topic/9423-red-alert-3-info-from-pc-gamer|title= Red Alert 3 Info from PC Gamer|last=|first=|date=22 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> and PC Gameplay<ref name="RA3PCGameplay">{{cite web|url=http://forums.cncnz.com/topic/9465-red-alert-3-info-from-pc-gameplay/|title= Red Alert 3 Info from PC Gameplay|last=|first=|date=27 February 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>, announcing 8 to 10 missions for each of the three campaigns, full-motion videos with a live cast and CGI, and the return of the [[Multigunner Infantry Fighting Vehicle|IFV]] mechanic, among else.
   
  +
<center>
From 5 April to 9 August 2008, community manager [[Aaron Kaufman]] maintained a questions and answers archive on the official forums.<ref name="RA3FAQ_prerelease">{{cite web|url=http://forums.cncnz.com/topic/9884-red-alert-3-questions-answers-updated-09082008|title=Red Alert 3 Questions & Answers (Updated 09/08/2008)|last=|first=|date=20 April 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>. On 17 May 2008, GameTrailers.com revealed the game's first official gameplay trailer set to ''Hell March 2''.<ref name="RA3HMTrailer1">{{cite web|url=http://forums.cncnz.com/topic/9986-red-alert-3-hell-march-trailer/|title=Red Alert 3 Hell March Trailer|last=|first=|date=17 May 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> An extended version of the same trailer without the music was released three days later by InsideGamer,<ref name="RA3HMTrailer2">{{cite web|url=http://forums.cncnz.com/topic/9991-red-alert-3-extended-gameplay-trailer|title=Red Alert 3 Extended Gameplay Trailer|last=|first=|date=20 May 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> but was quickly taken down by request of Aaron Kaufman. On 27 May 2008, a 15-minute gameplay video narrated by Chris Corry was published by IGN/[[GameSpy]].<ref name="RA3GameplayIGNGS">{{cite web|url=http://media.pc.gamespy.com/media/718/718380/vids_1.html|title=Videos for Command & Conquer: Red Alert 3|last=|first=|date=2008|publisher=GameSpy.com|accessdate=14 July 2017}}</ref>
 
  +
{{#ev:youtube|_n9nR_OHBiQ||inline|Official announcement video from 14 February 2008||autoplay=false}}
  +
{{#ev:youtube|mtVhRpy8vuE||inline|First official gameplay trailer||autoplay=false}}
  +
{{#ev:youtube|VxRxBWvGPBM||inline|Gameplay video narrated by Chris Corry||autoplay=false}}
 
{{#ev:youtube|STk1RjFjNxA||inline|[[Frank Klepacki]]'s announcement of his involvement in ''Red Alert 3'' soundtrack||autoplay=false}}
  +
</center>
   
 
From 5 April to 9 August 2008, community manager [[Developers#Aaron Kaufman|Aaron Kaufman]] maintained a questions and answers archive on the official forums.<ref name="RA3FAQ_prerelease">{{cite web|url=http://forums.cncnz.com/topic/9884-red-alert-3-questions-answers-updated-09082008|title=Red Alert 3 Questions & Answers (Updated 09/08/2008)|last=|first=|date=20 April 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>. On 17 May 2008, GameTrailers.com revealed the game's first official gameplay trailer set to ''Hell March 2''.<ref name="RA3HMTrailer1">{{cite web|url=http://forums.cncnz.com/topic/9986-red-alert-3-hell-march-trailer/|title=Red Alert 3 Hell March Trailer|last=|first=|date=17 May 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> An extended version of the same trailer without the music was released three days later by InsideGamer,<ref name="RA3HMTrailer2">{{cite web|url=http://forums.cncnz.com/topic/9991-red-alert-3-extended-gameplay-trailer|title=Red Alert 3 Extended Gameplay Trailer|last=|first=|date=20 May 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> but was quickly taken down by request of Aaron Kaufman. On 27 May 2008, a 15-minute gameplay video narrated by Chris Corry was published by IGN/[[GameSpy]].<ref name="RA3GameplayIGNGS">{{cite web|url=http://media.pc.gamespy.com/media/718/718380/vids_1.html|title=Videos for Command & Conquer: Red Alert 3|last=|first=|date=2008|publisher=GameSpy.com|accessdate=14 July 2017}}</ref>
<gallery>
 
Command & Conquer Red Alert 3 - Hell March Trailer|First official gameplay trailer
 
Command & Conquer Red Alert 3 - 15-minute pre-release gameplay|Gameplay video narrated by Chris Corry
 
Frank Klepacki's announcement of Red Alert 3 tracks|[[Frank Klepacki]]'s announcement of his involvement in ''Red Alert 3'' soundtrack
 
</gallery>
 
   
 
On 5 June 2008, EA Los Angeles confirmed that the PlayStation 3 port of ''Red Alert 3'' was put on hold, without a particular reason given.<ref name="RA3PS3hold">{{cite web|url=https://www.gamespot.com/articles/red-alert-3-for-ps3-on-hold/1100-6192116/|title=Red Alert 3 for PS3 'on hold'|last=|first=|date=5 June 2008|publisher=GameSpot|accessdate=14 July 2017}}</ref> The Windows and Xbox 360 versions were to remain on schedule. On 10 June 2008, it was announced that the [[Red Alert 3 Community Summit 2008|''Red Alert 3'' community summit]] was to take place in Los Angeles.<ref name="RA3CommunitySummit">{{cite web|url=http://forums.cncnz.com/topic/10080-red-alert-3-community-summit-june-2008/|title=Red Alert 3 Community Summit June 2008|last=|first=|date=10 June 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> During the event, [[Frank Klepacki]] confirmed that he would compose for the game, with one of the tracks being ''Hell March 3''.
 
On 5 June 2008, EA Los Angeles confirmed that the PlayStation 3 port of ''Red Alert 3'' was put on hold, without a particular reason given.<ref name="RA3PS3hold">{{cite web|url=https://www.gamespot.com/articles/red-alert-3-for-ps3-on-hold/1100-6192116/|title=Red Alert 3 for PS3 'on hold'|last=|first=|date=5 June 2008|publisher=GameSpot|accessdate=14 July 2017}}</ref> The Windows and Xbox 360 versions were to remain on schedule. On 10 June 2008, it was announced that the [[Red Alert 3 Community Summit 2008|''Red Alert 3'' community summit]] was to take place in Los Angeles.<ref name="RA3CommunitySummit">{{cite web|url=http://forums.cncnz.com/topic/10080-red-alert-3-community-summit-june-2008/|title=Red Alert 3 Community Summit June 2008|last=|first=|date=10 June 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> During the event, [[Frank Klepacki]] confirmed that he would compose for the game, with one of the tracks being ''Hell March 3''.
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During E3 2008, the Empire of the Rising Sun faction was revealed fully. In late July 2008, the official beta phase started, giving the first 2000 fans who redeemed the beta key from ''Kane's Wrath'' and select community leaders the opportunity to test the game in multiplayer and share feedback with the developers.<ref name="RA3BetaStart">{{cite web|url=http://forums.cncnz.com/topic/10302-red-alert-3-beta-officially-gets-started|title=Red Alert 3 Beta Officially Gets Started|last=|first=|date=27 July 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> On 11 August 2008, UK game distributor GAME revealed the collector's edition of ''Red Alert 3'', called the ''Premier Edition''<ref name="RA3PremierReveal">{{cite web|url=http://forums.cncnz.com/topic/10371-red-alert-3-premier-edition/|title=Red Alert 3: Premier Edition |last=|first=|date=11 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>, with a trailer released ten days later. The full live action cast was revealed on 20 August 2008.<ref name="RA3LiveAction1">{{cite web|url=http://forums.cncnz.com/topic/10417-all-star-red-alert-3-cast-revealed/|title=All Star Red Alert 3 Cast Revealed!|last=|first=|date=20 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref><ref name="RA3LiveAction2">{{cite web|url=http://forums.cncnz.com/topic/10419-red-alert-3-live-action-cast-trailer|title=Red Alert 3 Live Action Cast Trailer|last=|first=|date=20 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>
 
During E3 2008, the Empire of the Rising Sun faction was revealed fully. In late July 2008, the official beta phase started, giving the first 2000 fans who redeemed the beta key from ''Kane's Wrath'' and select community leaders the opportunity to test the game in multiplayer and share feedback with the developers.<ref name="RA3BetaStart">{{cite web|url=http://forums.cncnz.com/topic/10302-red-alert-3-beta-officially-gets-started|title=Red Alert 3 Beta Officially Gets Started|last=|first=|date=27 July 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> On 11 August 2008, UK game distributor GAME revealed the collector's edition of ''Red Alert 3'', called the ''Premier Edition''<ref name="RA3PremierReveal">{{cite web|url=http://forums.cncnz.com/topic/10371-red-alert-3-premier-edition/|title=Red Alert 3: Premier Edition |last=|first=|date=11 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>, with a trailer released ten days later. The full live action cast was revealed on 20 August 2008.<ref name="RA3LiveAction1">{{cite web|url=http://forums.cncnz.com/topic/10417-all-star-red-alert-3-cast-revealed/|title=All Star Red Alert 3 Cast Revealed!|last=|first=|date=20 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref><ref name="RA3LiveAction2">{{cite web|url=http://forums.cncnz.com/topic/10419-red-alert-3-live-action-cast-trailer|title=Red Alert 3 Live Action Cast Trailer|last=|first=|date=20 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>
   
<gallery>
+
<center>
Command & Conquer Red Alert 3 - E3 2008 trailer|Trailer shown at E3 2008, fully revealing the Empire of the Rising Sun
+
{{#ev:youtube|cANUYzgckUg||inline|Trailer shown at E3 2008, fully revealing the Empire of the Rising Sun||autoplay=false}}
Command & Conquer Red Alert 3 - Premier Edition Trailer|Trailer for the ''Premier Edition''
+
{{#ev:youtube|890K3Ix7syo||inline|Trailer for the ''Premier Edition''||autoplay=false}}
Command & Conquer Red Alert 3 - Cast Announcement Trailer|Trailer showcasing the live action cast
+
{{#ev:youtube|Rn6oXhpkP-0||inline|Trailer showcasing the live action cast||autoplay=false}}
  +
{{#ev:youtube|459ed1jQRUU||inline|Launch trailer||autoplay=false}}
Command & Conquer Red Alert 3 - Launch Trailer|Launch trailer
 
 
{{#ev:youtube|AwpaJ-yOMC4||inline|Special live episode of ''[[Battlecast Primetime]]'' shot during the UK launch event||autoplay=false}}
</gallery>
 
  +
</center>
   
[[File:Battlecast Primetime 12 Live from London|thumb|Special live episode of ''[[Battlecast Primetime]]'' shot during the UK launch event]]
 
 
For a brief period in August 2008, FilePlanet offered open entry to the ''Red Alert 3'' beta to its registered users.<ref name="RA3BetaFilePlanet">{{cite web|url=http://forums.cncnz.com/topic/10430-open-entry-into-the-red-alert-3-beta-now-closed/|title=Open Entry into the Red Alert 3 Beta - Now Closed|last=|first=|date=23 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> The official beta phase ended on 29 September 2008, by which time the beta client had received [[Red Alert 3 beta patch 1.6|six patches]]. The game went gold on 15 October 2008, with its American release scheduled for 28 October and the international one for 31 October.<ref name="RA3Gold">{{cite web|url=http://forums.cncnz.com/topic/10679-red-alert-3-goes-gold|title=Red Alert 3 Goes Gold|last=|first=|date=15 October 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> However, the releases in Australia and New Zealand were pushed back for a week due to shipping delays.<ref name="RA3_AUNZ_Delay">{{cite web|url=http://forums.cncnz.com/topic/10769-new-zealand-release-of-red-alert-3-delayed|title=New Zealand Release of Red Alert 3 Delayed|last=|first=|date=15 October 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> A launch event was announced in the Trafalgar Square in London, United Kingdom, where a special 1-hour live episode of ''Battlecast Primetime'' was filmed on site.<ref name="RA3_UK_launch">{{cite web|url=http://forums.cncnz.com/topic/10712-red-alert-3-uk-launch-event/|title=Red Alert 3 UK Launch Event|last=|first=|date=20 October 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>
 
For a brief period in August 2008, FilePlanet offered open entry to the ''Red Alert 3'' beta to its registered users.<ref name="RA3BetaFilePlanet">{{cite web|url=http://forums.cncnz.com/topic/10430-open-entry-into-the-red-alert-3-beta-now-closed/|title=Open Entry into the Red Alert 3 Beta - Now Closed|last=|first=|date=23 August 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> The official beta phase ended on 29 September 2008, by which time the beta client had received [[Red Alert 3 beta patch 1.6|six patches]]. The game went gold on 15 October 2008, with its American release scheduled for 28 October and the international one for 31 October.<ref name="RA3Gold">{{cite web|url=http://forums.cncnz.com/topic/10679-red-alert-3-goes-gold|title=Red Alert 3 Goes Gold|last=|first=|date=15 October 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> However, the releases in Australia and New Zealand were pushed back for a week due to shipping delays.<ref name="RA3_AUNZ_Delay">{{cite web|url=http://forums.cncnz.com/topic/10769-new-zealand-release-of-red-alert-3-delayed|title=New Zealand Release of Red Alert 3 Delayed|last=|first=|date=15 October 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref> A launch event was announced in the Trafalgar Square in London, United Kingdom, where a special 1-hour live episode of ''Battlecast Primetime'' was filmed on site.<ref name="RA3_UK_launch">{{cite web|url=http://forums.cncnz.com/topic/10712-red-alert-3-uk-launch-event/|title=Red Alert 3 UK Launch Event|last=|first=|date=20 October 2008|publisher=CNCNZ.com|accessdate=14 July 2017}}</ref>
   
Line 91: Line 105:
 
===Co-commanders===
 
===Co-commanders===
 
AI-controlled co-commanders can be given the following orders in the campaign:
 
AI-controlled co-commanders can be given the following orders in the campaign:
 
* Strike Target
 
 
** The co-commander will immediately send available forces to deal with the targeted unit/structure.
*Strike Target
 
 
* Take Position
**The co-commander will immediately send available forces to deal with the targeted unit/structure.
 
 
** The co-commander will immediately send available forces to the indicated location. These forces will only stay there for a short while after the position has been secured.
*Take Position
 
 
* Plan Attack
**The co-commander will immediately send available forces to the indicated location. These forces will only stay there for a short while after the position has been secured.
 
 
** The co-commander will begin to build up forces to attack the unit/structure. Should there already be enough forces, the co-commander will send the forces there immediately. This continues until the unit/structure is destroyed.
*Plan Attack
 
 
* Keep command
**The co-commander will begin to build up forces to attack the unit/structure. Should there already be enough forces, the co-commander will send the forces there immediately. This continues until the unit/structure is destroyed.
 
 
** The Co-commander will fend for himself. This also cancels the other orders listed above.
*Keep command
 
 
* Co-commander Strike
**The Co-commander will fend for himself. This also cancels the other orders listed above.
 
 
** Co-commander strikes appear halfway through the missions and have a short description of what they will do when activated.
*Co-commander Strike
 
 
** To view the description, click on the Co-commander strike. The activate button will also appear under the description.
**Co-commander strikes appear halfway through the missions and have a short description of what they will do when activated.
 
**To view the description, click on the Co-commander strike. The activate button will also appear under the description.
 
   
 
The first four orders, Strike Target, Take Position, Plan Attack and Keep Command can be found in the top-left hand corner of the screen. Beside this, there is a portrait of the co-commander and a status bar below. The status bar gives information on the co-commander's actions.
 
The first four orders, Strike Target, Take Position, Plan Attack and Keep Command can be found in the top-left hand corner of the screen. Beside this, there is a portrait of the co-commander and a status bar below. The status bar gives information on the co-commander's actions.
Line 110: Line 123:
 
Also, if the co-commander's army has been destroyed, the player can not command them and the mission will increase in difficulty to complete alone.
 
Also, if the co-commander's army has been destroyed, the player can not command them and the mission will increase in difficulty to complete alone.
   
== Cast ==
+
==Cast==
 
 
===Soviet Union===
 
===Soviet Union===
*Premier [[Anatoly Cherdenko]] (Played by '''[http://en.wikipedia.org/wiki/Tim_Curry Tim Curry]''')
+
* Premier [[Anatoly Cherdenko]] (Played by '''[http://en.wikipedia.org/wiki/Tim_Curry Tim Curry]''')
 
* General [[Nikolai Krukov|Nikolai&nbsp;Krukov]] (Played by '''[http://en.wikipedia.org/wiki/Andrew_Divoff Andrew Divoff]''')
 
*General [[Nikolai Krukov|Nikolai&nbsp;Krukov]] (Played by '''[http://en.wikipedia.org/wiki/Andrew_Divoff Andrew Divoff]''')
+
* [[Dr. Gregor Zelinsky]] (Played by '''[http://en.wikipedia.org/wiki/Peter_Stormare Peter Stormare]''')
 
* [[Dasha Fedorovich]] (Played by '''[http://en.wikipedia.org/wiki/Ivana_Milicevic Ivana Miličević]''') <sub>[UR]</sub>
 
*[[Dr. Gregor Zelinsky]] (Played by '''[http://en.wikipedia.org/wiki/Peter_Stormare Peter Stormare]''')
+
* Sniper [[Natasha Volkova]] (Played by '''[http://en.wikipedia.org/wiki/Gina_Carano Gina Carano]''')
 
* Commander [[Oleg Vodnik]] (Played by '''[http://en.wikipedia.org/wiki/Dimitri_Diatchenko Dimitri Diatchenko]''') <sub>[UR]</sub>
 
*[[Dasha Fedorovich]] (Played by '''[http://en.wikipedia.org/wiki/Ivana_Milicevic Ivana Miličević]''') <sub>[UR]</sub>
+
* Commander [[Nikolai Moskvin]] (Played by '''[http://en.wikipedia.org/wiki/Gene_Farber Gene Farber]''') <sub>[UR]</sub>
 
* Commander [[Zhana Agonskaya]] (Played by '''[http://en.wikipedia.org/wiki/Vanessa_Branch Vanessa Branch]''')
 
*Sniper [[Natasha Volkova]] (Played by '''[http://en.wikipedia.org/wiki/Gina_Carano Gina Carano]''')
+
* [[Sergei]] (Played by '''[http://en.wikipedia.org/wiki/Stelio Savante Stelio Savante]''')
 
*Commander [[Oleg Vodnik]] (Played by '''[http://en.wikipedia.org/wiki/Dimitri_Diatchenko Dimitri Diatchenko]''') <sub>[UR]</sub>
 
 
*Commander [[Nikolai Moskvin]] (Played by '''[http://en.wikipedia.org/wiki/Gene_Farber Gene Farber]''') <sub>[UR]</sub>
 
 
*Commander [[Zhana Agonskaya]] (Played by '''[http://en.wikipedia.org/wiki/Vanessa_Branch Vanessa Branch]''')
 
 
*[[Sergei]] (Played by '''[http://en.wikipedia.org/wiki/Stelio Savante Stelio Savante]''')
 
   
 
===Allied Nations===
 
===Allied Nations===
 
* Field Marshall [[Robert Bingham]] (Played by '''[http://en.wikipedia.org/wiki/Jonathan_Pryce Jonathan Pryce]''')
 
*Field Marshall [[Robert Bingham]] (Played by '''[http://en.wikipedia.org/wiki/Jonathan_Pryce Jonathan Pryce]''')
+
* President [[Howard T. Ackerman]] (Played by '''[http://en.wikipedia.org/wiki/JK_Simmons J. K. Simmons]''')
 
* Special Agent [[Tanya]] (Played by '''[http://en.wikipedia.org/wiki/Jenny_McCarthy Jenny McCarthy]''')
 
*President [[Howard T. Ackerman]] (Played by '''[http://en.wikipedia.org/wiki/JK_Simmons J. K. Simmons]''')
+
* Lieutenant [[Eva McKenna]] (Played by '''[http://en.wikipedia.org/wiki/Gemma_Atkinson Gemma Atkinson]''') <sub>[UR]</sub>
 
* Commander [[Lissette Hanley]] (Played by '''[http://en.wikipedia.org/wiki/Autumn_Reeser Autumn Reeser]''')
 
*Special Agent [[Tanya]] (Played by '''[http://en.wikipedia.org/wiki/Jenny_McCarthy Jenny McCarthy]''')
+
* Commander [[Warren Fuller]] (Played by '''[http://en.wikipedia.org/wiki/Randy_Couture Randy Couture]''')
 
* Commander [[Giles Price]] (Played by '''[http://en.wikipedia.org/wiki/Greg_Ellis_(actor) Greg Ellis]''') <sub>[UR]</sub>
 
*Lieutenant [[Eva McKenna]] (Played by '''[http://en.wikipedia.org/wiki/Gemma_Atkinson Gemma Atkinson]''') <sub>[UR]</sub>
 
 
*Commander [[Lissette Hanley]] (Played by '''[http://en.wikipedia.org/wiki/Autumn_Reeser Autumn Reeser]''')
 
 
*Commander [[Warren Fuller]] (Played by '''[http://en.wikipedia.org/wiki/Randy_Couture Randy Couture]''')
 
 
*Commander [[Giles Price]] (Played by '''[http://en.wikipedia.org/wiki/Greg_Ellis_(actor) Greg Ellis]''') <sub>[UR]</sub>
 
   
 
===Empire of the Rising Sun===
 
===Empire of the Rising Sun===
*[[Emperor Yoshiro]] (Played by '''[http://en.wikipedia.org/wiki/George_Takei George Takei]''')
+
* [[Emperor Yoshiro]] (Played by '''[http://en.wikipedia.org/wiki/George_Takei George Takei]''')
 
* Crown Prince [[Tatsu]] (Played by '''[http://en.wikipedia.org/wiki/Ron_Yuan Ron Yuan]''') <sub>[UR]</sub>
 
*Crown Prince [[Tatsu]] (Played by '''[http://en.wikipedia.org/wiki/Ron_Yuan Ron Yuan]''') <sub>[UR]</sub>
+
* Intelligence Officer [[Suki Toyama]] (Played by '''[http://en.wikipedia.org/wiki/Kelly_Hu Kelly Hu]''')
 
* Commander [[Shinzo Nagama]] (Played by '''[http://en.wikipedia.org/wiki/Bruce_Asato_Locke Bruce Asato Locke]''') <sub>[UR]</sub>
 
*Intelligence Officer [[Suki Toyama]] (Played by '''[http://en.wikipedia.org/wiki/Kelly_Hu Kelly Hu]''')
+
* Commander [[Kenji Tenzai]] (Played by '''[http://en.wikipedia.org/wiki/Jack_J._Yang Jack J. Yang]''') <sub>[UR]</sub>
  +
* Commander [[Naomi Shirada]] (Played by '''[http://en.wikipedia.org/wiki/Lydia_Look Lydia Look]''')
 
*Commander [[Shinzo Nagama]] (Played by '''[http://en.wikipedia.org/wiki/Bruce_Asato_Locke Bruce Asato Locke]''') <sub>[UR]</sub>
+
* [[Yuriko Omega|Imperial Commando Yuriko Omega]] (Voiced by '''[http://en.wikipedia.org/wiki/Lisa_Tamashiro Lisa Tamashiro]''')
 
*Commander [[Kenji Tenzai]] (Played by '''[http://en.wikipedia.org/wiki/Jack_J._Yang Jack J. Yang]''') <sub>[UR]</sub>
 
 
*Commander [[Naomi Shirada]] (Played by '''[http://en.wikipedia.org/wiki/Lydia_Look Lydia Look]''')
 
 
*[[Yuriko Omega|Imperial Commando Yuriko Omega]] (Voiced by '''[http://en.wikipedia.org/wiki/Lisa_Tamashiro Lisa Tamashiro]''')
 
   
 
※ '''[UR]''' means this character also appears in ''[[Command & Conquer: Red Alert 3: Uprising]]''.
 
※ '''[UR]''' means this character also appears in ''[[Command & Conquer: Red Alert 3: Uprising]]''.
Line 175: Line 166:
 
==Endings==
 
==Endings==
 
'''''Caution! May contain spoilers!'''''
 
'''''Caution! May contain spoilers!'''''
  +
 
===Allied ending===
 
===Allied ending===
 
The Allied Campaign ends with the Statue of Lenin toppling and the Soviet leaders arrested and put in cryo prison. Tanya and Eva dress up in black and white respectively, wanting to date the Commander. This places the Commander in a rather interesting situation. The Commander does not get to choose, since it fades out there.
 
The Allied Campaign ends with the Statue of Lenin toppling and the Soviet leaders arrested and put in cryo prison. Tanya and Eva dress up in black and white respectively, wanting to date the Commander. This places the Commander in a rather interesting situation. The Commander does not get to choose, since it fades out there.
Line 181: Line 173:
   
 
===Soviet ending===
 
===Soviet ending===
  +
{{NonCanonCamp|Soviet|RA3}}
{{RA3SovietCamp}}The Commander takes control of the USSR and annihilates both the Empire and the Allies. The Statue of Liberty is destroyed and replaced with a statue of Lenin. The Commander, like in the Soviet campaigns of the first two ''Red Alert'' games, gains the rank of Premier. Dasha gives a toast to the Commander, and the new Premier steps onto the balcony to the cheering crowd outside the Kremlin waiting for a speech.
+
The Commander takes control of the USSR and annihilates both the Empire and the Allies. The Statue of Liberty is destroyed and replaced with a statue of Lenin. The Commander, like in the Soviet campaigns of the first two ''Red Alert'' games, gains the rank of Premier. Dasha gives a toast to the Commander, and the new Premier steps onto the balcony to the cheering crowd outside the Kremlin waiting for a speech.
   
 
===Imperial ending===
 
===Imperial ending===
  +
{{NonCanonCamp|Imperial|RA3}}
{{RA3RisingSunCamp}}The Empire of the Rising Sun campaign ends with a King Oni cutting down the Allied flag with its lasers and putting an Imperial flag in its place. Yoshiro and his son grant the Commander the rank of Supreme Shogun, while Suki is out at Hawaii and asks the Commander to join her.
+
The Empire of the Rising Sun campaign ends with a King Oni cutting down the Allied flag with its lasers and putting an Imperial flag in its place. Yoshiro and his son grant the Commander the rank of Supreme Shogun, while Suki is out at Hawaii and asks the Commander to join her.
 
   
 
==Premier Edition==
 
==Premier Edition==
 
A special limited edition was also released: '''''Red Alert 3 Premier Edition'''''. This package includes a bonus DVD with behind-the-scenes footage, the [[Command & Conquer: Red Alert 3 soundtrack|soundtrack disc]], posters of the female stars casted in the motion videos and a beta key for the later cancelled ''[[Command & Conquer: Arena]]''. It comes packed in a tin can.
 
A special limited edition was also released: '''''Red Alert 3 Premier Edition'''''. This package includes a bonus DVD with behind-the-scenes footage, the [[Command & Conquer: Red Alert 3 soundtrack|soundtrack disc]], posters of the female stars casted in the motion videos and a beta key for the later cancelled ''[[Command & Conquer: Arena]]''. It comes packed in a tin can.
  +
  +
==Trivia==
  +
===Names in different markets===
  +
* France: ''Command & Conquer: Alerte Rouge 3''
  +
* Germany: ''Command & Conquer: Alarmstufe Rot 3''
  +
  +
==Videos==
  +
<center>
  +
{{YouTube|0R02j8P723o|Announcement trailer}}
  +
{{YouTube|XEZqfAZiUCw|E3 2008 trailer}}
  +
{{YouTube|Rn6oXhpkP-0|Cast announcement trailer}}
  +
{{YouTube|xIRPcICB-iY|Red Alert 3 Remix}}
  +
{{YouTube|459ed1jQRUU|Launch trailer}}
  +
</center>
   
 
==See also==
 
==See also==
*[[Red Alert 3 cutscenes]]
+
* [[Red Alert 3 cutscenes]]
*[[Red Alert Universe]]
+
* [[Red Alert Universe]]
*[[War of the Three Powers]]
+
* [[Third World War (Red Alert 3)]]
*[[Command & Conquer: Red Alert 3: Uprising]] - PC expansion pack
+
* [[Command & Conquer: Red Alert 3: Uprising]] - PC expansion pack
*[[Command & Conquer: Red Alert 3: Commander's Challenge]] - Xbox 360/PlayStation 3 expansion pack
+
* [[Command & Conquer: Red Alert 3: Commander's Challenge]] - Xbox 360/PlayStation 3 expansion pack
*[[Command & Conquer: Red Alert Mobile]] - mobile release
+
* [[Command & Conquer: Red Alert Mobile]] - mobile release
   
 
==References==
 
==References==
 
<references />
 
<references />
  +
  +
==External links==
  +
* {{IA|20100313140719/http://portal.commandandconquer.com:80/portal/site/redalert/home/|Official website}}
  +
* [https://store.steampowered.com/app/17480/Command__Conquer_Red_Alert_3/ ''Red Alert 3'' on Steam]
  +
* [https://www.origin.com/irl/en-us/store/command-and-conquer/command-and-conquer-red-alert-3 ''Red Alert 3'' on Origin]
  +
* [https://cncnz.com/games/red-alert-3/ ''Red Alert 3'' section on CNCNZ.com]
  +
* [https://www.gamereplays.org/redalert3/ ''Red Alert 3'' section on GameReplays.org]
  +
* [https://cnc-online.net C&C:Online, community multiplayer server]
 
{{Command & Conquer series}}
 
{{Command & Conquer series}}
 
{{Red Alert 3 Characters|NoCat=1}}
 
{{Red Alert 3 Missions|NoCat=1}}
 
{{Red Alert 3 Missions|NoCat=1}}
{{Red Alert 3 Allied Arsenal|NoCat=1}}
 
{{Red Alert 3 Soviet Arsenal|NoCat=1}}
 
{{Red Alert 3 Imperial Arsenal|NoCat=1}}
 
 
{{Copyright Wikipedia|Command & Conquer: Red Alert 3}}
 
{{Copyright Wikipedia|Command & Conquer: Red Alert 3}}
 
[[Category:Red Alert universe games]]
 
[[Category:Red Alert universe games]]

Revision as of 16:33, 25 July 2021

Applications-multimedia This article is written from a real world point of view.

Command & Conquer: Red Alert 3 is a 2008 real-time strategy game developed by Electronic Arts Los Angeles. It is the third major installment in the Red Alert series and features the original two factions, the Allies and the Soviet Union, joined by the newly introduced Empire of the Rising Sun, a high-tech fictionalized Japanese army. Although co-op campaigns were not new to Command & Conquer games, as special co-op missions existed in Red Alert 2 and Yuri's Revenge, Red Alert 3 was the first (and currently only) Command & Conquer game to exclusively use co-op mechanics in the main singleplayer campaign.

The PlayStation 3 version was released later than the PC/X360 versions, and was titled Command & Conquer: Red Alert 3: Ultimate Edition.

Uprising is the game's standalone expansion on the PC, while Commander's Challenge, a stripped version of Uprising was released for the PlayStation 3 and the Xbox 360. Both were released in 2009.

Plot

The introduction features Moscow in turmoil, following what appears to be the Allies' eminent victory over the Soviet war machine, as seen in Red Alert 2, with Premier Alexander Romanov having fled the country. With the USSR at death's door, Premier Anatoly Cherdenko and his commanding officer, General Nikolai Krukov take a secret elevator to a laboratory beneath the Kremlin. Cherdenko reveals to his superior that he was put in charge of a top secret project a year prior to the fall of the USSR, stating that "time is on [their] side."

In the secret laboratory, Dr. Gregor Zelinsky has been commissioned to create a time machine (similar to how the Allies defeated Yuri in Yuri's Revenge). Cherdenko, Krukov and Dr. Zelinsky enter the machine and go back to 1927, where Cherdenko "erases" Albert Einstein from existence, in a similar way to how Einstein erased Adolf Hitler in Red Alert 1.

Upon return to the present, it is revealed that the USSR is victorious, having conquered most of Western Europe. Oddly enough, though, the chain of command has been broken and Cherdenko is now premier, much to General Krukov's dismay. Suddenly, a message appears from Soviet bases in the east: a new enemy has arisen, the Empire of the Rising Sun, a technological super-power bent on achieving its "divine destiny" of world conquest. Krukov orders a nuclear strike on the Allies and the Empire, but is met with blank stares. Apparently, Einstein's removal from the timeline has made nuclear weapons nonexistent. Dr. Zelinsky comments: "Who knows what nightmares we have created?"

Development

Red Alert 3 was first announced on 8 December 2004 by Mark Skaggs, the executive producer at the time.[1] While certain concept art was made in early 2005, the game did not enter a more serious development stage, as Electronic Arts Los Angeles was working on The Lord of the Rings: The Battle for Middle-earth series, and upper staff at Electronic Arts would only give a Red Alert 3 project nine months to finish, which Skaggs refused, after which he took a leave of absence that turned into a full departure from the company.[2]

The game's pre-production ultimately started some time in 2007, as evidenced by certain pieces of concept art. On 14 February 2008, labelled by the developers as "Red Thursday", and after the success of Command & Conquer 3: Tiberium Wars, executive producer Chris Corry announced the development of Red Alert 3 in a special report edition of Battlecast Primetime, with the video ending up as a segment of the full Battlecast Primetime episode 6. A day later, information on redeeming beta keys received with copies of Command & Conquer 3: Kane's Wrath was released.[3] Gaming magazine PC Guru was among the first to cover the story, [4] and already announced the Empire of the Rising Sun faction and that the expansion pack was already planned. Further gameplay-related information on the game was published by PC Gamer[5] and PC Gameplay[6], announcing 8 to 10 missions for each of the three campaigns, full-motion videos with a live cast and CGI, and the return of the IFV mechanic, among else.

Official announcement video from 14 February 2008
First official gameplay trailer
Gameplay video narrated by Chris Corry
Frank Klepacki's announcement of his involvement in Red Alert 3 soundtrack

From 5 April to 9 August 2008, community manager Aaron Kaufman maintained a questions and answers archive on the official forums.[7]. On 17 May 2008, GameTrailers.com revealed the game's first official gameplay trailer set to Hell March 2.[8] An extended version of the same trailer without the music was released three days later by InsideGamer,[9] but was quickly taken down by request of Aaron Kaufman. On 27 May 2008, a 15-minute gameplay video narrated by Chris Corry was published by IGN/GameSpy.[10]

On 5 June 2008, EA Los Angeles confirmed that the PlayStation 3 port of Red Alert 3 was put on hold, without a particular reason given.[11] The Windows and Xbox 360 versions were to remain on schedule. On 10 June 2008, it was announced that the Red Alert 3 community summit was to take place in Los Angeles.[12] During the event, Frank Klepacki confirmed that he would compose for the game, with one of the tracks being Hell March 3.

During E3 2008, the Empire of the Rising Sun faction was revealed fully. In late July 2008, the official beta phase started, giving the first 2000 fans who redeemed the beta key from Kane's Wrath and select community leaders the opportunity to test the game in multiplayer and share feedback with the developers.[13] On 11 August 2008, UK game distributor GAME revealed the collector's edition of Red Alert 3, called the Premier Edition[14], with a trailer released ten days later. The full live action cast was revealed on 20 August 2008.[15][16]

Trailer shown at E3 2008, fully revealing the Empire of the Rising Sun
Trailer for the Premier Edition
Trailer showcasing the live action cast
Launch trailer
Special live episode of Battlecast Primetime shot during the UK launch event

For a brief period in August 2008, FilePlanet offered open entry to the Red Alert 3 beta to its registered users.[17] The official beta phase ended on 29 September 2008, by which time the beta client had received six patches. The game went gold on 15 October 2008, with its American release scheduled for 28 October and the international one for 31 October.[18] However, the releases in Australia and New Zealand were pushed back for a week due to shipping delays.[19] A launch event was announced in the Trafalgar Square in London, United Kingdom, where a special 1-hour live episode of Battlecast Primetime was filmed on site.[20]

Gameplay

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Red Alert 3 retains the core RTS mechanics of the Command & Conquer series. Warring factions harvest resources using vulnerable collectors and then use those resources to construct military bases and forces on-site. Structures form a shallow but wide tech tree with a variety of units and elusive superweapons. Weapon types are specialized to the point where a rifleman can withstand direct hits from an anti-armor tanks etc. Red Alert 3's major refinements are the addition of the Empire of the Rising Sun to the factions of the sub-series, similar to what Tiberium Wars did with the Scrin faction, a co-operative campaign, and expanded naval warfare.

The "single-player" campaign is now fully co-operative, with each mission being played alongside an ally. When played online (but not in LAN; GameSpy was the only platform that natively supported co-op until its inheritance by C&C:Online), this is another human player. If played offline, one of several computer-controlled characters acts as the player's ally. Teams share income and generally start with the same forces. Computerized characters can be given extremely simple commands, such as an order to take a specific position or to strike a specific target. The campaign has nine missions for each side (see Co-Commanders). Each side's plotlines are mutually exclusive, in contrast to Tiberium Wars, but alike the previous Red Alert titles.

Naval warfare is emphasized as another front. Many units are now amphibious, trading effectiveness for increased flexibility. Buildings and entire bases can be constructed on water, save for such structures as ground unit production facilities. According to executive producer Chris Corry, players who "ignore the ocean [are] likely forfeiting a significant part of their potential economy to their opponents." Further stressing this is the fact that, despite some campaign maps being entirely land based, most multiplayer maps have significant bodies of water in them. The use of naval units and various unit abilities attempted to diversify the gameplay and add variety to build orders compared to previous games in the series.

Manually controlled secondary abilities are common to each and every unit in the game. How each ability is employed varies: some are toggled on or off, others are targeted, and still others are triggered the instant one presses the button. An Imperial constructor might be able to deploy once at a specified location, a Soviet conscript can switch weapons at will, or an Allied artillery piece can engage its shields with a button press but with a cool-down that requires a period of time to pass before the ability can be activated again are such examples of secondary abilities. All abilities are bound to the same key. The game also features experience points that are used to unlock upgrades to unit types as well as "commander abilities" used to call in air strikes, recon sweeps, magnetic satellite beams, etc.. Commander abilities have no resource costs but have significant cool-down periods.

Ore fields as resource sites have been removed. These originated in the first Red Alert as a functionally identical equivalent to Tiberium, in C&C similar to a strip mine. Gameplay mechanics haven't changed a great deal since fields have been replaced with stationary ore mines - although this does impact on strategic ore-refinery placement and covert refining to an extent.

Each of the three powers has something to boast at:

  • The Soviets gain supremacy of the land;
  • The Allies gain supremacy of the air;
  • The Empire of the Rising Sun gains supremacy of the sea.

Co-commanders

AI-controlled co-commanders can be given the following orders in the campaign:

  • Strike Target
    • The co-commander will immediately send available forces to deal with the targeted unit/structure.
  • Take Position
    • The co-commander will immediately send available forces to the indicated location. These forces will only stay there for a short while after the position has been secured.
  • Plan Attack
    • The co-commander will begin to build up forces to attack the unit/structure. Should there already be enough forces, the co-commander will send the forces there immediately. This continues until the unit/structure is destroyed.
  • Keep command
    • The Co-commander will fend for himself. This also cancels the other orders listed above.
  • Co-commander Strike
    • Co-commander strikes appear halfway through the missions and have a short description of what they will do when activated.
    • To view the description, click on the Co-commander strike. The activate button will also appear under the description.

The first four orders, Strike Target, Take Position, Plan Attack and Keep Command can be found in the top-left hand corner of the screen. Beside this, there is a portrait of the co-commander and a status bar below. The status bar gives information on the co-commander's actions.

Note: In all the campaigns, the co-commander will always be assigned the green colour (except for the Allied joint operations with Soviet forces, where the co-commander's forces are red) and the player is always assigned a co-commander. In online co-op, the host is assigned the main player colour, while the joined player is assigned green.

Also, if the co-commander's army has been destroyed, the player can not command them and the mission will increase in difficulty to complete alone.

Cast

Soviet Union

Allied Nations

Empire of the Rising Sun

[UR] means this character also appears in Command & Conquer: Red Alert 3: Uprising.

Units

See: List of Units in Red Alert 3

Tutorial

The tutorial feature is available to those who are beginners at Red Alert 3. A Tsunami tank, Hammer tank and Guardian Tank made a temporary truce to teach the Commander about the basics like simple commands, base building, special abilities and Co-Commanders. During the tutorial, the tanks often fire at each other when one says something ridiculous (mainly the Hammer Tank). In the final chapter of the tutorial, the Hammer tank switches to an Apocalypse tank. Upon the Commander's completion of the tutorial, the tanks withdraw their truce and begin firing at each other... this time for real.

Campaigns

The recommended campaign order is Soviet-Allied-Imperial, but they can be played in any order. They contain certain campaign-specific units like the Tesla Tank and Shogun Executioner.

Endings

Caution! May contain spoilers!

Allied ending

The Allied Campaign ends with the Statue of Lenin toppling and the Soviet leaders arrested and put in cryo prison. Tanya and Eva dress up in black and white respectively, wanting to date the Commander. This places the Commander in a rather interesting situation. The Commander does not get to choose, since it fades out there.

A new president of the United States gets elected (played by David Hasselhoff).

Soviet ending

RA3 Soviet logo The following is based on the Soviet campaign of Red Alert 3 and might contradict canon.

The Commander takes control of the USSR and annihilates both the Empire and the Allies. The Statue of Liberty is destroyed and replaced with a statue of Lenin. The Commander, like in the Soviet campaigns of the first two Red Alert games, gains the rank of Premier. Dasha gives a toast to the Commander, and the new Premier steps onto the balcony to the cheering crowd outside the Kremlin waiting for a speech.

Imperial ending

EotRS logo The following is based on the Imperial campaign of Red Alert 3 and might contradict canon.

The Empire of the Rising Sun campaign ends with a King Oni cutting down the Allied flag with its lasers and putting an Imperial flag in its place. Yoshiro and his son grant the Commander the rank of Supreme Shogun, while Suki is out at Hawaii and asks the Commander to join her.

Premier Edition

A special limited edition was also released: Red Alert 3 Premier Edition. This package includes a bonus DVD with behind-the-scenes footage, the soundtrack disc, posters of the female stars casted in the motion videos and a beta key for the later cancelled Command & Conquer: Arena. It comes packed in a tin can.

Trivia

Names in different markets

  • France: Command & Conquer: Alerte Rouge 3
  • Germany: Command & Conquer: Alarmstufe Rot 3

Videos

Announcement trailer
E3 2008 trailer
Cast announcement trailer
Red Alert 3 Remix
Launch trailer

See also

References

  1. Red Alert 3 announcement. CNCNZ.com (archived) (8 December 2004). Retrieved on 15 September 2012.
  2. Geschichtsunterricht mit Mark Skaggs. United-Forum.de (27 February 2010). Retrieved on 14 July 2017.
  3. Red Alert 3 Beta FAQ. CNCNZ.com (15 February 2008). Retrieved on 14 July 2017.
  4. Updated Red Alert 3 Info. CNCNZ.com (15 February 2008). Retrieved on 14 July 2017.
  5. Red Alert 3 Info from PC Gamer. CNCNZ.com (22 February 2008). Retrieved on 14 July 2017.
  6. Red Alert 3 Info from PC Gameplay. CNCNZ.com (27 February 2008). Retrieved on 14 July 2017.
  7. Red Alert 3 Questions & Answers (Updated 09/08/2008). CNCNZ.com (20 April 2008). Retrieved on 14 July 2017.
  8. Red Alert 3 Hell March Trailer. CNCNZ.com (17 May 2008). Retrieved on 14 July 2017.
  9. Red Alert 3 Extended Gameplay Trailer. CNCNZ.com (20 May 2008). Retrieved on 14 July 2017.
  10. Videos for Command & Conquer: Red Alert 3. GameSpy.com (2008). Retrieved on 14 July 2017.
  11. Red Alert 3 for PS3 'on hold'. GameSpot (5 June 2008). Retrieved on 14 July 2017.
  12. Red Alert 3 Community Summit June 2008. CNCNZ.com (10 June 2008). Retrieved on 14 July 2017.
  13. Red Alert 3 Beta Officially Gets Started. CNCNZ.com (27 July 2008). Retrieved on 14 July 2017.
  14. Red Alert 3: Premier Edition. CNCNZ.com (11 August 2008). Retrieved on 14 July 2017.
  15. All Star Red Alert 3 Cast Revealed!. CNCNZ.com (20 August 2008). Retrieved on 14 July 2017.
  16. Red Alert 3 Live Action Cast Trailer. CNCNZ.com (20 August 2008). Retrieved on 14 July 2017.
  17. Open Entry into the Red Alert 3 Beta - Now Closed. CNCNZ.com (23 August 2008). Retrieved on 14 July 2017.
  18. Red Alert 3 Goes Gold. CNCNZ.com (15 October 2008). Retrieved on 14 July 2017.
  19. New Zealand Release of Red Alert 3 Delayed. CNCNZ.com (15 October 2008). Retrieved on 14 July 2017.
  20. Red Alert 3 UK Launch Event. CNCNZ.com (20 October 2008). Retrieved on 14 July 2017.

External links

Command & Conquer series
Red Alert 3 Characters
Red Alert 3 and Uprising missions
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