|This article is written from a real world point of view.|
Red Alert's original score was composed by Frank Klepacki and was voted the best video game soundtrack of 1996 by PC Gamer and Gameslice magazines. Among his most famous songs from the series is the theme of Red Alert, titled "Hell March", which accents the style of the game with adrenalized riffs of electric guitar, the sounds of marching feet, and synthesizers to a quote that was commonly misinterpreted as German, but was eventually identified as a Canadian drill command saying "Reform line, quick march". Originally intended to be the theme for the Brotherhood of Nod faction in the Covert Operations expansion to the original 1995 Command & Conquer game, the track eventually ended up enlisting itself as a staple in the Red Alert series instead.
|“||After C&C came out we wasted no time kicking out Covert Ops. I wrote some more ambient style themes they asked me for, and then I began tinkering with this heavy metal song that I was trying to gear towards Nod for the next big C&C game. Brett Sperry came in my office and said "You got anything I can hear for the new C&C?" I played it for him. He said "What's the name of this one?" I said "Hell March." He said "That's the signature song for our next game."
- Frank Klepacki(src)
When playing the single-player campaign, a limited number of tracks are initially available, and more are unlocked as the player progresses through missions. When playing in a multiplayer or "skirmish" game, however, all tracks are available from the start. More tracks were included in the Red Alert expansion packs: Counterstrike, The Aftermath and Retaliation. The music tracks can be listened to on Frank Klepacki's website.
An official soundtrack was released with unique album art designed by Westwood Studios and, like the previous release, featured the official Command & Conquer series logo with the Red Alert series motif below. The album contained fifteen tracks, plus a hidden bonus track. Half a minute after the end of track 15 plays Surf No Mercy. Its melodramatic opening was used in the secret It Came From Red Alert! campaign in Counterstrike, and the track itself is a tribute to Misirlou, using the rhythm of an earlier Command & Conquer music piece, No Mercy.
Two tracks on the disc, "Radio 2" and "Face the Enemy 2", had the numbers at the end removed from the track listing, which could potentially cause confusion, since the original "Radio" track is from the first Command & Conquer game, and "Face The Enemy 1" is a different track in Red Alert.
Names that differ from the in-game name were provided by Frank Klepacki's website and/or the Red Alert Remaster. Unless specified, the track lengths are based on the in-game playlist. Tracks that normally do not appear in the playlist were enabled through rules.ini to see their length and in-game title.
|CD index||Internal name||Name||CD Length||Game Length||Remarks|
|2||RADIO2||Radio 2||04:02||03:57||Listed on the soundtrack as "Radio".|
|6||TWIN||Twin Cannon||03:54||03:49||Listed in-game as "Twin".|
|7||FAC2226M||Face the Enemy 2||05:35||05:28||Listed on the soundtrack as "Face the Enemy".|
|8||RUN1226M||Run for Your Life||05:10||05:12||Listed on the soundtrack as "Run".|
|12||SCORE||Militant Force||01:49||01:46||The game's score theme. Does not appear in the in-game playlist, but if enabled, shows simply as "Score Theme".|
|15||SMSH226M||Smash||04:35||04:32||The soundtrack disc version lasts 08:07, as it is combined with the hidden bonus track "Surf No Mercy" on the same track, with a 20-second pause between the two songs. The German version of the soundtrack has no bonus track, so the track is actually 4:35.|
|16||Surf No Mercy||03:12||Hidden bonus track; technically part of track 15 on the CD. Does not appear in-game, but its intro is used in the end video of the Giant Ants campaign.|
These tracks were not included in the Red Alert soundtrack disc.
|AWAIT||Await||04:19||Not used in the base game due to being misnamed as "AWAIT_R.AUD", but appears properly in Counterstrike and The Aftermath. In the Red Alert remaster, the track's name was changed to "Awaiting".|
|CREDITS||End Credits Theme||02:43||The game's end credits theme. Does not appear in the in-game playlist.|
|FAC1226M||Face the Enemy 1||04:31|
|INTRO||Intro Theme||03:25||The theme played on the game's main menu. Does not appear in the in-game playlist.|
|MAP||Map Selection||01:03||The theme played on the game's mission selection map. Does not appear in the in-game playlist.|
Some of these were available as CD audio tracks on the Counterstrike game disc. Note that there is no CD audio track 1; the first track is the game data.
Due to some error, all Counterstrike tracks were listed in the in-game jukebox using their internal name. The real names were provided by Frank Klepacki's website.
|CD index||Internal name||Name||Length||Remarks|
|2ND_HAND||The Second Hand||04:28|
|ARAZOID||Arazoid||04:17||Unused in-game due to the file being misnamed as "ARAZIOD.AUD".|
|TWINMIX1||Twin Cannon Remix||03:42|
|5||VR2||Voice Rhythm 2||04:15||There is an error in this track (both the CD and in-game versions) at 3:47. A corrected version appeared on Frank Klepacki's website, and later in the Remastered Collection.|
|2||Radio 2 Remix||03:35||Appears as CD audio track on the CD, but does not exist in-game. It appeared later in Sole Survivor and Red Alert: Retaliation.|
None of the tracks from The Aftermath appear as CD audio tracks on the Aftermath game disc, due to the disc (most likely accidentally) containing the same CD audio tracks as Counterstrike.
|RPT||Running Through Pipes||04:35||Listed in-game as "Mech Man 2", probably due to it using the "I am a mechanical man" clip from the C&C1 track. Peculiarly, the filename has the order of the acronym wrong; it should be "RTP".|
|SEARCH||The Search||04:36||Listed in-game as "Search"|
The Red Alert: Retaliation soundtrack consists of a mix of standard tracks from Red Alert and its expansions, and some new remixes that also appeared in Sole Survivor. The tracks did not have names in the Retaliation release, just numbers from 1 to 13. Somehow, a lot of the tracks in this release were given incorrect names by fans, and those names kept circulating in the fandom. The origin of these names is unknown, but since the game itself contains only numbers, they are irrelevant and not mentioned here.
|Track Number||Name||Length||PC appearance||Remarks|
|Hell March Remix||03:29||Sole Survivor||Acts as main menu and mission selection map theme.|
|Militant Force||01:48||Red Alert||Acts as credits theme.|
|Radio 2 Remix||03:30||Sole Survivor||Acts as score theme. Also appears as CD audio track on the Counterstrike CD.|
|01||The Second Hand||04:37||Counterstrike|
|04||Crush Remix||03:40||Sole Survivor|
|05||No Mercy Remix||03:30||Sole Survivor|
|06||Mud Remix||04:45||Sole Survivor|
|07||Running Through Pipes||04:36||The Aftermath|
|08||The Search||04:37||The Aftermath|
|11||Voice Rhythm 2||04:20||Counterstrike||This track has the same error at 3:47 as the PC version. A corrected version appeared on Frank Klepacki's website, and later in the Remastered Collection.|
|13||Workmen Remix||03:25||Sole Survivor|
Most of these tracks are only known to exist thanks to the Command & Conquer: Red Alert - Remastered bonus gallery. All of them were included in the Remaster release, and on its soundtrack.
|Name||Length||Cut from||First public appearance|
|Concrete||03:58||The Aftermath||Red Alert - Remastered|
|Hell March (Original Demo)||03:38||Red Alert||A shortened version of this track was used in trailers of the game.|
|Journey||03:41||Counterstrike||Jukebox on Frank Klepacki's website|
|The Plan||03:16||The Aftermath||Red Alert - Remastered|
|The Truth Is A Lie||03:32||Red Alert||Red Alert - Remastered|
The original Red Alert tracks were released on a CD in 1996, bundled with the Collector's Pack in Europe and the Domination Pack in North America. It was also available for purchase through the Westwood.com store.
Second soundtrack disc (Germany only)
In the German equivalent of the Special Edition, the soundtrack was released as two discs. The first disc is identical to the normal game soundtrack, with the exception that the bonus track is missing from the end of the Smash track. The second soundtrack disc is a compilation of commercial songs by various artists. Cobalt 60 released a special single called Crush, which itself was a remix of the track Crush from the game, and distributed 1000 copies among local DJs.
The tracks include:
- Cobalt 60 – Crush (Command & Conquer Mix)
- Revolter – Full Screen Horror
- 16 Volt – Two Wires Thin
- Laibach – God is God
- OOMPH! – I.N.R.I. vs. Jahwe
- Project Pitchfork – 2069 AD
- The Prodigy – Breathe
- Machines of Loving Grace – Richest Junkie Still Alive
- Ugly Mustard – Twist and Shake
- Strapping Young Lad – Spirituality
- Girls Under Glass – Burning Eyes
- Psykosonik – Ride
- Violent Vision – Pleasure of Sin (Remix)
In the large physical box edition of the Remastered Collection, discs 3, 4 and 5 were labelled as being the Red Alert soundtrack. In the files on the tiberium crystal shaped usb flash drive included in both physical releases, they are called "Command & Conquer Red Alert (Original Soundtrack) [Remastered] Disc 1" to "Disc 3".
These discs contain all tracks made for the game, including the Retaliation remixes and the other cut tracks listed above.
The full overview of these discs can be found at Command & Conquer: Remastered Collection soundtrack#Command & Conquer: Red Alert
- Frank Klepacki press page. Archived from the original on 27 November 2020. Retrieved on 11 February 2021. "It’s no surprise to me that this soundtrack was voted best video game soundtrack of 1996 by PC Gamer and Gameslice magazines." - Soundtrack Geek
- Hell March Shout Full Sample - YouTube
- Nyerguds. Compilation of all available information on the Hell March quote on Reddit. Retrieved on 11 February 2021.
- Frank Klepacki. Behind the Music of C&C Red Alert. Retrieved on 12 September 2009.
- Frank Klepacki. Behind the Music of the First command & Conquer. Retrieved on 27 July 2009.