|This article is written from a real world point of view.|
Command & Conquer: Sole Survivor, tag-lined Command & Conquer: Sole Survivor Online, is a multiplayer spin-off of the original Command & Conquer game. It featured a deathmatch-style game in which each player controls any unit of the original Command & Conquer, including the dinosaurs, and travels around the game arena collecting crates to increase this unit's firepower, armour, speed, attack range and reloading speed. Sole Survivor was often compared to a third-person shooter, however played with a top-down perspective of the arena. It featured no singleplayer mode aside from an offline and limited practice mode and the multiplayer had no hints of a storyline. This was the first Command & Conquer game that did not have a DOS version.
The official servers went offline on January 1, 2002, leaving the game only playable in its offline practice mode.
The gameplay of Sole Survivor was often compared to the deathmatches of the first-person and top-down shooters games of the era. The basic free-for-all mode supported up to 50 players, where the last person standing or the person with the most points won the game. Other modes include football, capture the flag and team deathmatch.
Once a player spawns they start with a limited cloak to let them get started and avoid players who are more powerful than them. To increase the power of your unit you need to acquire creates. Creates increase your health, rate of fire, armour and range. These bonuses stack until a certain limit shown as shown by green bars at the top of the screen.
In addition to increasing the stats of units, crates can have other positive and negative effects.
- Global decloak (decloaks every player)
- Global reshroud (resets the shroud for all players)
- Ion cannon (the player gets shot with an Ion cannon)
- Remove shroud
There are 23 available units. 18 of them are regular units available in Tiberian Dawn multiplayer gameplay, while the other five are nonhuman units.
In January of 2022, Sole Survivor multiplayer functionality was resurrected by CCHyper, OmniBlade, and tomsons26, along with a select group of testers. This was in parts inspired by the unearthing of some beta versions of the game.
The main breakthroughs were the discovery of code in the beta related to the chatbot that formed the link between the Westwood Chat channel and the game, and the conclusion that the Practice Mode from the retail game, which did not exist in the beta, was a severely constrained but functional version of the game's server software. With these discoveries, the project focused on unlocking the ability of the game to act as a true server, with the ability to receive information from Westwood Chat to customise its game modes and add human players.
A fan server was established, making Sole Survivor playable outside the offline Practice Mode for the first time in more than twenty years. As of spring 2022, the game is being tested by a group of fans.
- Sole Survivor is the only C&C game that allows the player to change the EVA voice. The choices are standard EVA, Commando, "Let's make a kill" and "1-900-KILL-YOU".
- The Sole Survivor soundtrack was comprised mostly of remixes of existing C&C tracks like Hell March, No Mercy and Twin Cannon, some of which were featured in Counterstrike on the PC and Retaliation on the PlayStation. The tracks are available as CD audio on the game CD, making Sole Survivor the only source of CD quality versions of the Red Alert: Retaliation tracks.