The following article serves as a partial transcript† of the Command & Conquer: Sole Survivor manual. All material written in this article is of copyright ©1997,1998 by Westwood Studios, Inc. The author of this article claims no right of the material written.
† The following sections were removed to preserve only or mostly the lore-related information:
- System Requirements
- Installation
- Title Screen Menu
- Offline Practice
- Registering Sole Survivor
- Starting The Game
- Westwood Online
- Playing Sole Survivor
- The Game Screen
- Program Options
- Sending Message To Users
- Keyboard Commands
- Credits
- Troubleshooting
- Technical Support
Unit Information[]
Each unit has a base traveling speed and rate of fire. The unit attributes are enhanced by picking up crates. Sometimes it might be to your advantage to use a fast, light-armored vehicle, a heavily-armored vehicle with greater firepower, or a troop unit, depending on the Battle Arena you choose.
Minigunner: Equipped with the GAU-3 "Eliminator 5.56 chaingun, this troop is very useful against slow-moving armored units like tanks. | |
Grenadier: The Grenadier is a very useful all-purpose infantry unit. This troop can move quicker, see farther, and hit harder than normal infantry. | |
Rocket Soldier: These infantry are slower and easier to kill than other infantry, but can tear through armor faster than any other infantry unit. | |
Chem Warrior: The Chem-Warrior is an advanced infantry unit that shoots a chemical blast that produces a short-lived toxic cloud of Tiberium gas. | |
Flamethrower Infantry: Effective for maximum close-range destruction. Produces fire which burns more slowly than normal, allowing more effective elimination of humans and armament. | |
Commando: The Commando uses a .50 cal Raptor assault rifle with suppressor that is able to take out units from an extreme range. In addition, the Commando also carries C-4 explosives. When placed in enemy structures, C-4 will level the target structure in seconds. | |
Armored Personnel Carrier (APC): The Armored Personnel Carrier (APC) has heavy armor, fast speed, and long sight range, making it an ideal scout unit. | |
Humm-vee: These all-terrain attack vehicles are fast and highly maneuverable. Its light armor makes it vulnerable to any explosive weapon. | |
Nod Buggy: These all-terrain vehicles are armed with an M60 machine gun on a turret. Faster than the Humm-vee, the Buggy has sacrificed some armor for this advantage. | |
Recon Bike: Mounted with twin rocket launchers, these cycles pack quite a punch. Their speed makes them an ideal scouting unit as well. | |
Light Tank: This highly-mobile tread vehicle delivers maximum weaponry and personnel destruction with minimum weight, maintenance, and weaponry. Faster than any other tank on the battlefield, these units can reach a target quickly. | |
Medium Tank: From a single barrel, the medium tank fires armor-piercing shells. It is slower, heavier, and more destructive than Nod's light tank. This is one of the best all-around vehicles in the game. | |
Mammoth Tank: Armed with dual 120mm dual cannons and Mammoth Tusk Missiles, this giant is a very versatile unit. These weapons help compensate for its lack of speed and mobility. | |
Flame Tank: Especially useful against infantry units, the Devil's Tongue Flame Tank is able to avoid some of the slower firing weapons, and get close to its target quickly. | |
Stealth Tank: This lightly-armored unit is equipped with the Lazarus Shield, cloaking it from enemy sight. Although most units are cloaked when they first appear on the battlefield, the Stealth Tank retains its shield throughout the game except when firing. | |
Mobile Artillery: This massive cannon has great range and ballistic power. Any attacks using this unit have to be orchestrated carefully, as just getting the unit to the target can be difficult. By nature, artillery is somewhat inaccurate. | |
Multiple Rocket Launch System (MRLS): Mobile devastation. This long range attacker fires 227mm rockets and is effective against just about everything. | |
Surface-to-Surface Missile Launcher: The SSM is a long-range unit able to fire on the enemy from a great distance. Its napalm rounds are useful at cracking through tough base defenses. Reload time on this unit is extremely long. | |
Visceroid: Simply a blob of chemical fun that doesn't roll very fast but can spray toxic goop that would make a skunk run for cover. | |
Velociraptor: A speedy little guy that can run down almost any unit. A velociraptors little bites can wear a unit down in time. | |
Stegosaurus: This beast may have a brain as small as a walnut, but it sure packs a big punch. | |
Triceratops: What the Triceratops lacks in speed it makes up in might. The horns on this dino can tear an armored unit like a tin can. | |
Tyrannosaurus Rex: The daddy of the dinos is big and moderately fast. With teeth measuring in at 15 centimeters he can do a fair amount of damage with one nibble. |
Unit Quick Reference[]
Description | Armor | Range | Speed | Weapon |
---|---|---|---|---|
Minigunner | None | Short | Moderate | M-16 Rifle |
Grenadier | None | Short | Moderate | High Explosive Grenades |
Rocket Soldier | None | Medium | Slow | Light TOW Rockets |
Chem Warrior | None | Short | Slow | Chem-spray |
Flame Thrower | None | Short | Slow | Flamethrower |
Commando | None | Short | Slow | Long/Short |
APC | Heavy | Short | Fast | M-60 Machine Gun |
Humm-vee | Light | Short | Fast | M-60 Chain Gun |
Nod Buggy | Light | Short | Fast | M-60 Machine Gun |
Recon Bike | Light | Medium | Very fast | Dragon TOW Rockets |
Light Tank | Medium | Medium | Moderate | 75mm APDS |
Medium Tank | Heavy | Medium | Moderate | 105mm APDS |
Mammoth Tank | Heavy | Med/Short | Slow | 120mm APDS/Missiles |
Flame Tank | Medium | Short | Slow | Twin Flame Cannons |
Stealth Tank | Light | Medium | Slow | Dragon TOW Rockets |
Artillery | Medium | Long | Slow | 155mm Ballistic Charges |
Rocket Launcher | Light | Long | Slow | 227mm Missiles |
SSM Launcher | Light | Extreme | Slow | Honest John Missiles |
Visceroid | Light | Short | Moderate | Corrosive Attack |
Velociraptor | Light | Short | Very fast | Teeth |
Stegosaurus | Heavy | Short | Slow | Teeth/Spiked Tail |
Triceratops | Heavy | Short | Moderate | Teeth/Horns |
Tyrannosaurus Rex | Heavy | Short | Slow | Teeth |
External links[]
- Command & Conquer: Sole Survivor Game Manual at My Abandonware
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