Command & Conquer Wiki

Welcome to the Command & Conquer Wiki! Log in and join the community.

READ MORE

Command & Conquer Wiki
(Change the Cruiser's singular pronoun from it to she or her.)
Tag: Source edit
 
No edit summary
 
Line 1: Line 1:
  +
==Licensing==
{{Games|RA|CS|AM}}
 
  +
{{Copyright CCRen|item}}
{{UnitBox
 
|name = Cruiser
 
|cameo = RAR_Cruiser_Cameo.png
 
|image = RA1_Cruiser.gif
 
|internalname = CA
 
|faction = {{Subfaction|Allies|RA1}}
 
|role = Heavy bombardment ship
 
|useguns = 8-inch guns (4 as in-game s, 9 in the cinematic)
 
|usearmor =
 
|hp = 700
 
|armortype = Heavy
 
|trans =
 
|cost = $2000
 
|time =
 
|produced = [[Naval yard (Red Alert 1)|Naval yard]]
 
|req = [[Allied tech center (Red Alert 1)|Allied tech center]]
 
|hotkey =
 
|groundattack = 500 (HE)
 
|airattack =
 
|cooldown = 160
 
|armor =
 
|airspeed =
 
|landspeed =
 
|seaspeed = 4
 
|techlvl = 7
 
|tier = 3
 
|range = 22
 
|sight = 7
 
|parent =
 
|addons =
 
|evolvesto =
 
|power =
 
|produce =
 
|allows =
 
|research =
 
|ability =
 
}}
 
The '''cruiser''' was an [[Allied]] heavy warship used during the [[Second World War]].
 
 
==Background==
 
The cruiser is armed with two twin 8-inch guns which fires long-range explosive shells that can devastate bases. The heavy guns and armor came at the price of mobility and active defenses against aircraft and submarines. The cruiser relied on {{link|destroyer|Red Alert 1}}s and {{link|gunboat|Red Alert 1}}s for protection to ward off these threats.
 
 
She was replaced by the [[Aircraft carrier (Red Alert 2)|aircraft carrier]] during [[Third World War (Red Alert 2)|Third World War]].
 
 
==Game unit==
 
{{Quote|Slow moving death. What the Cruiser lacks in speed, it makes up for in firepower and range. Able to lob destruction onto targets incredible distances away, this ship can decimate an enemy base in minutes. A favorite target of Submarines, these ships have no sea-based defenses, relying on the faster moving Destroyer and Gunboat to protect them.|Red Alert manual|Command & Conquer: Red Alert manual}}
 
 
The firing range of the Cruiser is the longest in the game, being able to reach targets several screens away which gives her considerable coverage on maps (also it is possible to chronoshift a cruiser into firing range of an enemy base). The accuracy of fire decreases the further away the target is, and she will often miss distant targets altogether. This problem can be negated somewhat by ordering the Cruiser to force fire (holding down CTRL) on an area next to or around the target, which often causes stray inaccurate shots to hit the actual target. Although she will not target submarines directly, a cruiser can be directed to force-fire on sea-tiles next to the submarine, and the submarine will take damage from near misses.
 
 
The Cruiser's guns are devastating against structures and infantry, each broadside having roughly three times the power of artillery. A couple broadsides will level most of the weaker buildings. They are less effective against tanks and armored vehicles, though a direct hit can still deal fairly heavy damage, Moreover they cannot hit moving targets unless they force-fire in front of where the target is about to move. For this reason the Cruiser is best employed against stationary or slow moving targets.
 
 
The Cruiser cannot engage submarines directly (although it can force-fire next to the submarine), so usually they are escorted by [[Destroyer (Red Alert 1)|Destroyers]]. The Cruiser however is well protected with heavy armor and can withstand seven torpedo hits from submarines.
 
 
The Cruiser has no defense against air units at all, so the typical Soviet counter is a MiG strike, although she does take quite a number of runs to sink one to the bottom. Therefore, ships like [[Destroyer (Red Alert 1)|Destroyers]] are needed to escort Cruisers.
 
 
The Soviet counterpart to the cruiser is the stealthy [[Missile submarine|Missile Submarine]], developed as a means to carry this long range heavy firepower.
 
 
==Appearances==
 
The cruiser is first available in [[Evacuate Kosygin]] but can be built in [[Takedown]].
 
 
==Behind the scenes==
 
The Cruiser is portrayed in the cutscenes as one of the [[wikipedia:Iowa-class battleship|''Iowa''-class battleships]] with her 1980s modernization. However, the ''Iowa'' class is a class of [[wikipedia:Fast battleship|fast battleships]] that have three triple [[wikipedia:16-inch/50-caliber Mark 7 gun|16-inch guns]], while the in-game unit had only two turrets with two twin 8-inch guns. A closest counterpart to the in-game unit however, would be the [[wikipedia:Thonburi-class coastal defense ship|''Thonburi''-class coastal defense ships]] of the [[wikipedia:Royal Thai Navy|Royal Thai Navy]] in [[wikipedia:World War II|World War II]], which not only had the same twin 8-inch gun turrets configuration, their appearance was also similar to the Cruiser (albeit their bow sections of the weather deck resembles each other’s stern section).
 
 
Another possible inspiration for the in-game unit of the Allied Cruiser is the [[wikipedia:Courageous-class battlecruiser|''Courageous''-class battlecruisers]] or large light cruisers, completed during [[wikipedia:World War I|World War I]] to support the landing of troops on the German [[wikipedia:Baltic Sea|Baltic Sea]] coast. The ''Courageous'' class was fast but very lightly armored, with a shallow draught to allow them to operate in the shallow waters of the Baltic Sea. Like the ''Courageous'' class, the Allied Cruiser unit in Red Alert is meant for shore bombardment instead of ship-to-ship combat. The ''Courageous'' class mounted two twin 15-inch guns for their main battery, not too dissimilar from the in-game Cruiser's two twin turret configuration.
 
 
==Gallery==
 
<gallery>
 
File:RA Cruiser Wireframe.jpg|Wireframe
 
File:RA Cruiser Wireframe-to-skin Render.jpg|Promotional render
 
File:Allied Cruiser.jpg|Render
 
File:RA Cruiser in Shipyard.png|In a shipyard
 
File:RA Cruiser Radar.png|Cruiser radar
 
File:RA Cruisers All House Colours.png|Cruisers in all Allied colors<br />Clockwise from the top: [[Spain]], [[Germany]], [[Great Britain|England]], [[France]], [[Turkey]], [[Greece]]
 
</gallery>
 
 
===Cameos===
 
{{CameoTable
 
|DOS=RA_DOS_Cruiser_icon.png
 
|EN=Cruiser.gif
 
|FR=RA_Cruiser_FR_cameo.png
 
|DE=RA_Cruiser_DE_cameo.png
 
}}
 
 
==Videos==
 
<center>
 
{{#ev:youtube|wr5osGn6uAE||inline|A cruiser bombarding a Soviet base||autoplay=false}}
 
{{#ev:youtube|-0C-SLaXJzU||inline|A cruiser bombarding a Soviet base||autoplay=false}}
 
{{#ev:youtube|z03iHGEu4Go||inline|A cruiser sunk by a submarine||autoplay=false}}
 
{{#ev:youtube|4hOhVxD7edM||inline|Removed cutscene of a cruiser built in a naval yard (found in beta build 0.09c)||autoplay=false}}
 
</center>
 
 
==See also==
 
* [[Missile submarine]], Soviet counterpart
 
{{Red Alert 1 Allied Arsenal}}
 
[[Category:Red Alert 1 ships]]
 
[[de:Kreuzer]]
 

Latest revision as of 21:46, 18 December 2022

Licensing

CNC Renegade logo2 This image was taken from the Command & Conquer: Renegade, the manuals, websites, videos, and/or other promotional material created and owned by Electronic Arts or any Command & Conquer development studio, who hold the copyright of Command & Conquer. All trademarks and registered trademarks present in the image are proprietary to Electronic Arts. For more information, see the copyright notice.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.