Command post

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TW gameicon.png KW gameicon.png
CNCTW Command Post Cameo.png Command Post
autosize
Structure
Internal name GDICommandPost
SteelTalonsCommandPost
ZOCOMCommandPost
Affiliation CNC3 GDI logo.png GDI
CNCKW ZOCOM Logo.png ZOCOM
CNCKW Steel Talons Logo.png Steel Talons
Role Tech structure
Support power provider
Tier 2
Properties
Hit points 5000
Armor type Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
Production
Cost $1500
Build time 0:15
Produced by GDI construction yard
Crane
Requires GDI power plant
GDI Tiberium refinery
Hotkey F5
Function
Power -9
Allows
Research

CNCKW AP Ammo Cameo.png AP ammo (Kane's Wrath)
CNCTW Sensor Pods Cameo.png Sensor pods
CNCTW Scanner Packs Cameo.png Scanner pack (Kane's Wrath)

CNCTW Advanced Turbines Cameo.png Advanced turbines at Power Plant (Kane's Wrath)
Abilities CNCTW Radar Scan Cameo.png Radar scan
CNCKW Sonic Repulsion Field Cameo.png Sonic repulsion field (Kane's Wrath)

The Command Post is a GDI field structure in Tiberium Wars and Kane's Wrath.

Background

The heart of a GDI Forward Base is the command post. The post allows a field commander to contact supporting regional assets, and centralise intelligence to facilitate rapid response. The post's high-powered radar and communications equipment maintain real-time feedback with the base's units in the field.
- Intel Database[1]

Game building

The Command Post unlocks the second tier of units and structures, and is the functional equivalent of the Nod Operations Center, and the Scrin Nerve Center.

Additionally, it provides a single but extremely useful support power, the Radar scan.

In Kane's Wrath, three weapon upgrades are made available from the structure. The scanner pack upgrade is researched at the structure rather than the armoury. The Advanced turbines upgrade for the power plant is also accessible after building a Command Post rather than with the tech center.

Upgrades provided

Icon Upgrade Description
CNCKW AP Ammo Cameo.png AP ammo This upgrade bestows a firepower boost to Watchtowers, Hammerheads, Riflemen, and APCs, doubling their damage. It costs $2000 and takes 1:00 to research (Ctrl+A).
CNCTW Sensor Pods Cameo.png Sensor pod Sensor Pods can be equipped onto Orcas to allow them to launch stealth-detecting pods. This upgrade costs $500 and takes 0:15 to research (Ctrl+F).
CNCTW Scanner Packs Cameo.png Scanner pack (Kane's Wrath only) Scanner Packs cost $500 and allow Zone Troopers to gain additional 20% more range, line of sight, and add stealth detection. This upgrade takes 0:15 to research (Ctrl+A).

Support powers provided

Icon Support power Description
CNCTW Radar Scan Cameo.png Radar scan GDI commanders are able to scan the battlefield via radar sensors to remove shroud and potentially reveal enemy stealth units. This support power costs 300 credits and takes 2:00 to recharge.
CNCKW Sonic Repulsion Field Cameo.png Sonic repulsion field Allows GDI commanders to fortify structures with a fence that defends against Commandos, Shadow Teams, and Engineers. This power costs 500 credits and has a cooldown of 0:15. The Sonic Repulsion Field power also doubles the armor of any structure affected.

Gallery

References

  1. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. GDI Weapons, Tactics, and Systems, "Command Post".
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