The cruiser is armed with nine 8-inch guns in three three-gun turrets. These batteries deliver long-range firepower capable of levelling bases. The heavy guns and armor came at the price of mobility and active defenses against aircraft and submarines. The cruiser relied on destroyers and gunboats for protection to ward off these threats.
The cruiser is armed with four guns and, as in the cinematics, levels structures from long range and with ease. However, the guns are inaccurate. The cruiser may force-fire on sea-tiles to engage submarines. The Cruiser is also one of the most useful units to Chronoshift. It can be chronoshifted into waters right in front of an enemy base to bombard it without warning.
The cruiser is portrayed in the cutscenes as a Iowa class battleship. However, the Iowa class is a battleship and has three turrets with three 16 inch guns each, while the in-game unit had only two turrets with two 8inch guns.