Cryocopter and its iconic Cryo beam
| “ | Cryo systems, ready to go! - Cryocopter |
” |
Cryo is a technology utilized by the Allies during the third iteration of the Third World War and the Uprising.
Game effect[]
| “ | Feel the icy cold! - Cryo Legionnaire |
” |
Cryo damage is dealt to enemy units and structures based on their maximum health, so the effect from multiple sources can stack, eventually freezing the target solid. Otherwise, it gradually wears off over time.
Movement of units and production of buildings are both slowed down if they are partially frozen.
When fully frozen, an object is entirely immobilized, unable to use any abilities, and if airborne, it will crash and be destroyed instantly. The target's armor type is forcibly changed, causing it to take greatly amplified damage from all sources(barring Tesla/Spectrum attacks and the Hammer Tank's Leech Beam, which are unaffected, and radiation used by Desolators, which is reduced to a mere 5%. The Apocalypse Tank's Magnetic Harpoon Beam and an Imperial Engineer's ability deal miniscule amounts of splash damage, meaning they can also heavily damage if not instantly destroy whatever they hit).
Frozen units cannot self-repair/heal. However, a First-Aid Tent deployed by an Allied Engineer, Repair drones attached to a structure and the Repair IFV/Repair Turret can still target damaged units and will function normally.
Frozen buildings cannot be repaired, captured, or infiltrated, but can be sold, and will still drain energy, if they consume any. All of its functionality are unavailable (aircraft cannot land at frozen Airbases or Airfields, and power structures do not generate any) barring repair drones. In the case of an Allied Construction Yard or Command Hub, any clearance granted by them are also paused, but other technology structures like the Defense bureau, Nanotech mainframe and Battle Lab are not affected.
The Iron Curtain can instantly defrost any affected units/structures that it could not kill.
Cryo applications[]
- Cryocopter
- Cryo Legionnaire
- Multigunner IFV and Multigunner turret occupied by Cryo Legionnaire.
- Cryoshot/Cryoblast/Cryogeddon
- Cryoprison