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For other uses, see Destroyer.

Commander, our Destroyer is the work horse of the navy. No naval unit can long hide from it and once detected it makes short work of the enemy.
- Eva Lee(src)

The destroyer is an Allied anti-ship vessel in Red Alert 2 and Yuri's Revenge. It carries an Osprey for attacking enemy submerged units.


The Destroyer was the main Allied warship and was widely deployed on every Allied naval base. It was not too expensive, decently armored and could be deployed in large groups. Their cannon was effective against other ships, like Dreadnoughts, and the Ospreys were effective against submarines. They were excellent in defending Aircraft carriers against Soviet and Yuri submarines, and they were also effective in attacking coast-based enemies, clearing the way for Amphibious transports.

However, they also had a number of weaknesses: firstly, Soviet submarines in numbers could take out Destroyers because they had a faster reload time. Ospreys were also very vulnerable to Sea Scorpions that could take them out in seconds, leaving Destroyers vulnerable against submarines. Finally, they weren't able to use their cannon on submarines even if these emerged from underwater, while units such as the Grizzly tank were able to attack emerged submarines. However, Allied commanders could always force-fire the destroyer's cannon near submerged submarines, greatly damaging them.

Important operations in which Destroyers took part included the defense of the coasts of Florida, where however the Allied navy was defeated by the Soviets, the liberation of Chicago, and a number of other operations.


It is not known to operate after the events of the Psychic Dominator Disaster. After Einstein's erasure in the new timeline, the destroyer was replaced by the assault destroyer in the Third World War's third iteration.

Game unit

Battle stations!
- Destroyer in battle

Allied Destroyer cannons are effective against both ships, vehicles, infantry and buildings, but have a short range. If an Osprey is lost, it is automatically replaced at no cost after a period of time. If the Destroyer is lost, its child Osprey will be lost as well; an airborne Osprey will crash even if a nearby destroyer needs a replacement.

When Elite, the Destroyer's cannon would have improved dramatically, to the point the ship could destroy structures from safe distances very quickly with its cannon. Its armor has improved and it gains the ability to self-heal, essentially becoming a small battleship.

AI behavior

In skirmish, destroyers controlled by the AI have the following attack patterns:

All difficulties

  • 3x targeting Naval Shipyards


When selected

  • Allied ship reporting.
  • Navigation systems ready.
  • Captain on the bridge!
  • Standing by.

When moving

  • Speed to full.
  • Main engines engaged.
  • Rudder set for new heading.
  • Aye, commander.
  • Steady as she goes.

When ordered to attack

  • Enemy spotted.
  • Attacking
  • Battle stations!

Behind the scenes

The destroyer is voiced by Gregg Berger, who also voiced the Harrier and the installer voiceover.




English and French versions share the same cameo.

English German Korean Chinese
RA2 Destroyer Icons.png CNCRA2 Destroyer German Cameo.png CNCRA2 Destroyer Korean Cameo.png CNCRA2 Destroyer Chinese Cameo.png

See also

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