Disruption pods was a Nod upgrade introduced in Command & Conquer 3: Kane's Wrath.
Background[]
Disruption pods were portable stealth generators that could be dropped by Vertigo bombers. Similar to the disruption tower, they cloaked all nearby friendly units and structures, though unlike the disruption tower, the disruption pod itself was also cloaked. They could only remain active for a limited time.
Similar to GDI's sensor pods, disruption pods could also be attached to vehicles.
Game effect[]
The disruption pods upgrade enables the disruption pod ability, allowing Vertigo bombers to drop a disruption pod at any designated location. Each use of the ability costs 300 credits. The ability has a cooldown of 30 seconds.
A disruption pod cloaks all friendly units and structures within 200 units and exists for 120 seconds. The disruption pod can be slected by dragging the cursor across the screen, upon which it shows its effective area.
Changelog[]
- Kane's Wrath patch 1.01: now appropriately subtracts $500 upon each use
- Kane's Wrath patch 1.02: cost reduced to $300
Trivia[]
- When selected, a disruption pod uses the same icon as the GDI sensor pod.
Gallery[]
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