Don't Drink the Water

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AF Gameicon.png RT Gameicon.png
Don't Drink the Water
RA1 SCU45EA Map.png
Chronology
Previous Test Drive
Next Situation Critical
Details
Part of Second World War
Location France
Outcome

Soviet victory

  • Allied naval forces sunk
Belligerents
Commanders
RAR Allies Logo.png Unknown
Forces
AF Gameicon.png The following is based on the missions of The Aftermath and might contradict canon.

The Allies are developing a new Chrono-based weapon at a nearby facility. Crushing them would be a simple matter, but they are well defended, and all our attempts at assault have met with defeat. Time for a new approach.

Capture the Chronosphere, and use it to send an MCV to the large island. Once there, capture the research facility, and destroy the base.

Use the supply truck to poison the water supply via the waterfalls above the town. With the base dead, it will be easy to capture the Chronosphere.
- Mission briefing

Don't Drink the Water is the fifth Soviet mission in The Aftermath expansion[1], to have both the Soviet Union and Allied Forces fighting each other across Europe.

References

  1. Westwood Studios, Command & Conquer: Red Alert - The Aftermath. Soviet mission 5: "Don't Drink The Water".
Red Alert, Counterstrike and The Aftermath missions