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==Licensing==
{{Games|RA3|RA3U}}
 
  +
{{Copyright CCRA2|concept art}}
{{For|other uses|Iron Curtain}}
 
{{UnitBox
 
|name =
 
[[File:RA3 - Sovjets sovironcurtain.png|70px]]
 
Iron Curtain
 
|image =
 
|imgsize =
 
|imgdesc =
 
|slides =
 
File:Iron_Curtain.jpg {{!}} Passive, on land
 
File:Iron_Curtain_Charged.jpg {{!}} Charged, on land
 
File:Iron_Curtain_Water.jpg {{!}} Passive, on water
 
File:Iron_Curtain_Charged_Water.jpg {{!}} Charged, on water
 
|internalname = SovietSuperWeapon
 
|faction = {{Subfaction|Soviet|RA3}}
 
|baseunit =
 
|role = Superweapon
 
|usearmor =
 
|tier = 2
 
|hp =
 
|shield =
 
|energy =
 
|timedlife =
 
|armortype = Medium
 
|trans =
 
|amphibious = Yes
 
|cost = $3000 (patch 1.00-[[Red Alert 3 patch 1.10|1.10]] , [[Command & Conquer: Red Alert 3 - Uprising|Uprising]]<br>$1500 (patch [[Red Alert 3 patch 1.11|1.11]] and [[Red Alert 3 patch 1.12|1.12]])
 
|time = 0:30
 
|req = [[Super reactor]] (patch 1.00-[[Red Alert 3 patch 1.10|1.10]] , [[Command & Conquer: Red Alert 3 - Uprising|Uprising]])<br>[[Battle lab (Red Alert 3)|Battle lab]] (patch [[Red Alert 3 patch 1.11|1.11]] and [[Red Alert 3 patch 1.12|1.12]])
 
|produced = [[Soviet construction yard (Red Alert 3)|Construction yard]] or [[Crusher crane]]
 
|hotkey =
 
|squadsize =
 
|groundattack =
 
|airattack =
 
|cooldown =
 
|airspeed =
 
|landspeed =
 
|seaspeed =
 
|range =
 
|sight =
 
|parent =
 
|addons =
 
|evolvesto =
 
|power = -75
 
|produce =
 
|allows =
 
|research =
 
|ability =
 
|structure = 1
 
|notes = Energy barrier is lethal to infantry
 
}}{{Q|Do you know what it's like to have '''indestructible''' tanks ripping through your base like a bull in china shop? No? Then let me show you how the Iron Curtain works!|Oleg Vodnik}}
 
The Iron Curtain is a [[Soviet]] [[superweapon]] used during the [[Third World War (Red Alert 3)|Third World War]].
 
 
==Background==
 
The Iron Curtain is one of the Soviet military's most-feared creations. It gathers some sort of energy inside its furnace, which it uses to project a kinetic barrier onto armored forces. While the barrier lasts only a short while, affected targets are completely invulnerable during that time<ref>Red Alert 3 loading screen</ref>.
 
 
==Abilities==
 
{|
 
|[[File:RA3 Iron Curtain Field Icons.png|left|50px]]
 
|'''Iron Curtain Field'''
 
|Make vehicles and/or structures become totally invulnerable for a brief amount of time and require some time to another use afterward. Also instantly kills all infantry.
 
|}
 
 
==Effects==
 
;Generals
 
* Kills infrantry.
 
* Protects the object from being damaged by incoming attacks.
 
* Protects vehicles from being crushed by a bigger vehicle.
 
* Sky Knights produced by an Iron Curtained Aircraft Carrier will be Iron Curtained as well.
 
* Removes Tanya out of the Iron Curtained object.
 
* Iron Curtained Terror Drones cannot be removed by repair drones.
 
* Protects the vehicle from infection damage.
 
* Protects vehicles from being sucked into the Vacuum Imploder singularity and protects buildings from being damaged by it.
 
 
;From special abilities
 
* Prevents and undoes freezing.
 
* Protects objects from [[Blackout Missile]].
 
* Prevents weapon from [[Scramblegun weapon jammer|being jammed]].
 
* Prevents the vehicles from being [[Paralysis whip|paralysed]], [[Terror drone (Red Alert 3)|staticized]] and [[Tesla Trooper (Red Alert 3)|disrupted]].
 
* Prevents the vehicles from being [[bribe]]d.
 
* Vehicle's pilots cannot be [[Natasha Volkova|sniped]].
 
* Protects units like [[King Oni]] or [[Shogun Battleship]] from destroy themselves when hitting a larger unit with their ramming abilities.
 
* Protects [[Dreadnought (Red Alert 3)|Dreadnought]] from damaging itself when overloading its Launchers.
 
* Prevents vehicles from being dragged by Apocalypse tank's Magnetic Harpoon.
 
* Prevents [[Hammer tank]] from healing itself when using leech beam on the Iron Curtained object.
 
 
;From protocols
 
* Protects objects from [[Chrono Rift]].
 
* Protects objects from being destroyed by rematerializing objects which were phased out by the Chrono Rift.
 
* Prevents vehicles from being equipped with [[Point-Defense Drones]].
 
* Prevents vehicles from taking [[Toxic Corrosion]] damage.
 
* Protects vehicles from [[Magnetic Satellite]].
 
* Protects vehicles from [[Magnetic Singularity]].
 
* Prevents objects from being placed Cash Bounty on.
 
 
==Exceptions==
 
* An Iron Curtained vehicle transported by a Twinblade will be destroyed normally if the helicopter is shot down.
 
* Iron Curtained Terror Drones get in a transport will be destroyed if the transport is destroyed.
 
* If an airfield/airbase with Iron Curtained planes docking in is destroyed, the planes still be destroyed.
 
* Iron Curtained vehicles can still be destroyed voluntarily with a [[Crusher Crane]].
 
* Does not prevent suicide abilities, like the [[Burst drone]]'s Self Destruction or [[Yari mini-sub]]'s [[Last Voyage]], from destroying the suicide unit.
 
* Does not protect vehicles from [[S.H.R.I.N.K. beam]] and does not undo the effect.
 
* Does not prevent shrunk units like [[King Oni]] or [[Shogun Battleship]] from destroy themselves when hitting a building with their ramming abilities.
 
* Does not undo the effect of [[Blackout Missile]].
 
* Does not prevent sniped vehicles from being captured.
 
* Does not protect jet fighters from taking "out-of-ammo" damage and crashing.
 
* Does not prevents vehicles from being [[Terror Drone|infected]] and does not remove infection.
 
* Does not prevent weapon from being [[leech Beam|leeched]] if the vehicle is somehow destroyed.
 
* Does not prevent vehicles from being [[Chronosphere (Red Alert 3)|Chronoshifted]] or [[Chrono Swap]]ped.
 
* Does not protect vehicles from being destroyed by unmatched terrain when teleported.
 
* Does not prevent units from being affected by [[Emperor's Rage]].
 
* Does not prevent Sunburst drone from attaching itself to the Iron Curtained unit, or slowing it down.
 
* Does not affect Point-Defense Drones.
 
* Does not prevent vehicles from being contaminated with [[Toxic Corrosion]] and does not remove the Toxic.
 
* Does not protect [[Kirov Airship (Red Alert 3)|Kirov Airship]] from damaging itself for using Volatile Fuel.
 
* Does not undo Cash Bounty if already placed on the objects.
 
* Does not prevent civilian buildings from being cleared or [[Garrisoning (Red Alert)|occupied]].
 
 
==Appearances==
 
The Iron curtain is first available to the player in [[No Traitors Tomorrow]].
 
 
==Gallery==
 
<gallery>
 
Iron Curtain RA3.jpg|Concept art
 
RA3_1_2011-04-24_13-37-06-50.jpg|Cursor symbol
 
</gallery>
 
==Glitches==
 
*Using Iron Curtain on an [[Athena Cannon]] with [[Aegis Shield]] active or [[Assault destroyer]] with [[Black Hole Armor]] engaged would cause a graphic glitch and make the shield/field invisible.
 
==Trivia==
 
*In truth, the Iron Curtain effect lasts for 28 seconds. Specifically, 25 seconds after first received and 3 seconds for area effect.
 
*The real "Iron curtain" was a political border in Europe separating capitalist countries from communist countries, at the end of World War 2 until 1991, when the USSR collapsed.
 
 
== References ==
 
<references />
 
{{Red Alert 3 Soviet Arsenal}}
 
{{Superweapons|game=Red Alert 3}}
 

Latest revision as of 02:47, 31 October 2021

Licensing

CNCRA2-gameicon This image was taken from the Command & Conquer: Red Alert 2, the manuals, websites, videos, and/or other promotional material created and owned by Electronic Arts or any Command & Conquer development studio, who hold the copyright of Command & Conquer. All trademarks and registered trademarks present in the image are proprietary to Electronic Arts. For more information, see the copyright notice.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.