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==Licensing==
{{Games|RA|CS|AM}}
 
{{For|more uses|Submarine}}
+
{{Copyright CCRA2|aircraft}}
{{UnitBox
 
|name = [[File:RA DOS Submarine icon.png]] [[File:Ss.gif]] [[File:RAR Submarine Cameo.png|64px]]
 
Submarine
 
|image = RA_Submarines_In-game.png
 
|imgsize = 250px
 
|imgdesc = Submarines with house colours<br>Red is Russia, orange is Ukraine
 
|internalname = SS
 
|faction = {{Subfaction|Soviet|RA1}}
 
|baseunit =
 
|role = Naval superiority
 
|eliteability =
 
|useguns = Torpedo
 
|usearmor =
 
|tier = 1
 
|hp = 120
 
|shield =
 
|energy =
 
|timedlife =
 
|armortype = Light
 
|trans =
 
|amphibious =
 
|techlvl = 3
 
|cost = $950
 
|time =
 
|produced = [[Submarine pen (Red Alert 1)|Submarine pen]]
 
|req =
 
|hotkey =
 
|squadsize =
 
|groundattack = 90 (AP)
 
|airattack =
 
|cooldown = 60
 
|airspeed =
 
|landspeed =
 
|seaspeed = 6
 
|range = 9
 
|sight = 6
 
|parent =
 
|addons =
 
|evolvesto =
 
|upgrades =
 
|power =
 
|produce =
 
|allows =
 
|research =
 
|ability = Cloaked when not attacking
 
|structure =
 
|notes =
 
|margin =
 
}}
 
The [[wikipedia:Victor class submarine|Victor class]] '''submarine''' is a submersible vessel used by the USSR in [[Red Alert 1]].
 
 
==Background==
 
 
Stalin's invasion plan mainly involved ground forces. Additionally, the northern Russian waters are icy, providing a major natural obstacle to any sort of surface navy. As the result, the Soviet Navy was seriously under equipped. But as a sea force was quickly determined to be necessary, a ship that could either break through ice or dive underneath it was required. As submarines trade off increased construction costs for extra protection from air attack and long range detection, the Soviets chose to develop the Victor class submarine.
 
 
Victor class submarines feature a teardrop shape, which allows them to travel at high speeds. These vessels were primarily designed to attack the [[Allied]] navy (especially [[cruiser]]s) and shore (water based) [[Naval Yard|installation]]. Being the only backbone of Soviet Navy force, the ship was enjoying much of Soviet encumbrances and resources. As such, the price of a submarine is (unbelievable) comparable with a cost association of a [[Heavy Tank]]. This feature enabled the Soviet Union to field a large number of this type of submarine.
 
 
The submarine is outfitted with torpedo bays and has to come to shallow waters to fire its torpedoes, due to the nature of most naval engagements (close to landmasses). The torpedoes are frighteningly effective against most naval vessels and [[Naval yard]]s. The submarines suffer from the lack of any land attack means and have to be supported by aircraft. This might be a strong reason why Britain is spared from the European war theater in the beginning the war.
 
 
== Legacy ==
 
After the death of Stalin the submarine was replaced by the [[Typhoon attack submarine|typhoon attack sub]] in the [[Third World War]] which could attack while submerged. The Typhoon was later replaced by the [[Akula submarine]] in the [[Third World War (Red Alert 3)|Third World War's third iteration]], which like the original submarine must surface to fire.
 
 
==Game Unit==
 
The submarine is the only Soviet naval unit except for the Transport in the original Red Alert. In the Aftermath expansion, the Soviets were given the [[Missile submarine]] to counter the Allied Cruiser. The unit itself is always submerged except in firing position (also opening themselves up to any nearby units that can hit them), giving them some tactical advantage. To counter this, the Allies then deployed sonar technology with satellite enhancement, covering theater-area detection. This type of submarine cannot shoot air and land targets, hindering Soviet marine capability.
 
 
In the PlayStation version of Red Alert 1, there is a [[Proving Grounds|mission]] where submarine fleets are authorized to be armed with nuclear torpedoes. This greatly increase their firepower but with a risk of getting caught in the blast zone. This measure is taken against Allied's cruiser deployment.
 
 
==Gallery==
 
<gallery>
 
File:CrippledSub.gif|A submarine hit by depth charges
 
File:RA_Cruiser_Radar.png|Cruiser radar with submarine class mentioned
 
File:Submarine patrol.gif|Submarine in the sea
 
File:RA1_Submarine_Head.jpg|Submarine front
 
</gallery>
 
 
==Videos==
 
<center>
 
{{#ev:youtube|tEfpNTrVOp4||inline|A Destroyer sinking a submarine||autoplay=false}}
 
{{#ev:youtube|R8mQaUH8Tu4||inline|A moving submarine||autoplay=false}}
 
{{#ev:youtube|-L8G_-7MxTE||inline|A moving submarine||autoplay=false}}
 
{{#ev:youtube|aMl9UcNdCSs||inline|A submarine firing on a cruiser||autoplay=false}}
 
{{#ev:youtube|un6TeKW_TOU||inline|A submarine firing on a cruiser||autoplay=false}}
 
</center>
 
 
== See also ==
 
* [[Gunboat (Red Alert 1)]]
 
{{Red Alert 1 Soviet Arsenal}}
 
[[Category:Red Alert 1 ships]]
 

Latest revision as of 23:26, 6 March 2021

Licensing

CNCRA2-gameicon This image was taken from the Command & Conquer: Red Alert 2, the manuals, websites, videos, and/or other promotional material created and owned by Electronic Arts or any Command & Conquer development studio, who hold the copyright of Command & Conquer. All trademarks and registered trademarks present in the image are proprietary to Electronic Arts. For more information, see the copyright notice.
The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material.