Engineer (Red Alert 1)

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RA1 Gameicon.png CS Gameicon.png AF Gameicon.png
CNCRA Engineer Lores Cameo.png RA1 Engineer Icons.png RAR Engineer Cameo.png Engineer
autosize
Unit
Internal name E6
Affiliation RAR Allies Logo.png Allied Forces
RAR Soviets Logo.png Soviet Union
Protection N/A
Tier 1
Tech level 3
Properties
Hit points 25
Armor type N/A
Production
Cost $500
Produced by Allied barracks
Soviet barracks
Combat
Speed 4
Sight range 4

Engineers were special purpose infantry available to both the Soviets and the Allies in the Second World War.

Background

Although Engineers possess decent armour, they are normally unarmed, relying on commanders to clear the battlefield for them, or more likely, to be transported in APCs.

Game unit

Engineers have two purposes:

  • To capture enemy structures. Depending on the health of the building, it can take up to five Engineers to break into a fully armoured enemy structure. A workaround is to damage the building until it hits red condition and then capture the building.
  • To repair own buildings. The engineer can bring a building instantly to full health. The unit disappears in the process, however.

Quotes

  • Engineer?
  • Affirmative!

See also

RAR Allies Logo.png Allied Second World War Arsenal RAR Allies Logo.png
RAR Soviets Logo.png Soviet Second World War Arsenal RAR Soviets Logo.png