| “ | Slow and unarmed, the Engineer is, nonetheless, deadly in his own right. The only unit able to capture enemy structures; tactical use of engineers is considered an art among many commanders. - Tiberian Sun manual(src) |
” |
Engineers are non-combatant infantry used by both GDI and Nod during the Second Tiberium War and the Firestorm Conflict.
Game Unit[]
Engineers, though very expensive, can be used to capture enemy structures, repair bridges, and also fix up damaged buildings under control of the same player nearly instantly. Only one Engineer is needed for each, but after achieving their task, they will be removed from play.
Although Engineers possess decent armour, they are normally unarmed, relying on commanders to clear the battlefield for them, or more likely, to be transported.
Engineers continued to be used by GDI in the Third Tiberium War. Nod replaced them with Saboteurs, while the Scrin had Assimilators as their own equivalents.
AI behavior[]
Engineers controlled by the AI have the following attack patterns:
Easy[]
- 1x targeting Tiberium Refinery; loaded inside an Amphibious APC/Subterranean APC with 2 Light Infantry and 2 Disc Throwers/Rocket Infantry
- This task force will only be sent if the enemy owns 5000 credits or more
- 1x targeting anything; loaded inside an Amphibious APC/Subterranean APC with 2 Light Infantry and 2 Disc Throwers/Rocket Infantry then unloaded near a Construction Yard
Medium/Hard[]
- 3x targeting Tiberium Refinery; loaded inside an Amphibious APC/Subterranean APC with 2 Disc Throwers/Rocket Infantry
- This task force will only be sent if the enemy owns a certain amount of credits (4000 for Medium, 3000 for Hard)
- 5x targeting anything; loaded inside an Amphibious APC/Subterranean APC then unloaded near a Construction Yard
Changelog[]
- Tiberian Sun patch 1.13: the crash caused when an engineer captures a construction yard while the building placement cursor is active is fixed.
- Tiberian Sun patch 1.17: "Multi Engineer" logic added.
- Tiberian Sun patch 2.02: technicians are no longer incorrectly substituted for engineers in various circumstances in non-English versions of Firestorm.
Quotes[]
When selected[]
- Engineering!
- Yes sir?
- Awaiting orders!
When moving[]
- Affirmative!
- No problem!
When ordered to capture (unused, uses quotes for moving)[]
- No problem!
- I can fix that!
Gallery[]
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Concept art leftover
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SHP sprite
See also[]
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