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Escape from CABAL is the sixth GDI mission in the Firestorm campaign.[1]

Briefing[]

CABAL has betrayed us all. GDI and perhaps the Earth itself are doomed unless we can fall back and regroup in time to send for help. The first priority is to deliver Dr. Boudreau to the nearby GDI outpost for immediate evacuation. Once safe, she will call for additional reinforcements.

END TRANSMISSION.

  • First Objective: Escort Dr. Boudreau to the GDI outpost for immediate evacuation.
  • Second Objective: Fortify this outpost and destroy CABAL’s base.

Background[]

The Tacitus fragment was successfully retrieved and taken to what GDI believed to be the CABAL core in Poland. Dr. Boudreau was present to interface the two Tacitus pieces to CABAL. Immediately afterwards, cyborgs reprogrammed by the Nod AI infiltrated the lab and started attacking the GDI security forces. Contact with Boudreau was lost and General Cortez attempted to get EVA to shut CABAL down. CABAL was far more superior to EVA however and laughed at the sounds of humanity's extinction. Cortez immediately tasked the Firestorm Taskforce Commander to escort Boudreau to safety at a nearby GDI base and then destroy the CABAL core.

Events[]

GDI must evacuate their personnel from CABAL complex to nearby GDI base for evacuation. Once there, a GDI transport begin evacuating scientists and non combatant personnel. Completing the evacuation, reinforcements arrived to support the base for full offensive against CABAL. CABAL in turn begin attacking the base with all new units. CABAL also start harvesting human with this unit and in turn GDI resort to their armored battalion and air support to win the day.

After all offensive neutralized, GDI moved in to eliminate CABAL. And with overwhelming firepower, they destroy CABAL core with impunity.

Aftermath[]

Dr. Boudreau made her way back to safety. However what GDI thought to be the CABAL Core destroyed was actually that of a relay station, and EVA could not locate CABAL's true core yet. With no other leads, GDI prepared themselves to fight a cyborg insurrection. EVA intercepted a CABAL transmission that the rogue AI was now recruiting humans to be converted into cyborgs. With GDI having their hands full, the Firestorm Taskforce Commander took it upon himself to warn the civilians at Trondheim of CABAL's forced recruitment.

Strategy[]

Capturing the Nod base to the west[]

The Nod base to the west was originally supposed to be for show only. It is badly damaged. There are a band of CABAL's cyborgs just outside its gates. As soon as a GDI ground unit approaches the area, the cyborgs overwhelm the Nod base's defenses. Shortly thereafter, Nod sells the base. Its personnel evacuate the area via Subterranean APCs. For the purpose of the show, Nod treats GDI like an ally (even EVA reports “our ally is under attack” when they take fire) but GDI does not respond in kind.

There is, however, a loophole, which the player can use to capture the Nod base. The developers did not account for the fact that GDI has access to Orca Carryall and jump-jet infantry in this mission.

To capture the base, reveal it via the jump-jet infantry. Fill an Amphibious APC with Engineers and transport the APC into the Nod base via Carryall. Place your Engineers close to each building you desire to capture. Order them to capture all desired buildings at once. You need not be fast if each Engineer has appropriate distance from his target building, so that they all enter their buildings at once. Nod will dismantle the base within milliseconds of the first building being captured, but with proper preparation, you can capture all you desire.

Raiding CABAL's base[]

The quickest way to end this mission to bombard CABAL's main building with GDI Juggernauts. It is cloaked, but the walls around it are not. CABAL will send its Cyborg Commando after you, but Juggernauts can flatten the commando.

Gallery[]

Videos[]

Briefing

References[]

  1. Westwood Studios, Command & Conquer: Tiberian Sun - Firestorm. GDI mission 6: "Escape from CABAL".
Tiberian Sun and Firestorm missions
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