Field mechanic

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AF Gameicon.png
RAR Mechanic Cameo.png Field Mechanic
Field Mechanic.png
Unit
Internal name MECH
Affiliation RAR Allies Logo.png Allied Forces
Role Support infantry
Protection None
Tier 2
Tech level 4
Properties
Hit points 60
Armor type Light
Production
Cost $950
Produced by Allied barracks
Requires Service depot
Combat
Speed 4
Sight range 3
Function
Abilities Vehicle repair
I'll get my wrench!
- Field mechanic

The field mechanic is an Allied support infantry unit in Command & Conquer: Red Alert - The Aftermath, and Retaliation. They are unarmed infantry units who can repair friendly ground vehicles.

In-game

The mechanic functions like a field medic, but operates on vehicles instead of infantry. If a mechanic was to enter a transport such as an APC, he had to repair it before entering, probably due to engine limitations.

Though expensive, mechanics repair vehicles much faster than the service depot and will do so for free. However, like medics, they are slow and completely unarmed.

Legacy

Tiberium Universe

After the war, they were relieved of duty, but during the latter stages of First Tiberium War, few GDI and Nod engineers and technicians can perform a same task with their repair gun.

Red Alert Universe

After the war, they were relieved of duty as, starting with the Third World War, engineers can enter an IFV, turning it into a sort of a repair tank that can repair vehicles on the field without requiring them to return to base.

Quotes

  • I'll get my wrench.
  • Yes sir.
  • Shoooore thing, boss.
  • Yyyyeeeeeehhaa!
  • Hot-diggity!
  • I hear you!
  • Rise and shine!

Gallery

Cameos:

DOS English French German
CNCRA FieldMech Lores Cameo.png RA1 AF Field Mechanic Icons.png RA FieldMech FR cameo.png RA FieldMech DE cameo.png
RAR Allies Logo.png Allied Second World War Arsenal RAR Allies Logo.png