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Tag: Source edit
 
(Stop adding RA1 stuff)
Tag: Source edit
 
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{{Games|RA2}}
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{{Games|TD|CO|Ren|TS|FS|TI|TW|KW|TIB|TT|TA|RIV}}
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{{FactionBox
{{WarBox
 
|name = Third World War
+
|name = Global Defense Initiative
|prev = [[Second World War]]
+
|image = CNC4_GDI_Logo.png
  +
|color = Gold, Orange
|next = [[Third World War (Yuri's Revenge)|Psychic Dominator Disaster]]
 
|image = RA2_Third_World_War.png
+
|type =
  +
* International peacekeeping organization (1995-2047)
|imgdesc = From the top-left: [[Soviet]] [[Dreadnought (Red Alert 2)|Dreadnoughts]] spotted in the Atlantic Ocean · Soviet airborne invasion of the mainland [[United States of America (Red Alert)|United States]] · [[Apocalypse tank (Red Alert 2)|Apocalypse tanks]] moving on the Golden Gate Bridge · Nuclear annihilation of Chicago by [[Vladimir|General Vladimir]] · [[Harrier]]s engaging Apocalypse tanks during [[Chrono Storm]] · [[Prism tank (Red Alert 2)|Prism tanks]] obliterating a Soviet [[Nuclear missile silo (Red Alert 2)|nuke silo]] in Moscow
 
  +
* Provisional world government (2047-2077)
|conflict = Third World War (first iteration)
 
  +
* World government (2077-onwards)
|begin = [[Lone Guardian]] (1972)
 
  +
|founding = [[United Nations]] Global Defense Act (UNGDA)<ref name="CC1_Manual">Finger, Penina, Adam Isgreen, and Erik Yeo. ''[[Command & Conquer (1995) manual|Command & Conquer: Instruction Manual]]''. Las Vegas, Nevada: Westwood Studios, 1997.</ref>
|end = [[Chrono Storm]] (July 31, 1972)
 
  +
|constitution =
|place = Worldwide through [[Europe]] and including:
 
  +
|leader = United Nations Defense Secretary
* [[United States of America (Red Alert)|United States]]
 
  +
* [[Charles Olivetti]] (c. 1995)
* [[Union of Soviet Socialist Republics|Soviet Union]]
 
  +
Director
* [[France]]
 
* [[Germany]]
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* [[Lia Kinsburg]] (?-2047)
* [[Poland]]
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* [[Redmond Boyle]] (2047-?)
  +
General Secretary
* [[Cuba]]
 
* [[Mexico]]
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* [[Evelyn Rios]] (2068-)
|result = Allied victory
+
|commander =
  +
* [[Mark Jamison Sheppard]] (c. 1995)
* Dissolution of the World Socialist Alliance
 
  +
* [[James Solomon]] (2030)
* Psychic Dominator Disaster starts
 
  +
* [[Paul Cortez]] (c. 2031, temporary)
|battles =
 
* [[Lone Guardian]]
+
* [[Zachary Harkin]] (c. 2047)
* [[Eagle Dawn]]
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* [[Jack Granger]] (2047)
  +
* [[Wesley Riggs]] (c. 2077)
* [[Hail to the Chief]]
 
  +
|defacto =
* [[Last Chance]]
 
  +
|executive = [[GDI Council]]
* [[Dark Night]]
 
  +
|affiliation = [[List of GDI members and affiliates#Affiliated Organizations|See List of GDI affiliated organizations and nations]]
* [[Liberty]]
 
  +
|military = [[GDI United Peacekeepers]] ([[Third Tiberium War]])
* [[Deep Sea]]
 
  +
|capital =
* [[Free Gateway]]
 
  +
* [[GDSS Philadelphia|GDSS ''Philadelphia'']] (?-2047)
* [[Sun Temple]]
 
  +
* [[Manchester]] (c. 2062)<ref name="TT_Intro">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Cinematic: "[[Transcript:A Proposition...|A Proposition...]]".</ref>
* [[Mirage (mission)|Mirage]]
 
* [[Fallout]]
+
* [[New Adana]] (c. 2077)
  +
|language = English (working)
* [[Chrono Storm]]
 
  +
|currency = Credit ($)<ref name="CC3_GDIInOpsSpikes">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. [[Intelligence Database]]: GDI InOps, "Commandeering Tiberium Spikes".</ref>
|side1 = {{Flag|Allies|RA2}} '''[[Allies|Allied Forces]]'''
 
  +
|formed = Special Operations Group Echo, Black Ops 9
* {{Flag|USA|RA}} [[United States of America (Red Alert)|United States]]
 
  +
|established = October 12, 1995<ref name="CC1_Manual" />
* {{Flag|Korea}} [[Republic of Korea|Korea]]
 
  +
|fragmented =
* {{Flag|France}} [[France]]
 
  +
|reorganized =
* {{Flag|Germany}} [[Germany]]
 
  +
|dissolved =
* {{Flag|UK}} [[Great Britain]]
 
  +
|restored =
* {{Flag|Canada}} [[Canada]]
 
  +
|conflicts =
* {{Flag|Australia}} [[Australia]]
 
  +
* [[First Tiberium War]]
|side2 = {{Flag|WSA|RA2}} '''[[World Socialist Alliance]]'''
 
  +
* [[Second Tiberium War]]
* {{Flag|USSR}} [[Union of Soviet Socialist Republics|Soviet Union]]
 
  +
* [[Firestorm Conflict]]
* {{Flag|Libya}} [[Libya]]
 
  +
* [[Second Nod Reunification War]]
* {{Flag|Iraq}} [[Iraq]]
 
  +
* [[Third Tiberium War]]
* {{Flag|Cuba}} [[Cuba]]
 
  +
* [[Incursion War]]
* {{Flag|Mexico}} [[Mexico]]
 
  +
* [[Fourth Tiberium War]]
|goal1 =
 
  +
|status = Active
* Repel the Soviet invasion
 
|goal2 =
 
* Destroy the Allies
 
* Establish control over Europe and North America
 
|commanders1 = {{plainlist|
 
* {{Flag|USA|RA2}} [[Michael Dugan]]
 
* {{Flag|France|RA2}} [[Réne Lyon]]
 
* {{Flag|Germany|RA2}} [[German Chancellor]]
 
* {{Flag|UK|RA2}} [[British Prime Minister]]
 
* {{Flag|USA|RA2}} [[Ben Carville]]
 
* {{Flag|USA|RA2}} {{L|Allied Commander|Red Alert 2}}
 
* {{Flag|USA|RA2}} [[Eva Lee]]
 
* {{Flag|Korea|RA2}} [[South Korean Naval Commander|ROK Commander]]
 
 
}}
 
}}
  +
{{Quote|Sanctioned by the United Nations, the Global Defense Initiative has one goal: to eliminate multinational terrorism in an effort to preserve freedom.|EVA briefing|Transcript:Background on the Conflict}}
|commanders2 = {{plainlist|
 
  +
The '''Global Defense Initiative''' ('''GDI''') was a global peacekeeping force. It was founded in accordance with the [[United Nations]] Global Defense Act (UNGDA), on October 12, 1995. The GDI's initial goal was to preserve world order by combating global terrorism, epitomized by the [[Brotherhood of Nod]].<ref name="CC1_Manual" /><ref name="CC2_Manual">Stojsavljević, Rade, and O'Miley Ryan. ''[[Command & Conquer: Tiberian Sun manual|Command & Conquer: Tiberian Sun: Operations Manual]]''. Las Vegas, Nevada: Westwood Studios, 1999.</ref>
* {{Flag|Russia|RA2}} [[Alexander Romanov]]
 
* {{Flag|Russia|RA2}} [[Vladimir]]
 
* {{Flag|Russia|RA2}} {{L|Yuri|character}}
 
* {{Flag|Russia|RA2}} {{L|Soviet Commander|Red Alert 2}}
 
* {{Flag|Russia|RA2}} [[Zofia]]
 
}}
 
|forces1 = * Conventional Allied infantry, armour and air forces
 
* Experimental prism, chrono, and weather control technologies provided by [[Albert Einstein]]
 
|forces2 = * Conventional Soviet infantry, armour and air forces
 
* Experimental devices initially created by [[Nikola Tesla]] but weaponized by Soviet scientists
 
* Atomic weapons
 
* [[Psychic Corps]]
 
|casual1 = Massive:
 
*[[Civilians]]
 
*[[Ben Carville|General Carville]]
 
|casual2 = Extremely massive:
 
*[[Yuri]] (the second rebeller)
 
*[[Vladimir]] (the first rebeller)
 
|notes =
 
}}
 
The '''Third World War''', also known as '''World War III''', was a global conflict, triggered by an invasion of the [[United States of America (Red Alert)|United States]] by forces from the [[Union of Soviet Socialist Republics]] two decades after the end of [[Second World War|the previous war]].<ref name="Video_Demo">"''Red Alert 2'' picks up approximately 20 years after these events." Westwood Studios, ''[[Command & Conquer: Red Alert 2]]''. [https://www.youtube.com/watch?v=OW3bcIJ4igg&t=44 Collector's Edition DVD - Propaganda - 01. Video Demo].</ref> The [[Allies]] had won the war, but the rise of [[Yuri (character)|Yuri]] forced them to use the [[time machine]] to [[Third World War (Yuri's Revenge)|repeat the war]] and stop the psychic from taking over the world.
 
   
  +
During the [[First Tiberium War]], a global conflict between GDI and Nod over the alien substance [[Tiberium]], GDI discovered that Tiberium was highly toxic to terrestrial life, but not before it had spread to the entire world due to its economic benefits. GDI eventually defeated Nod, destroying its headquarters in Sarajevo and apparently killing its leader, [[Kane]]. It then began the long process of evacuating civilians from the growing Tiberium contamination.
==Origins==
 
The Allies had won the Second World War and suitably, they set about "declawing" the Russian bear. They forced it to disarm, removing its [[MiG (Red Alert 1)|MiGs]] and [[Missile submarine|missile submarines]], and installed a puppet dictator, [[Alexander Romanov]]. Although an aristocrat and a member of the Communist Party, Romanov was an outward advocate of peace.<ref name="RA2_Install">Westwood Pacific, ''[[Command & Conquer: Red Alert 2]]''. [[Transcript:Red Alert 2 installation|Installation]].</ref>
 
   
  +
In the decades that followed, GDI played a key role in combatting Nod, containing Tiberium, and evacuating civilians from Tiberium-contaminated areas. Over time, member nations gradually ceded power and sovereignty to GDI. By 2047, GDI had become a de facto political and military superstate.<ref name="CC3_GDIArchGDI"/>
He did what the Allies wanted him to do: turn the [[Soviet Union]] into a benevolent force. It was benevolent, for a time, establishing relationships with other socialist countries and giving humanitarian aid. But despite this seemingly benign foreign policies as secretly, Romanov seethed with anger and bitterness. He thought of his predecessor, [[Joseph Stalin|Stalin]] and how the Allies destroyed his beloved motherland.<ref name="RA2_Site_SovHist">{{IA|url=20061205163431/http://www.ea.com/official/cc/redalert2/english/soviets.jsp?ncc=1|page=Red Alert 2 official site: Soviet History}}. [[Westwood Pacific]], 2000.</ref>
 
   
As such, Romanov made the decision to rebuild the Soviet Union as a military power. Unable to build MiGs, he researched [[Kirov airship (Red Alert 2)|Kirov airships]] and developed the technological marvel of tanks, being the most mighty and advanced tank of all: the [[Apocalypse tank (Red Alert 2)|Apocalypse tank]]. He also found other "resources", such as [[Yuri (character)|Yuri]], a powerful psychic.
 
   
  +
==History==
He also found General [[Vladimir]], an excellent tactician. But best of all he formed, a very formidable navy ranging from Typhoon Subs to Dreadnoughts, the world would finally see the Soviets rival the Allies in terms of naval powers. Then, he made his move. Premier Romanov built up the [[World Socialist Alliance]], outwardly a loose alliance meant to distribute peaceful economic aid to other socialist nations. [[Iraq]], [[Libya]] and [[Cuba]] joined with the [[Union of Soviet Socialist Republics|Soviet Union]] in the new alliance.<ref name="RA2_Site_SovHist" />
 
  +
===Origins===
  +
Very little is known about GDI's history prior to the [[First Tiberium War]], other than that its predecessor, known as "Special Operations Group Echo, Black Ops 9", was active prior to 1990. GDI itself was officially formed on October 12, 1995, in order to enforce the United Nations Global Defense Act and uphold the ideals of the UN Charter.<ref name="CC1_Manual" />
   
  +
===First Tiberium War===
[[File:RedAlert2EveofInvasion.png|thumb|left|250px|[[World Socialist Alliance]] members, including [[Russia]] (in red) on the eve of [[Red Dawn]] and [[Lone Guardian]]. Blue is all of the [[Allies]] on the map.]]
 
  +
[[File:GDI Logo 1995.gif|left|200px|The GDI emblem during TWI]]
  +
[[File:CNCTD GDI Flag.png|left|200px|GDI flag in TW1]]
  +
During the First Tiberium War, GDI fought [[Brotherhood of Nod|Nod]] forces on a multitude of fronts, led by American brigadier general [[Mark Jamison Sheppard]]. Eventually, Nod propaganda efforts painted ''GDI'' as being responsible for atrocities such as the [[Białystok scandal|slaughter of the entire population of Białystok]], through a series of false news broadcasts recorded by [[Greg Burdette]], which forced GDI to pull back from many territories which were then quickly taken over by Nod supporters. This culminated in the UN becoming forced to discontinue its public funding of GDI due to the fear of public backlash. Nod began assaulting GDI strongholds everywhere, believing that the organization had been severely weakened by these manipulative efforts.
   
  +
As it turned out, the UN had faked their financial withdrawal in an attempt to outwit Nod's leader [[Kane]], a brilliant and charismatic man. The plan was successful, and Nod forces were greatly surprised to find the bases they were attacking were heavily fortified. Most attacks were complete victories for GDI. Fighting continued, however, until GDI operatives finally located Nod's main global headquarters, the so-called "Temple of Nod", just outside of [[Sarajevo]], [[Bosnia and Herzegovina]]. The Temple was destroyed after the Nod compound was besieged, Kane was pronounced dead, and Nod was crippled, effectively ending the First Tiberium War.<ref group="note">Two separate endings of the GDI campaign in ''[[Command & Conquer (1995)|Command & Conquer]]'' exist. One of them depicts GDI using the [[Ion Cannon]] to destroy the Temple of Nod, with Kane embracing the incoming beam. The other depicts an explosion in the Temple causing debris to fall on Kane. It is unknown which is considered canon, though Kane's scarred appearance in ''[[Command & Conquer: Tiberian Sun]]'' seemingly implies the former. [[Joseph David Kucan]] confirmed that [[Westwood Studios]] considered the ion cannon ending to be canon. [https://cncnz.com/features/dev-detector/03-joseph-kucan/ "Dev Detector #3 (21st Anniversary Special) – Joseph Kucan"]. CNCNZ.com (27 October 2018). Retrieved 27 October 2018.]</ref>
Ultimately, socialist [[Mexico]] joined the WSA; the Soviet Union would then used a local revolution in Mexico as an excuse to move Soviet military forces from Mexico without arising any suspicions. In reality, the Soviets had moved a massive portion of their land army to Mexico, and was amassing amphibious assault fleets from Soviet fleets in both the Pacific and Atlantic Oceans.<ref name="RA2_Site_SovHist" /><ref name="RA2_Install" />
 
   
  +
During this time, GDI protected leading Tiberium researchers like Dr. [[Ignatio Mobius]] and his daughter Dr. [[Sydney Mobius]], whose efforts have proven invaluable in GDI's and the public's understanding of Tiberium, its capabilities, and hazards.
==The Invasion Begins==
 
{{Quote|Soviet invasion confirmed!|[[Ben Carville]], confirming the President of the United States' worst fears|Transcript:Red Alert 2 introduction}}
 
   
  +
===Second Tiberium War===
One day, [[President Michael Dugan]] gets a phone call from [[General Carville]]. Dugan received the news of a full Soviet invasion. Both coasts were under threat from Soviet Kirov airships and Soviet naval forces were staging amphibious landings, along the northeastern coast. In a masterfully coordinated attack, Soviet troops that had been deployed in Mexico were racing across the [[Texas]] border as well. Along at least the eastern and western fronts, Soviet planes deployed huge numbers of [[Paratroopers|paratroopers]] to sow confusion and weaken American pockets of resistance.
 
  +
[[Image:GDI Logo 2030.gif|left|200px|The emblem GDI used in TW2]]
  +
[[File:CNCTS GDI Flag.png|left|200px|GDI's flag in TW2]]
  +
With the destruction of the [[Brotherhood of Nod|Brotherhood]]'s Sarajevo Temple, a period of relative peace dawned, allowing GDI to focus on researching [[Tiberium]]. However, GDI forces never recovered [[Kane]]'s body, which incited tabloid headlines and rumors of the continued underground existence of the Brotherhood. Secretly, GDI had a mole within the Brotherhood - general [[Hassan]]. Despite this, on 2 September 2030, GDI bases around the world found themselves under heavy fire from Nod units. Aboard the [[GDSS Philadelphia|GDSS ''Philadelphia'']], GDI's space station that was used as a global command center, GDI's top brass was surprised by the attacks. Shortly after their internal systems noted hotspots in numerous locations around the world, their communication equipment was hacked by Nod in order for Kane to reveal himself to be alive, thereby declaring his return to the global political and military scene. General [[James Solomon]] assigned field commander [[Michael McNeil]] the task of leading the efforts of retaliation and later counter-attacking Nod, thus initiating the [[Second Tiberium War]].
   
  +
[[Image:GDI Nod Battle 2030.jpg|thumb|right|GDI and Nod forces clash during the Second Tiberium War]]
[[File:Dreadnoughts_Kirovs_San_Francisco.jpg|left|150px|thumb|The Soviet ships and their destructive weapons.]]
 
  +
GDI then first made use of new technologies such as [[mechanized walkers]] like [[Wolverine Mk. I|Wolverines]] and [[Titan Mk. I|Titans]], [[drop pod]]s, and sonic weaponry implemented in [[disruptor]]s. While locations like [[Phoenix Base]] were targets of minor attacks, the compound in [[Hammerfest]] was entirely captured by Nod, but was quickly retaken.
In the face of such massive Soviet power and realizing that a swift victory was the only way to prevent a massive war on American soil, President Dugan ordered an American nuclear response. However, he did not realise that the US military nuclear command channels had been compromised, allowing Yuri to transmit a signal that mind-controlled its listeners.
 
   
  +
During the course of the war, GDI became affiliated with the society of Tiberium-mutated humans known as the [[Forgotten]] by making contact with their elite soldier [[Umagon]] on a faked [[Scrin ship]]. GDI took out Nod's [[Divination]] project facility as they rescued the Forgotten leader [[Tratos]] and, with their help, destroyed Nod's chemical missile plant and [[Banshee]] prototype facility.
The mind-controlled nuclear silo crews launched their nuclear missiles, while the silo doors were still closed, making them harmless for the Soviets at least: exploding underground. With its nuclear arsenal disabled, the US had to bear the full weight of the invasion. During the early phases, Soviet forces benefited from both superior forces and the element of surprises.
 
   
  +
In the final battle in [[Cairo]], having defeated the Nod defenses around the [[Nod Pyramid (Cairo)|Nod pyramid]], McNeil personally entered the pyramid itself and faced off with Kane, impaling him with a steel beam, and rescuing Umagon who was a hostage there. GDI subsequently secured the mysterious [[Tacitus]] device, which held information on Tiberium that they had lacked, among else.
Meanwhile, Soviet naval and aerial forces overran [[San Francisco]] and soon after that, the whole of the west coast fell with it. The Soviets then tried to capture [[New York City]], but although they were successful in destroying the [[Statue of Liberty]], they were unsuccessful in capturing the city itself. [[Tanya (Red Alert 2)|Agent Tanya]] was present in New York and destroyed the poorly defended Soviet supply base which had been hastily assembled. The recapture of New York would have to wait until later.
 
   
  +
====Firestorm Conflict====
==America Stands Alone==
 
  +
Shortly after Kane's second "death", it was revealed that the vaccine which Tratos had developed and had administered to his kin Umagon proved to be ineffective in curing or even halting Tiberium mutations within a human being. Meanwhile, Tiberium infestation increasingly continued to threaten the future and the very survival of humanity on Earth. GDI thus began to focus the majority of its resources and efforts into unlocking the secrets of the Tacitus while defending themselves against the remainder of Nod forces. Tratos, however, was assassinated by the Brotherhood.
{{Quote|Romanov's sending his bulldog, General Vladimir, for our air bases. His forces are romping through the country like an angry bull in a Texas rodeo.|[[Ben Carville]]|Eagle Dawn}}
 
[[File:Ls800a02.png|thumb|Soviet forces invade from Mexico, capturing the southwestern USA]]
 
The Soviet army's ground forces poured into the United States from Mexico, while naval and air forces attacked from the west and east, conducting a major amphibious landing in the northeast which quickly overran the region.
 
   
  +
A massive ion storm crashed the GDI command ship, the ''[[Kodiak (Tiberian Sun)|Kodiak]]'', while it was transporting the Tacitus, and cut off their link with the GDSS ''Philadelphia'', so ground control of reachable GDI forces was assumed by the [[Southern Cross]] base led by general [[Paul Cortez]].
The scheme of Mutually Assured Destruction had broken down: the United States' nuclear arsenal had been destroyed harmlessly in their silos, but the Soviets were unwilling to use full-scale strategic nuclear weapons against American forces, as they wanted to conquer the mainland USA, not destroy it outright. Tactical nukes were used only sparingly by the Soviets during the war.
 
   
  +
This left GDI with no alternative other than to attempt to capture the Brotherhood's artificial intelligence unit named [[CABAL]], which was rumored to be able to decode all the information contained within the Tacitus device by means similar to those of Tratos. [[Anton Slavik]], who led what was left of the Brotherhood's armed forces after the conclusion of the Second Tiberium War, was also working on reactivating CABAL in order to regain their logistical and tactical advantages, and more importantly to prevent the Brotherhood of Nod from fracturing into splinter groups again as it had done so after the conclusion of the [[First Tiberium War]]. GDI was able to capture and reactivate CABAL, forcing Nod to steal and reprogram an existing GDI [[EVA]] unit.
However, to "conquer" the stubborn American people, Soviet forces also began deploying "[[Psychic Beacon]]s", developed by Yuri. Using the [[Mind control (Red Alert)|mind control]] powers of Yuri's [[Psychic Corps]], the Soviets converted American [[civilians]] in conquered territory to be totally loyal slaves to the Soviet regime, thus stamping out most resistance before it started. Psychic Beacons were also used to enable the rapid fall of [[Washington, D.C.]].
 
   
  +
When GDI recovered the final piece of the Tacitus, however, CABAL suddenly turned on both GDI and Nod in a move that would reveal itself to be part of an independent and premeditated plan of the AI itself. CABAL's increasing threat eventually led to an uneasy alliance between GDI and Nod, with both armies destroying two fronts of CABAL's [[cyborg]] production and resource gathering facilities. Their missions were a success, with GDI and Nod mounting a final assault on the renegade artificial intelligence's system core.
President Dugan and the Pentagon's military command staff were briefly mind-controlled, before being rescued and evacuated from Washington DC. Before the city totally fell to the Soviets, the American government and military Commanders reallocated its HQ to [[Canada]] and struggled in a rapidly losing fight.
 
   
  +
With all pieces of the Tacitus recovered, its segments merged together, and GDI managed to recover a large amount of data from the alien device.<ref name="CC2:FS_GDI9">Westwood Studios, ''[[Command & Conquer: Tiberian Sun - Firestorm]]''. GDI mission 9: "GDI 09:Core of the Problem".</ref> Despite Dr. [[Gabriella Boudreau]]'s breakthrough in the early 2030s, however, GDI's progress in interfacing with the Tacitus continued to be slow.<ref name="CC3:KW_NodReconTacitus">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Field Recon, "The Tacitus".</ref>
While Russian army groups entered Texas, [[Cuba]] launched an amphibious invasion of Florida to the east. Both groups advanced, linking up in Alabama by the second week of the war. Four weeks into the war, Russian and Cuban armies massed in Georgia for a push against the major city of Atlanta.<ref>[[Texas DMZ Campaign]]</ref>
 
[[File:Ls800a04.png|thumb|Soviet forces advance from the southwestern states to Chicago, splitting the USA in half, along with amphibious landings taking cities on the east coast.]]
 
The main thrust of the Soviet invasion spread from the southwest across the Great Plains to the Mississippi, covering over a quarter of the country, while the amphibious Soviet saliants in the northeast had spread in all directions. From Illinois, the Soviets mounted a drive on [[Chicago]], an offensive which would cut the remaining free parts of the USA (in the northwest and eastern seaboard) in two.
 
   
  +
===Interbellum===
The American military staged an amphibious attack from across the Great Lakes to retake Chicago soon after the Soviets advanced into the city, where they discovered that the Soviets had installed a "[[Psychic Amplifier]]". If activated, it would mind-control the whole of North [[America]]. Fortunately, the Americans were successful in destroying the Amplifier and repulsed the Soviet advance into the city.
 
  +
[[File:CNCTW GDI Flag.png|left|200px|GDI state flag after 2031]]
  +
[[File:CNCTW_GDI_Military_Flag.png|200px|left|GDI military flag after 2031]]
  +
After the Firestorm Conflict, with the Brotherhood apparently defeated and splintered once again, GDI's priority shifted from war to Tiberium containment, ecological recovery, space research, and economic prosperity.<ref name="CC3_Tech2047">Verdu, Michael. 2006-09-29. [http://games.ea.com/cncx360/news.jsp Technology in 2047]. Mirror: [[Technology in 2047]]. C&C3 X360 Page. 2010-02-21.</ref> This new focus resulted in a decline in GDI's military capabilities, leading to worldwide closure of GDI bases.<ref name="CC3_GDIArchBaseClose">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. [[Intelligence Database]]: GDI Archives, "GDI Base Closure".</ref> It also led to the retirement of several military technologies, including walkers, [[HoverTech]], and drones, due to cost and reliability concerns.<ref name="CC3_Tech2047" />
   
  +
Several military officials were unsatisfied with how the majority of GDI's R&D budget was shifted toward Tiberium control, most notably General [[Joshua Mitchell]], a decorated veteran of TWII, who campaigned for increased research spending for new combat technology. Mitchell argued that while Nod may have been defeated, it would be foolish to assume that no successor would take its place. After a lengthy, volatile hearing, GDI agreed to fund a new experimental combat technology division under Mitchell. Dubbed the '[[Steel Talons]]' by Mitchell's admirers, this elite, unconventional combat battalion quickly rose to prominence in the splinter faction skirmishes that followed Nod's implosion, becoming known both for their ruthless efficiency on the battlefield and for the shroud of secrecy they maintained at all other times.<ref name="CC3:KW_NodBackSteel">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Background, "Steel Talons - Origins".</ref>
However, the enraged [[General Vladimir]] ordered a nuclear bomb dropped on Chicago, destroying the entire American relief army as well as a large portion of the remaining Soviet troops in the city. This was the only time in the war that a full-scale nuclear weapon was used, in order to destroy a major US city. With Chicago in nuclear ruins, a major remaining American army destroyed, and the nation cut in two, the United States' situation was dire.
 
   
  +
The focus on Tiberium abatement yielded new ways to combat the alien substance. GDI engineers discovered the resonant frequency of Tiberium, and developed [[Harmonic resonance|Sonic Resonators]] capable of breaking down Tiberium crystals.<ref name="CC3_GDIArchTiberium">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. [[Intelligence Database]]: GDI Archives, "Tiberium Primer".</ref> In order to assist in Tiberium abatement operations, GDI created a new branch of the military, [[Zone Operations Command]], dedicated solely to operating within areas of high Tiberium infestation.<ref name="CC3:KW_NodBackZOCOM">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Background, "ZOCOM - Origins".</ref> These efforts allowed GDI to turn back the tide of Tiberium growth, one notable example of GDI's victory in the war against Tiberium is [[New Eden]], the first [[Blue Zone]] to be reclaimed from a [[Yellow Zone]].<ref name="CC3_GDI12">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. [[Intelligence Database]]: GDI mission 12: "Munich".</ref>
==European Involvement==
 
{{Quote|Our men will go nowhere until this threat is eliminated!|[[German Chancellor]]|Dark Night}}
 
   
  +
Before the onset of the [[Third Tiberium War]], the pristine and uncontaminated Blue Zones, which consisted of 20% of the Earth's surface, was under the protection and direct control of the GDI. Meanwhile, the Brotherhood operated unchallenged within the Yellow Zones, which consisted of 50% of the world's surface and contained the majority of the world's population. These regions were devastated by Tiberium contamination, as well as decades of war and civil unrest. Red Zones, which consisted of 30% of the planet, suffered the worst contamination, and could not support human life.<ref name="CC3_GDI_Vid01">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Cinematic: "[[Transcript:Campaign Introduction (Tiberium Wars)|Campaign Introduction]]".</ref>
However, the Soviets seemed to have bitten off more than they could chew. European countries, such as the [[Great Britain|United Kingdom]], [[France]], and [[Germany]] had up until this point been unwilling to enter the war, because they were afraid that, in response, the Soviet Union would attack them with nuclear ICBMs. The nuclear bombing of Chicago frightened the European leaders, and they later became receptive to American requests for aid. The European nations would join the war, contributing troops and funds, if a US [[commando]] mission led by Tanya had succeeded to destroy two ICBM silos, located along the Polish border.
 
   
  +
Over time, power and sovereignty have been gradually ceded to GDI and the national identities of the participating countries have faded. This process has reached its final stages by 2047: while there are still technically individual member nations, the reality is that GDI has become a unified political and military super-state.<ref name="CC3_GDIArchGDI">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. [[Intelligence Database]]: GDI Archives, "The Global Defense Initiative".</ref>
In one of the most important missions of the war, Tanya was successful in slipping her team past the border and destroying the missiles. The Soviets hid their remaining missiles deep inside Russia for safety. Even though, this meant that they were out of range of any European targets and strategically worthless after this point.
 
   
  +
===Third Tiberium War===
French and German armies then pushed into Eastern Europe. Despite initial success, they soon found themselves surrounded on all sides by entrenched Soviet forces and were nearly surrounded in Romania, but made a fighting retreat back to friendly battle lines in the west.<ref>[[European Theater campaign]]</ref> Nonetheless, European entry into the war divided the Red Army between the North American and European fronts, taking pressure off of the USA. Perhaps more importantly, Professor [[Albert Einstein]] who was working out of his lab in the [[Black Forest]] of Germany was able to develop new technologies to share with the Americans. Perhaps the most notable of these was the [[Prism tower]], designed to counter the threat of Soviet [[Tesla coil (Red Alert 2)|Tesla coils]].
 
  +
[[Image:CNCTWKW Closed GDI Base.jpg|thumb|right|By 2043 GDI closed over 60% of their bases worldwide]]
  +
However, this period of peace was short lived, as Nod's breakup was a mere illusion. The Brotherhood of Nod struck quickly, infiltrating the Goddard Space Center and disabling GDI's [[A-SAT]] (Anti-Satellite) defense systems, responsible for defending GDI's space operations from hostile attacks. Nod then launched a nuclear missile at the [[GDSS Philadelphia|''Philadelphia'']] while GDI's leaders were in council aboard the space station, critically damaging GDI's command structure and causing widespread chaos. Meanwhile Nod forces launched a coordinated strike against GDI-controlled blue zones worldwide. GDI repelled Nod from the blue zones after several days of intense fighting, and launched a counter-attack upon what was thought to be a Nod chemical weapons facility in Egypt. It was quickly revealed that this facility was researching and developing a [[liquid Tiberium bomb]]. GDI crippled Nod's nuclear capabilities in Cairo before proceeding to Sarajevo and using an [[ion cannon]] on the Brotherhood's [[Temple Prime]] in [[Sarajevo]] by order of acting GDI director [[Redmond Boyle]], against the warnings of General [[Jack Granger]].
   
  +
The ion cannon hit a liquid Tiberium deposit beneath Temple Prime, vaporizing it and causing a large chain reaction that wiped out what remained of Sarajevo and the surrounding regions, while at the same time spreading deadly Tiberium fallout all over the yellow zones of Eastern Europe. The resulting death toll was catastrophic.
Using these new assets, American forces staged a large attack on Washington DC and in the ensuing battle, the capital city was liberated. Much of the city had been left in ruins and several landmarks vandalized, but the city was now free of any Soviet presence and the Pentagon also remained intact. The tide slowly started turning against the Soviets and American officials returned home afterwards.
 
   
  +
[[File:CNCTW GDI Propaganda.gif|right|thumb|Public relations advertisement.]]
The Soviet fleet then attacked Oahu, hoping to annihilate the US [[Navy]] at [[Pearl Harbor]] and capture the Hawaiian Islands in order to stage further attacks on the American west coast. While the Soviets were able to capture Kauai and Niihau, wiping out the American presence on both islands, they failed to capture Oahu and were eventually repulsed. The success of the American defense blunted the Soviet advance throughout the Pacific theater, taking more pressure off of the contested American mainland.
 
  +
Just as GDI thought it had won the war, alien invaders known as the [[Scrin]], apparently attracted by the liquid Tiberium explosion, arrived and wrought havoc upon GDI and Nod alike. GDI deep space scans picked the Scrin up even before they arrived, and in a state of panic Redmond Boyle rashly ordered the entire southern hemisphere's network of Ion Cannons to be activated and unleashed on the aliens. This only served to send 39 [[Drone Ship|drone ships]] crashing throughout the world.
   
  +
Upon landing, the aliens quickly began striking at blue zones all over the globe with deadly precision. GDI forces scrambled to put up an effective resistance, but after their battles with Nod were spread very thin. After repelling the invaders from several of their blue zones, GDI discovered the invaders' seemingly random attacks were just a distraction from the massive, monolithic towers that were being constructed for an unknown purpose and systematically destroyed them. Unbeknownst to GDI, Kane resurfaced once more to end an inner power struggle with [[Kilian Qatar]] and sought to control one of the [[Threshold|threshold towers]] in an effort to learn more about Tiberium and the alien's technology. As the war ended, only one tower, [[Threshold 19]], survived the conflict, having been protected from attack until it was completed and became invulnerable to GDI attacks.
With battle lines fluctuating, the Soviets mounted a counterattack against [[St. Louis]] in the state of Missouri, using another [[Psychic Beacon]] to take control of the city. However, Tanya's commando team infiltrated the city and destroyed the Psychic Beacon located in the bombed- out Busch Memorial Stadium. Conventional forces were then freed to enter the city without fear of mind-control. By this point, the Allied army had adapted Einstein's Prism Tower technology into mobile [[Prism tank (Red Alert 2)|Prism tanks]]. They served as a highly effective artillery unit, whose long range and heavy firepower proved devastating against enemy base defenses. St. Louis was liberated and the Soviets were again forced into retreat.
 
   
  +
[[File:CNCTW GDI Propaganda Poster CW.png|left|thumb|Another propaganda example]]
With the capture of a West Coast Allied base, the Soviets also captured a Prism Tower. Subsequently, they tried to reverse-engineering the technology at a laboratory in Mexico's Yucatán Peninsula, hidden in the ancient Mayan ruins of Tulum. However, an assault by a crack team of American [[Navy SEAL (Red Alert 2)|Navy SEAL]]s was able to wipe out the lab. The Soviets had been completely removed from the northeast, and were rapidly being pushed out of the few areas of California, they still controlled.
 
  +
GDI stopped the invasion and planned to keep the remaining tower, which ended under Nod control, supposedly inactive and harmless. A number of Scrin invaders were forced to flee for the time being. It is unknown whether or not the first Scrin incursion was a full invasion or something else.
   
  +
===Post-TWIII===
Being pushed back on the battlefield, the Soviets started using some [[Crazy Ivan|suicide bombers]] in a series of targeted assassinations, attempting to take out top Allied Generals and leaders. One of these attacks claimed the life of [[General Carville]], the Supreme Allied Commander.
 
  +
GDI emerged as the apparent victor in the Third Tiberium War, having once again driven Nod underground and neutralized the Scrin harvesting forces on Earth. The GDI, and therefore Earth, was reigned with silence and peace which lasted several years.
   
  +
However, much to their surprise, that silence was broken when in 2052, Nod forces, under the command of the experimental combat AI of the [[Marked of Kane]], known only as [[LEGION]], raided the [[Rocky Mountains base]] and reclaimed the Tacitus for its creator, who is none other than Kane himself, who has in fact been hiding underground. Despite heavy resistance from [[ZOCOM]], the [[Steel Talons]] and the baseline GDI forces stationed there, including the formidable [[Mammoth Armored Reclamation Vehicle]], they were unprepared for the assault of LEGION's cybernetic army.
==World-wide conflict==
 
By this point in the war, the continental United States had been liberated and US forces were pushing into Soviet-occupied Mexico, but internationally the [[World Socialist Alliance]] still held a strong hand. The global conflict spread to almost every nation on [[Earth]]. Satellite countries in South America, [[Africa]] and [[Asia]] switched between Allied and Soviet control repeatedly.
 
   
===European front===
+
===2062: A dire situation===
  +
GDI's [[Tiberium]] abatement efforts failed after the [[Third Tiberium War]]. Tiberium unexpectedly underwent yet another evolution, now growing at such an aggressive rate that it spread across the entire planet unchecked by all conventional means. By 2062, Tiberium infestation was so great that it was predicted that the human race would be completely wiped out within a matter of years (just as the [[Scrin]] had earlier expected). [[Kane]] resurfaced once more and, given the dire situation, traveled to GDI Global Headquarters in [[Manchester]] to form an uneasy alliance.<ref name="TT_Intro">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Cinematic: "[[Transcript:A Proposition...|A Proposition...]]".</ref><ref name="GameSpot_CC4ExclFirst_2">[http://www.gamespot.com/pc/strategy/commandandconquer4/news.html?sid=6213111&page=2 Command & Conquer 4 Q&A - Exclusive First Details, page 2 Command & Conquer 4 Q&A - Exclusive First Details, page 2]. GameSpot. July 9, 2009.</ref>
   
  +
While the alliance with [[Nod]] has proven to be tremendously beneficial towards GDI and the human race in general, having entered a new Golden Age after finally pushing back the spread of Tiberium and reclaiming much of the planet, it has also had the unexpected side-effect of splintering GDI. Much of GDI's military forces and civilian population resent working with Nod, whom they still consider to be a band of fanatics and terrorists, and the old wounds left over from the previous Tiberium Wars have yet to fully heal in the minds of the populace. This is particularly true amongst segments of the military, who consider Kane to be a soulless murderer and see the alliance as a betrayal of GDI's principles and the millions lost to Nod violence, foreshadowing a possibility of a potential civil war within GDI itself.
After the initial drive by French and German forces into Eastern Europe was repulsed in the opening months of the war, the Soviets counter-attacked by advancing into neutral Sweden and Norway, to lay claim to the warm water ports that would allow them to build large fleets and strike anywhere along the northern coast of Europe. As the war entered its fourth month the Allies grew bold and began new major attacks into Poland from Austria, striking against Soviet bases and liberating thousands of Polish civilians. The Soviets responded quickly with three armored divisions that swept into eastern Germany, cutting off the Allied attackers.<ref>[[Red Storm campaign]]</ref>
 
   
  +
===The Incursion War===
The Soviets realized that [[Albert Einstein|Einstein]] was responsible for many new technologies, the Allies were using to counter the advanced technology, the Soviets had been ready at the beginning of the war. Furthermore, they also learned that he was working on a new [[Chronosphere (Red Alert 2)|Chronosphere]] that would most certainly prove a great and posing threat to them. As a result, the Soviets mounted a massive drive from the Polish border westwards, capturing much of southern Germany, as they moved onto the Black Forest in the southwest corner of the country (however, [[Berlin]] remained under Allied control). In a massive battle, the Soviets attacked Einstein's residence in a three-pronged attack using their new technologically superior [[Apocalypse tank (Red Alert 2)|Apocalypse tanks]], the ultimate land weapons. However, the Allies were able to stem the tide of the Soviet advance, thanks in no small part to Einstein's new [[Mirage tank (Red Alert 2)|Mirage tanks]], which were capable of disguising themselves as trees for surprise attacks. After a grueling battle that claimed the lives of many German soldiers, the Soviets were repulsed and Einstein's lab was secured.
 
  +
GDI was not the only organization to be divided by the new alliance. Many Nod followers also believed this to be a direct contradiction to the goals that were laid down by Kane himself. As a result, they split from the Nod Loyalists and started a [[Incursion War|separated but highly destructive guerilla war]] against both Kane, GDI and the construction of the [[Tiberium Control Network]]. The [[Nod Separatists|Nod separatists]] rallied around [[Gideon]], an outspoken critic of Kane, as their leader and staged heavy attacks on the [[Blue Zone|Blue]] and [[Yellow Zone]]s. At one stage, Nod separatists banded together and attacked [[Paris]], signifying the start of the Incursion War, as well as hijacked the [[GST Methuselah]] to crash it down on Chicago. The latter was saved by a [[Parker (Tiberian Twilight)|heroic GDI commander]] - at the cost of losing his eyesight in the process. He would later on play an important role in the [[Fourth Tiberium War]].
   
  +
Despite GDI advancements in [[zone armor]] and the development of the [[Hunter Tank]]s in combating Nod Separatist [[AT-6 Flame Tank|flame tanks]], it could not protect the TCN and pursue the Separatists at the same time, leaving the [[GDI]] military in disarray. However, with the expansion of the GDI Air Force and the development of the [[Crawler]] in 2073, the GDI military was reorganized into three branches: [[Offense]], [[Defense]] and [[Support]] classes. A year after the introduction of the Crawlers, GDI and Nod Loyalists were able to protect the TCN constructions and crushed the Separatists as a military force, driving Gideon and the other Separatist leaders into hiding.
Meanwhile in the south, Soviet ally states attacked in the Mediterranean. While the Russians managed to persuade a few pariah warlord states to join their cause, most were only in the war for their own gain. It was a chance for many warlord nations to prey upon their neighbors, to expand their borders and to seize the resources they needed to maintain their failing economies. While Soviet forces fought around the globe, [[Iraq]] and [[Libya]] seized the opportunity for a joint invasion of southern Italy. With most Allied forces concentrated in the north and east against Russia itself, only a handful of French and English divisions were left in Italy to oppose them. The Soviet forces captured southern Italy, but the Anglo-French forces rallied at the Alps, holding the difficult mountain terrain of northern Italy.<ref>[[African Warlords campaign]]</ref>
 
   
  +
It was during this period when TCN construction was partially completed did GDI gain renewed funds from the new method of harvesting [[Tiberium]]. The renewed funding enabled the GDI military to reintroduce the mechanized walkers such as the [[Titan Mk. II (Tiberian Twilight)|Titan]] and the [[AW-12 Mastodon]] (based on the [[Mammoth Mk. II]]) that were gradually shelved after the [[Firestorm Conflict]], much to the delight of the veterans of the [[Second Tiberium War]]. The [[GDI Council]] would also direct the funds to rebuild the areas that were previously scarred by Tiberium, most notably the city that would become the capital city of the GDI government: [[New Adana]].
The Iraqi-Libyan forces them began a new offensive into Greece. Allied forces were stretched so thin in central Europe that the British and French could only bring a small force by boat from "India and French Malaysia" to offer token resistance. With their forces already divided in Italy, however, the Iraqi-Libyan offensive in the east did not advance beyond Greece itself as their supply lines stretched thin.<ref>[[African Warlords campaign]]</ref>
 
   
  +
===Fourth Tiberium War===
Eventually the Allies made a renewed push in the southeast Mediterranean to gain naval access to the Black Sea. In the middle of winter, the Allies crossed the Black Sea to make a surprise amphibious landing in [[Ukraine]]. This was only a feint, however, meant to distract Soviet forces from a massive armored offensive back into Poland. This attack succeeded, and then from Poland the overland forces began to advance on the major Soviet bases in Ukraine itself. In the north, Scandinavia and the Baltic Sea regions remained heavily contested between Allied and Soviet naval forces. The Soviets made several small-scale raids around Britain meant to disrupt trans-Atlantic supply lines but they were repulsed.<ref>[[European Theater campaign]]</ref>
 
  +
With the [[TCN]] nearing completion the alliance between [[GDI]] and [[Nod]] still held, although the 15 years of tension between them still existed. Despite the coming of a new Golden Age, GDI's political situation was on shaky ground because of the alliance, which was not helped by [[Gideon]]'s raids. Indeed on 1 May 2077, Gideon attempted to assassinate [[Kane]] at the TCN opening ceremony in [[New Adana]], sparking the [[Fourth Tiberium War]] twelve hours later. The GDI-Nod alliance still held as they initially battled against the [[Nod Separatists|Nod separatists]], which included the protection of both Kane and GDI General Secretary [[Evelyn Rios]]. GDI extremists led by Colonel [[Louise James]] followed their orders and worked alongside the Nod loyalists despite their suspicions of Kane's motives.
   
  +
For a week, Gideon's propaganda was spurring many civilians living in the impoverished yellow and red zones to topple GDI and Kane. Gideon particularly targeted Colonel James's aggressive actions against the Separatists, which divided the military and political leadership. On 6 May, [[New Adana]] was attacked by Gideon's supporters. GDI managed to uphold their mandate and take back the city; however Kane was forced to fight through Colonel James' forces to reach the New Adana TCN Hub.
===Asian front===
 
   
  +
Unable to convince Rios of Kane's actions, James decided to act on her suspicions and started investigating Kane's actions. Collecting evidence of Kane's attempts to supposedly bring back the Scrin via the TCN and the [[Threshold 19|Scrin tower]], and [[Transport Down|having avoided assassination by Kane's own forces]], James confronted Rios and [[Wesley Riggs|General Riggs]] with the information. However both dismissed her, and thus she declared martial law on New Adana, effectively turning the 15-year internal strife within GDI into [[Insurrection|a full-fledged civil war]].<ref name="CC4:GDI7">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. GDI mission 7: "[[Insurrection]]".</ref> Although New Adana had fallen to the rogue GDI forces, James and her crew onboard the [[GST Tzadik|GST ''Tzadik'']] were arrested and imprisoned by Riggs' GDI marines.<ref name="CC4_GDI_Vid11">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Cinematic: "[[Transcript:Not With a Bang...|Not With a Bang...]]".</ref>
The [[Korea (Red Alert 2)|Republic of Korea]] joined the Allies in fighting the Soviets. The Korean government remained neutral during the first few months of the war until a Korean reporter learned that the Soviets had used Psychic Technology to mind control key members of the Korean leadership. When the story broke Korea went to war, and her commanders were to fight in almost every country in the Far East. The first attack took the Soviets almost completely by surprise as the Koreans fought along the coast of Japan for naval supremacy of the Pacific. This further divided and thinned out Soviet forces across the globe.<ref>[[Guardians of the East campaign]].</ref>
 
   
  +
However, the crew escaped and pursued Kane and his Nod followers to Threshold 19. James attempted to assassinate the Nod messiah but could not validate her kill. This resulted in both rogue and loyal GDI forces fighting Nod for control of the TCN, thereby terminating the shaky alliance. GDI managed to secure the tower but Kane and all Nod followers managed to sync the tower with the help of [[Commander Parker]] through his [[optical implants]] and Ascended.<ref name="CC4_GDI_Vid15">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Cinematic: "[[Transcript:Everything You Know is Wrong|Everything You Know is Wrong]]".</ref><ref name="CC4_Nod_Vid9">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Cinematic: "[[Transcript:All Things Must End|All Things Must End]]".</ref> With Colonel James being unaccounted for, GDI is reunited once again under Rios, ending the brief but costly Fourth Tiberium War. The activation of the Tower proved to be the final piece in the TCN's completion, as Tiberium growth is slowly receded around the nodes. With all remaining Nod followers having disappeared, GDI remains as the sole planetary superpower on Earth.<ref name="CC4_GDI_Vid16">Electronic Arts Los Angeles, ''[[Command & Conquer 4: Tiberian Twilight]]''. Cinematic: "[[Transcript:A New Earth|A New Earth]]".</ref>
As the Soviets continued to spread across South East Asia, consuming the small countries that stood in their way, the Korean Army dispatched two divisions to Vietnam to defend it against a major Soviet strike force, despite being outnumbered two to one. Three weeks after declaring war on the Soviet Union, however, Korean commanders faced an invasion of their own country by a secret Soviet division hidden from their intelligence network by powerful psychic technology. A skeleton defense force managed to hold back the Soviet invasion long enough for the Koreans to yank back all of their forces deployed overseas to push them out. They succeeded in driving back the Russians from South Korea itself, but at the cost of abandoning Southeast Asia.<ref>[[Guardians of the East campaign]].</ref>
 
   
  +
Yet, GDI itself was wary of the new Golden Age, for the Scrin were still out there, and some were indeed skeptical of whether Kane had permanently disappeared from public eye.<ref name="CC4_GDI_Vid16" />
As Soviet forces began to be stretched thin in America and Europe, months later Korean High Command ordered a new offensive into Russia itself, targeting [[Vladivostok]] - the main Pacific port for the Russian Far East territories. Despite massive losses on the battlefield and from severe cold, as the war dragged on the Korean forces gradually advanced into the vital oil fields of Eastern Siberia, delivering a crippling blow to the Soviets' global war machine.<ref>[[Guardians of the East campaign]].</ref>
 
   
  +
==Military doctrine==
==Chrono-Invasion and Victory==
 
  +
{{Quote|GDI relies upon the technological sophistication of its weaponry and the superior training and loyalties of its officers, to end violent conflict between countries across the planet.|"Intel Assessment of Current Conflict -- GDI vs. Nod", [[Electronic Video Agent|EVA 9]]}}
[[File:Apocalypse Tank.jpg|right|thumb|200px|[[Black Guard]] Apocalypse tanks, moments before being obliterated by a [[Harrier]] airstrike.]]Realizing that it would take many years and cost many lives to defeat the Soviets using conventional weapons, the Allies developed the plan to use Einstein's new Chronosphere to teleport an invasion force into [[Moscow]], the capital of the [[Soviet Union]].
 
   
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===First Tiberium War===
Unfortunately, Einstein determined that in order to do this, the Chronosphere would have to be constructed at the perfect place within Earth's magnetosphere and this site turned out to be on an island in the Florida Keys, "only a few short kilometers from Soviet [[Cuba]]". However, Cuba was the home of several [[Nuclear missile silo (Red Alert 2)|Nuclear Silos]] and Terrorists in forming a great and major threat to the Chronosphere's deployment.
 
  +
GDI forces generally prefer heavy armor and superior firepower over speed and mobility (a trend that would continue in future conflicts), this is epitomized in their [[Mammoth Mk. I|Mammoth tank]], the toughest, most heavily armed battle tank during the war. They also have a heavy emphasis on air support.
   
  +
===Second Tiberium War===
The Allies starved off wave after wave of Soviet attacks and mounted multiple air and amphibious assaults on Cuba in order to destroy three Nuclear Missiles which were about to be fired against the Chronosphere. The Allied attack on Cuba succeeded and the Soviets watched helplessly as the Allies activated the Chronosphere.
 
  +
By the time of the Second Tiberium War, GDI's technology and military power both advanced significantly, and GDI had become the most powerful military organization in the world. It had established a large number of military bases, including the [[GDSS Philadelphia]], a space station that serves as its command center. In addition to its role as GDI's headquarters, the Philadelphia could also launch [[drop pod]]s to support ground forces.
   
  +
GDI commanders operated from [[Orca Command Vehicle]]s, massive VTOL aircraft capable of flying into low Earth orbit, allowing them to respond to threats across the world. Much of GDI's ground vehicles have been replaced by walkers and hover vehicles, because of their all-terrain capabilities.<ref name="CC3_Tech2047"/>
With the Chronosphere completed, every able bodied unit was rushed through the Chronosphere for a full-scale [[chrono]] invasion of Moscow. With the element of surprise and most of the Soviet army out in the field, the Allies were able to push through the city in a fierce urban-to urban combat battlefield.
 
   
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===Third Tiberium War===
[[File:Prism Tanks Moscow.jpg|thumb|150px|left|Prism tanks prepare to vaporize St. Basil's Cathedral.]]
 
  +
[[Image:Mammoth Tank 2046.jpg|200px|right|thumb|Mammoth Mk. III]]
  +
After the end of the Second Tiberium War, and the decrease in Nod activities, GDI's new focus resulted in a decrease in outlays for new conventional weapon systems. At the same time, investment in space programs for both civilian and military use has exploded.
   
  +
GDI adopted a military strategy that relies on a mix of very high-end weapons and command and control systems in space coupled with cost-effective force projection on the ground. With highly advanced space assets, including an upgraded Ion Cannon network, drop pods, orbital artillery deployment, and other space-based weapons and intelligence systems, supporting ground forces equipped with basic weapon systems that are rugged, reliable, and relatively inexpensive to produce and maintain.<ref name="CC3_Tech2047"/>
Teams of Allied vehicles, an [[Mobile construction vehicle (Red Alert 2)|MCV]], as well as other forces were teleported in. Suddenly, Soviet forces found themselves fighting a battle within Moscow itself. Although surprised, they still had an operational nuclear missile silo as well as the secretly rebuilt the [[Iron curtain (Red Alert 2)|Iron Curtain]] device, both of which would prove extremely useful.
 
   
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GDI forces are organized to allow decentralized operations in multiple theaters of war. GDI rapid-deployment forces are able to move quickly, establish forward-operating bases in all types of terrain, and project power using advanced all-weather weapon systems and highly trained troops.<ref>Verdu, Michael. 2006-08-07. [https://www.gamespot.com/articles/command-and-conquer-3-tiberium-wars-designer-diary-1-the-story-behind-the-gdi-faction/1100-6155386/ Command & Conquer 3 Tiberium Wars Designer Diary #1 - The Story Behind the GDI Faction]. GameSpot.</ref>
However, the Allies encountered these threats with a [[Weather Control Device]] and the Chronosphere. The Allies, eventually overran the entire city defenses and eradicated the Soviet superweapons. After eliminating Romanov's [[Black Guard]], which included some of the finest, most elite and advanced Apocalypse tanks in the Soviet Union, [[Romanov]] refuses to surrender and swore Allied death in a shout from the [[Kremlin]]. Agent [[Tanya]] was brought in and her team stormed the Kremlin. She eliminated Romanov's guards inside and eventually found the great man himself - down to his boxers and underwear. This moment of utter humiliation was made public in the newspapers around the world for the Allied Forces.
 
   
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===Fourth Tiberium War===
Romanov was brought to the Parliament Building in Great Britain and forced himself to sign a treaty, proclaiming that the Allies were victorious and that the Soviet Union would stand down. After the treaty was signed, he was locked away in the Tower of London. However, in the chaos of the bloody [[Chrono Storm|Battle in Moscow]], the Allies overlooked one critical detail: [[Yuri (character)|Yuri]] was nowhere to be found. This would prove to be a critical mistake on the Allied part, as now the whole world was in greater danger than the conflict had already began...
 
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After the construction of the [[Tiberium Control Network]] began in 2062, GDI forces have been stretched thin attempting to defend the global TCN sites from [[Nod Separatists]]. The situation only worsened when the Separatists banded together and launched a series of worldwide hit and run attacks on TCN construction sites in 2070.
   
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With the construction of the TCN stalled and the GDI military in disarray, GDI commanders realized that they could not defend the TCN and, at the same time, pursue and destroy the Separatist forces. As a result, GDI began an overhaul of the military and its arsenal, centering it on the concept of defending the global TCN. The GDI military was formally restructured into [[Offense Class|Offense]], [[Defense Class|Defense]], and [[Support Class|Support]] branches.<ref name="CC4_GDICrawler_Profile">{{IA|20091028003345/http://www.commandandconquer.com/factions/gdi/gdi-mcv-mk-vii|GDI MCV Mk VII}}. C&C Frontpage (2010-03-24). Mirror: [[GDI Crawler Profile]].</ref>
==Aftermath==
 
The Third World War saw an Allied victory, one again and however, they did not escape completely unharmed. The [[United States of America (Red Alert)|United States]] infrastructure and military forces were utterly devastated by the attack of the Soviets. Countless civilians and cities were lost from both the armies clashing and the area of [[Chicago]] was left highly irradiated after the Nuclear attack.
 
   
  +
Each branch was equipped with a type of Mk. VII MCV, or [[Crawler]], optimized for its particular role. Each Crawler is a mobile base system, capable of constructing every unit and structure in the GDI arsenal, without the need to create an entire base dedicated to that purpose. These Crawlers are deployed from GDI's [[Global Stratospheric Transport]]s in drop pods, allowing a Crawler to respond to threats anywhere in the world at a moment’s notice.<ref name="CC4_GST_Profile">[http://www.commandandconquer.com/news/gdi-global-stratospheric-transport-ship Exclusive GST Wallpaper]. C&C Frontpage (2010-02-15). Mirror: [[The GDI Global Stratospheric Transport Ship]].</ref>
[[Europe]] sustained slightly less damage, but was still hit and the city of [[Moscow]] was devastated by the Allied attack, again and [[Russia]] was broken down to keep it from making any further military action. After the ending and some time later, there's [[Third World War (Yuri's Revenge)|trouble]] for [[Michael Dugan]] at a [[White House]] meeting with [[Yuri (character)|Yuri]].
 
   
==Major events==
+
==Technology level==
===Allied missions===
+
===First Tiberium War===
  +
During the First Tiberium War, GDI mostly utilized conventional weapons and equipment, with the notable exception of several advanced weapons and technologies:
*[[Operation: Lone Guardian]] - Agent [[Tanya (Red Alert 2)|Tanya]] was sent in to liberate [[Fort Bradley]] in [[New York]] from Soviet assault.
 
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*'''Artificial intelligence''': GDI commanders are supported by [[Electronic Video Agent]], or EVA, an artificial intelligence that provides them with intelligence and serves as their battle command interface.
*[[Operation: Eagle Dawn]] - Tanya liberates the [[Air Force Academy|Colorado Airforce Academy]] from Soviet control in the [[Colorado Springs]].
 
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*'''Orca aircraft''': deployed during the later stages of the war, the Orca was an extremely fast and maneuverable VTOL aircraft armed with rockets. It would become the first in a long line of similar aircraft.
*[[Operation: Hail to the Chief]] - The Soviets infiltrated [[Washington]] and built a [[Psychic Beacon]] device, forcing Lt. Eva to bail out the brainwashed President Dugan from the White House.
 
  +
*'''Space technology''': even though GDI had previously denied rumors of developing space-based weapons, the existence of the satellite-based ion cannon was revealed during GDI's attack on the Temple of Nod in Sarajevo (should the player choose to use it), having being in development for several years. Capable of incinerating a small base with a single shot, its use would allow GDI to destroy the Temple with minimal casualties.
*[[Operation: Last Chance]] - Allied forces destroyed a device that can Mind control the entire continent, if activated.
 
*[[Operation: Dark Night]] - Tanya and Allied Spies infiltrated Soviet-occupied Poland and destroyed the Soviet Nuclear Silos located there.
 
*[[Operation: Liberty]] - General Carville, fed up with being stuck in [[Canada]], demands the liberation of the Pentagon.
 
*[[Operation: Deep Sea]] - The Soviets tried to avenge their defeat in Washington DC by attacking the US naval base at Pearl Harbor. General Carville says, "As if they can mount a successful attack against us."
 
*[[Operation: Free Gateway]] - St. Louis fell under Soviet Mind control. A task force led by Tanya is sent into the city in taking them out.
 
*[[Operation: Sun Temple]] - A Navy SEAL team is sent in to foil Soviet attempts to reverse-engineering Einstein's Prism technology.
 
*[[Operation: Mirage]] - The [[Allied Commander (Red Alert 2)|Allied Commander]] is hastily sent to Germany to defend Einstein's lab against the Soviets. Mirage Tanks were introduced here to ambush Soviet troops, hence the mission's name.
 
*[[Operation: Fallout]] - Soviet nuclear missiles on Cuba eliminated.
 
*[[Operation: Chrono Storm]] - The final battle of the Third World War. The Allies used the Chronosphere to invade and destroy the [[Black Guard]] in Moscow, capturing Premier Romanov.
 
   
  +
===Second Tiberium War and Firestorm Conflict===
===Soviet missions===
 
  +
After the First Tiberium War, GDI's technology advanced dramatically, and it came to rely on high-tech weaponry during the Second Tiberium War and the Firestorm Conflict:
{{NonCanonCamp|Soviet|RA2}}
 
  +
*'''Mechanized walkers''': units like the [[Titan Mk. I]] and the [[Wolverine Mk. I]] became mainstays of the GDI arsenal during these conflicts, replacing most standard armored vehicles.
*[[Operation: Red Dawn]] - Lt. Zofia says, "This is the first step in our glorious conquest." The Soviets attack and destroy the [[Pentagon]].
 
  +
*'''HoverTech''': the [[Hover MLRS]] was GDI's first observed hovercraft used in combat.
*[[Operation: Hostile Shore]] - The American naval fleet was eliminated.
 
  +
*'''Orca aircraft''': the Orca moniker was now used for a series of specialized aircraft, combatant or not.
*[[Operation: Big Apple]] - A Psychic Beacon was deployed in New York.
 
  +
*'''Space technology''': at some point before the Second Tiberium War, GDI launched their orbital command center, the [[GDSS Philadelphia|GDSS ''Philadelphia'']], into space. It was also capable of sending reinforcements via [[drop pod]]s. The ion cannon continued to be used.
*[[Operation: Home Front]] - The [[Republic of Korea]] attempts to take [[Vladivostok]], while the Soviets were busy in the [[USA]], but failed.
 
  +
*'''Sonic technology''': the experimental [[Disruptor]] vehicle was the first to use weaponized sonic waves.
*[[Operation: City of Lights]] - The Soviets responded to the French who were joining the war by turning the [[Eiffel Tower]] into a giant [[Tesla Coil]].
 
  +
*'''Firestorm technology''': Firestorm barriers were impenetrable force fields used for passive base defense.
*[[Operation: Sub-Divide]] - The Soviets eliminated the combined fleets of Korea and the USA at Pearl Harbor.
 
  +
*'''Railgun technology''': railgun technology was apparently still experimental during the Second Tiberium War, as only the [[Mammoth Mk. II]] walker, as well as the mutant known as [[Ghost Stalker]], were equipped with railguns. They proved powerful nonetheless.
*[[Operation: Chrono Defense]] - The [[Soviet Commander (Red Alert 2)|Soviet Commander]] had to use the newly built, but technologically advanced and extremely powerful Apocalypse Tanks to defend the [[Battle Lab]] (which was researching the Tanks, as they were underdeveloped and lacked true potential) against the strongest anti-structure unit, the [[Prism tank (Red Alert 2)|Prism tank]].
 
  +
*'''Jet packs''': a primitive version of jet packs was seen used by [[Jump jet infantry (Tiberian Sun)|jump jet infantry]].
*[[Operation: Desecration]] - The White House, "Home of the Corrupt", had to be captured to arrest General Vladimir.
 
  +
*[[Operation: The Fox and the Hound]] - President [[Michael Dugan]] was captured via mind control.
 
  +
===Interbellum and Third Tiberium War===
*[[Operation: Weathered Alliance]] - The Soviets destroyed the Allied prototype, [[Weather Control Device]].
 
  +
*'''Sonic technology''': after Tiberium's resonance frequency was discovered, [[sonic emitter]]s, [[sonic repulsion field]], and the [[Shatterer]] hover vehicle were developed to destroy Tiberium and control its spread.<ref name="CC3_GDIInOpsSonicScrin">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]'' GDI InOps, "Sonic Weapons and the Invaders".</ref><ref name="CC3:KW_NodWeapShatter">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Weaponry, "GDI Shatterer".</ref> Originally used for Tiberium abatement, these technologies were later repurposed for military use, and proved to be extremely effective against the Tiberium-based Scrin forces.<ref name="CC3_GDIInOpsSonicScrin" /> Other military applications of sonic technology include [[Shockwave artillery]] and [[sonic grenade]]s.<ref name="CC3_Manual">''[[Command & Conquer 3: Tiberium Wars]]'' manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.</ref><ref name="CC3:KW_NodWeapRaider">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Weaponry, "GDI Zone Raider".</ref>
*[[Operation: Red Revolution]] - [[Yuri (character)|Yuri]] was found to be a traitor and must be brought to justice.
 
  +
*'''Tiberium reclamation''': in addition to improved sonic weaponry, GDI also fielded the [[Mammoth Armored Reclamation Vehicle]] (MARV), a massive armored vehicle with an on-board Tiberium refinery, designed to singlehandedly handle Tiberium abatement operations in hostile-controlled red zones. The MARV is equipped with four hardpoints, allowing it to adapt to changing combat situations.<ref name="CC3:KW_NodWeapMARV">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Weaponry, "GDI Mammoth Armored Reclamation Vehicle (MARV)".</ref>
*[[Operation: Polar Storm]] - The Chronosphere had to be destroyed before the Allies overwhelm Moscow.
 
  +
*'''Tiberium protection''': GDI had learned how to protect their soldiers from the negative effects of Tiberium exposure. [[Zone armor]], [[Composite armor (Tiberium Wars)|composite armor]], and [[Tiberium field suits]] were developed.
  +
*'''Mechanized walkers''': the only remaining walker in the main GDI arsenal was the [[Juggernaut (Tiberium Wars)|Juggernaut]] artillery. However, the [[Steel Talons]] branch redesigned and fielded new [[Titan Mk. II (Kane's Wrath)|Titans]], [[Wolverine Mk. II|Wolverines]], and [[Behemoth]]s.<ref name="CC3:KW_NodWeapBehemoth">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Weaponry, "GDI Behemoth".</ref>
  +
*'''Railgun technology''': research on railgun technology allowed railguns to become a much more common sight in GDI forces.<ref name="CC3_Tech2047"/> Both the [[Predator tank (Tiberium Wars)|Predator tank]] and the new [[Mammoth tank (Tiberium Wars)|Mammoth Mk. III]] could be upgraded with railguns, [[Zone trooper (Tiberium Wars)|zone troopers]] were equipped with infantry-portable railguns, and [[GDI Commando (Tiberium Wars)|commandos]] were armed with prototype rail-carbines. Steel Talons' [[Guardian cannon (Tiberium Wars)|Guardian cannons]] and Titans also benefitted from this technology.
  +
*'''Space technology''': GDI's space capability had greatly improved since the last war, with a necklace of next-generation battle stations armed with powerful new ion cannons around the globe, tied into the most sophisticated anti-satellite/anti-missile defense system in history,<ref name="CC3_Tech2047"/> which consisted of a network of space-based kinetic kill weapons, lasers, and even the ion cannons themselves.<ref name="CC3_NodArchASat">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. [[Intelligence Database]]: Nod Archives, "Ground Control for GDI's A-SAT Systems".</ref> GDI commanders could now construct [[Space Command Uplink]] buildings in forward bases, allowing them to request a variety of orbital support, from [[Zone Trooper Drop Pods|zone trooper drop pods]] to an [[orbital strike]]. Prior to the Third Tiberium War, GDI used the satellite-based [[A-SAT]] defense system, but the control center was destroyed by Nod in the opening volley of the war.
  +
*'''HoverTech''': though mostly retired due to unreliability during [[ion storms]], GDI and its branches still employed several improved combat hovercrafts, such as Shatterers, [[Zone Shatterer]]s, and [[Slingshot]]s. These hover vehicles are more resistant to ion storm interference, though still lightly armored.<ref name="CC3:KW_NodWeapSling">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Kane's Wrath]]''. [[Intelligence Database]]: Nod Weaponry, "GDI Slingshot".</ref>
  +
*'''Aeronautics''': the [[Firehawk (Tiberium Wars)|Firehawk]] was a fast attack jet with an onboard AI, connected to the pilot through a neural link for increased performance.<ref name="CC3_Tech2047"/> It could be [[Stratofighter upgrade|upgraded]] to quickly climb into the stratosphere and immediately dive back to their destination. [[Supersonic fighter]]s were used for heavy anti-air, and the [[Ironside experimental troop transport]] was under development, but a prototype was destroyed by the [[Black Hand]].
  +
*'''Jet packs''': jet packs were still used scarcely, and only by commandos, [[Zone trooper (Tiberium Wars)|zone troopers]], and [[Zone raider (Kane's Wrath)|zone raiders]] for quick jumps and not prolonged flights.
  +
  +
===Fourth Tiberium War===
  +
*'''Tiberium protection''': by the time of the Fourth Tiberium War, all GDI infantry, including [[Engineer (Tiberian Twilight)|engineers]], used zone armor due to extreme worldwide Tiberium contamination.
  +
*'''Tiberium reclamation''': with the assistance of the [[Idris Corporation]] and Nod scientists loyal to [[Kane]], the [[Tiberium Control Network]] was deployed in several locations around the world to battle the spread of Tiberium using the [[Threshold 19|last Scrin threshold tower]].
  +
*'''Crawler technology''': as part of the GDI military restructure, GDI developed three different versions of the Mk. VII MCV, or Crawler. Each of which specializes in a different type of units: vehicles, infantry, and aircraft. The Crawlers can construct these units on their own, and do not need to construct an entire base for this purpose. They can also be upgraded with weapons and other special abilities, granting them improved versatility compared to older models.
  +
*'''Space technology''': originally created as waste disposal vessels, GDI's [[Global Stratospheric Transport]]s were retrofitted into mobile command centers following the introduction of Crawlers. The GDI [[First Fleet]], which consists of more than a dozen GSTs, continually circle the globe, ready to respond to any threat, anywhere, and GDI has also developed other space-capable vessels, such as the new [[Kodiak (Tiberian Twilight)|Kodiak]] battlecruiser. The [[Ion cannon (Tiberian Twilight)|ion cannon]] also continued to be used, though now able to be fired before it is fully charged. [[Zone Captain]]s are able to call in orbital strikes from small orbital platforms.
  +
*'''Sonic technology''': sonic weaponry continued to see use. For example, the [[Shockwave]] hover vehicle was effective at demolishing hardened structures using sonic shells, and could be [[Resonance amplifier|upgraded]] to seek out stealth units.
  +
*'''HoverTech''': military hovercraft became much more common, such as the [[Talon (Tiberian Twilight)|Talon]], the Shockwave, and the [[Sandstorm (Tiberian Twilight)|AHV-8 Sandstorm]].
  +
*'''Mechanized walkers''': after the Third Tiberium War, GDI once again deployed large numbers of walkers on the field, such as [[Striker]]s, refitted [[Titan Mk. II (Tiberian Twilight)|Titans]], [[Juggernaut (Tiberian Twilight)|Juggernauts]], and [[AW-12 Mastodon]]s.
  +
*'''Laser technology''': because of the development of Crawlers, GDI belatedly started using laser weapons, which were effective at cutting through the heavy armor of Nod Crawlers. Laser weapons were used by the [[AT-414 Refractor]], the [[Thunderhead]], and [[Zone Lancer|zone lancers]] among other units.
  +
*'''Jet packs''': [[assault packs]] were not part of standard GDI infantry equipment, but all defensive infantry units could be upgraded with them. Engineers used smaller-scale thruster packs as standard.
  +
  +
==See also==
  +
===Units within GDI===
  +
* [[Steel Talons]]
  +
* [[ZOCOM]]
  +
  +
===Notable members===
  +
* [[Mark Jamison Sheppard]]
  +
* [[Nick Seymour Parker]]
  +
* [[James Solomon]]
  +
* [[Michael McNeil]]
  +
*[[Firestorm Taskforce Commander]]
  +
* [[Paul Cortez]]
  +
* [[GDI Commander (Tiberium Wars)]]
  +
* [[Redmond Boyle]]
  +
* [[Jack Granger]]
  +
* [[Evelyn Rios]]
  +
* [[Christian Pierce]]
  +
* [[Wesley Riggs]]
  +
* [[Louise James]]
  +
* [[Jackson]]
  +
* [[Strongarm]]
  +
* [[Liang]]
  +
* [[List of GDI members and affiliates]]
  +
  +
==Further intel==
  +
* [http://www.renegadecommunity.com/page.php?link=backstory First Tiberium War archives]
  +
  +
==Gallery of insignia variations==
  +
<gallery>
  +
GDI_Logo_1995.gif|Used during the First Tiberium War
  +
CNCR GDILogo.png|TWI logo, remastered
  +
TS_GDI_logo_HD.png|Used during the Second Tiberium War and Firestorm Conflict
  +
CNC3_GDI_logo.png|Used after the Firestorm Conflict
  +
CNCTW GDI logo solid background.jpg|Ditto
  +
TWGDI.png|Used on the GUI in ''[[Tiberium Wars]]'' and ''[[Kane's Wrath]]''
  +
CNC4 GDI Logo.png|Used during the Fourth Tiberium War
  +
CNCR_GDI_logo.png|Used in ''[[Command & Conquer: Rivals]]''
  +
</gallery>
  +
  +
==Gallery of loading screens==
  +
<gallery>
  +
L600s01.png|Loading screen in ''Tiberian Sun''
  +
L600s02.png|Ditto
  +
TWGDIloading.png|Mission loading screen in ''Tiberium Wars''
  +
</gallery>
  +
  +
==Trivia==
  +
[[Image:GlobalDefenseAgency.png|right|200px]]
  +
* During the [[Allied]] campaign in ''[[Command & Conquer: Red Alert|Red Alert]]'', the [[United Nations#Red Alert universe|United Nations]] is said to plan to form a "global defense agency".<ref name="RA1_Allied5" /> The relation between this agency and GDI is unclear.
  +
  +
==Notes==
  +
<references group="note" />
   
 
==References==
 
==References==
  +
{{Reflist}}
<references />
 
  +
{{ref|col=2|scroll=x}}
{{Wars}}
 
  +
{{Factions}}
[[Category:Wars]]
 
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{{GDI}}
[[Category:Red Alert universe events]]
 
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{{GDI Characters|NoCat=1}}
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{{Tiberian Dawn GDI Arsenal|NoCat=1}}
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{{GDI Ren Arsenal|NoCat=1}}
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{{Tiberian Sun GDI Arsenal|NoCat=1}}
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{{Tiberium Wars GDI Arsenal|NoCat=1}}
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{{Tiberian Twilight GDI Arsenal|NoCat=1}}
  +
{{Tiberium Alliances GDI Arsenal|NoCat=1}}
  +
{{Rivals GDI Arsenal|NoCat=1}}
  +
[[Category:Global Defense Initiative]]
  +
[[Category:Tiberium universe factions]]
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  +
[[de:Globale Defensiv-Initiative]]
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[[ru:ГСБ]]
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[[uk:ГРБ]]

Revision as of 23:18, 28 January 2024

Sanctioned by the United Nations, the Global Defense Initiative has one goal: to eliminate multinational terrorism in an effort to preserve freedom.
- EVA briefing(src)

The Global Defense Initiative (GDI) was a global peacekeeping force. It was founded in accordance with the United Nations Global Defense Act (UNGDA), on October 12, 1995. The GDI's initial goal was to preserve world order by combating global terrorism, epitomized by the Brotherhood of Nod.[1][4]

During the First Tiberium War, a global conflict between GDI and Nod over the alien substance Tiberium, GDI discovered that Tiberium was highly toxic to terrestrial life, but not before it had spread to the entire world due to its economic benefits. GDI eventually defeated Nod, destroying its headquarters in Sarajevo and apparently killing its leader, Kane. It then began the long process of evacuating civilians from the growing Tiberium contamination.

In the decades that followed, GDI played a key role in combatting Nod, containing Tiberium, and evacuating civilians from Tiberium-contaminated areas. Over time, member nations gradually ceded power and sovereignty to GDI. By 2047, GDI had become a de facto political and military superstate.[5]


History

Origins

Very little is known about GDI's history prior to the First Tiberium War, other than that its predecessor, known as "Special Operations Group Echo, Black Ops 9", was active prior to 1990. GDI itself was officially formed on October 12, 1995, in order to enforce the United Nations Global Defense Act and uphold the ideals of the UN Charter.[1]

First Tiberium War

The GDI emblem during TWI
GDI flag in TW1

During the First Tiberium War, GDI fought Nod forces on a multitude of fronts, led by American brigadier general Mark Jamison Sheppard. Eventually, Nod propaganda efforts painted GDI as being responsible for atrocities such as the slaughter of the entire population of Białystok, through a series of false news broadcasts recorded by Greg Burdette, which forced GDI to pull back from many territories which were then quickly taken over by Nod supporters. This culminated in the UN becoming forced to discontinue its public funding of GDI due to the fear of public backlash. Nod began assaulting GDI strongholds everywhere, believing that the organization had been severely weakened by these manipulative efforts.

As it turned out, the UN had faked their financial withdrawal in an attempt to outwit Nod's leader Kane, a brilliant and charismatic man. The plan was successful, and Nod forces were greatly surprised to find the bases they were attacking were heavily fortified. Most attacks were complete victories for GDI. Fighting continued, however, until GDI operatives finally located Nod's main global headquarters, the so-called "Temple of Nod", just outside of Sarajevo, Bosnia and Herzegovina. The Temple was destroyed after the Nod compound was besieged, Kane was pronounced dead, and Nod was crippled, effectively ending the First Tiberium War.[note 1]

During this time, GDI protected leading Tiberium researchers like Dr. Ignatio Mobius and his daughter Dr. Sydney Mobius, whose efforts have proven invaluable in GDI's and the public's understanding of Tiberium, its capabilities, and hazards.

Second Tiberium War

The emblem GDI used in TW2
GDI's flag in TW2

With the destruction of the Brotherhood's Sarajevo Temple, a period of relative peace dawned, allowing GDI to focus on researching Tiberium. However, GDI forces never recovered Kane's body, which incited tabloid headlines and rumors of the continued underground existence of the Brotherhood. Secretly, GDI had a mole within the Brotherhood - general Hassan. Despite this, on 2 September 2030, GDI bases around the world found themselves under heavy fire from Nod units. Aboard the GDSS Philadelphia, GDI's space station that was used as a global command center, GDI's top brass was surprised by the attacks. Shortly after their internal systems noted hotspots in numerous locations around the world, their communication equipment was hacked by Nod in order for Kane to reveal himself to be alive, thereby declaring his return to the global political and military scene. General James Solomon assigned field commander Michael McNeil the task of leading the efforts of retaliation and later counter-attacking Nod, thus initiating the Second Tiberium War.

GDI Nod Battle 2030

GDI and Nod forces clash during the Second Tiberium War

GDI then first made use of new technologies such as mechanized walkers like Wolverines and Titans, drop pods, and sonic weaponry implemented in disruptors. While locations like Phoenix Base were targets of minor attacks, the compound in Hammerfest was entirely captured by Nod, but was quickly retaken.

During the course of the war, GDI became affiliated with the society of Tiberium-mutated humans known as the Forgotten by making contact with their elite soldier Umagon on a faked Scrin ship. GDI took out Nod's Divination project facility as they rescued the Forgotten leader Tratos and, with their help, destroyed Nod's chemical missile plant and Banshee prototype facility.

In the final battle in Cairo, having defeated the Nod defenses around the Nod pyramid, McNeil personally entered the pyramid itself and faced off with Kane, impaling him with a steel beam, and rescuing Umagon who was a hostage there. GDI subsequently secured the mysterious Tacitus device, which held information on Tiberium that they had lacked, among else.

Firestorm Conflict

Shortly after Kane's second "death", it was revealed that the vaccine which Tratos had developed and had administered to his kin Umagon proved to be ineffective in curing or even halting Tiberium mutations within a human being. Meanwhile, Tiberium infestation increasingly continued to threaten the future and the very survival of humanity on Earth. GDI thus began to focus the majority of its resources and efforts into unlocking the secrets of the Tacitus while defending themselves against the remainder of Nod forces. Tratos, however, was assassinated by the Brotherhood.

A massive ion storm crashed the GDI command ship, the Kodiak, while it was transporting the Tacitus, and cut off their link with the GDSS Philadelphia, so ground control of reachable GDI forces was assumed by the Southern Cross base led by general Paul Cortez.

This left GDI with no alternative other than to attempt to capture the Brotherhood's artificial intelligence unit named CABAL, which was rumored to be able to decode all the information contained within the Tacitus device by means similar to those of Tratos. Anton Slavik, who led what was left of the Brotherhood's armed forces after the conclusion of the Second Tiberium War, was also working on reactivating CABAL in order to regain their logistical and tactical advantages, and more importantly to prevent the Brotherhood of Nod from fracturing into splinter groups again as it had done so after the conclusion of the First Tiberium War. GDI was able to capture and reactivate CABAL, forcing Nod to steal and reprogram an existing GDI EVA unit.

When GDI recovered the final piece of the Tacitus, however, CABAL suddenly turned on both GDI and Nod in a move that would reveal itself to be part of an independent and premeditated plan of the AI itself. CABAL's increasing threat eventually led to an uneasy alliance between GDI and Nod, with both armies destroying two fronts of CABAL's cyborg production and resource gathering facilities. Their missions were a success, with GDI and Nod mounting a final assault on the renegade artificial intelligence's system core.

With all pieces of the Tacitus recovered, its segments merged together, and GDI managed to recover a large amount of data from the alien device.[6] Despite Dr. Gabriella Boudreau's breakthrough in the early 2030s, however, GDI's progress in interfacing with the Tacitus continued to be slow.[7]

Interbellum

GDI state flag after 2031
GDI military flag after 2031

After the Firestorm Conflict, with the Brotherhood apparently defeated and splintered once again, GDI's priority shifted from war to Tiberium containment, ecological recovery, space research, and economic prosperity.[8] This new focus resulted in a decline in GDI's military capabilities, leading to worldwide closure of GDI bases.[9] It also led to the retirement of several military technologies, including walkers, HoverTech, and drones, due to cost and reliability concerns.[8]

Several military officials were unsatisfied with how the majority of GDI's R&D budget was shifted toward Tiberium control, most notably General Joshua Mitchell, a decorated veteran of TWII, who campaigned for increased research spending for new combat technology. Mitchell argued that while Nod may have been defeated, it would be foolish to assume that no successor would take its place. After a lengthy, volatile hearing, GDI agreed to fund a new experimental combat technology division under Mitchell. Dubbed the 'Steel Talons' by Mitchell's admirers, this elite, unconventional combat battalion quickly rose to prominence in the splinter faction skirmishes that followed Nod's implosion, becoming known both for their ruthless efficiency on the battlefield and for the shroud of secrecy they maintained at all other times.[10]

The focus on Tiberium abatement yielded new ways to combat the alien substance. GDI engineers discovered the resonant frequency of Tiberium, and developed Sonic Resonators capable of breaking down Tiberium crystals.[11] In order to assist in Tiberium abatement operations, GDI created a new branch of the military, Zone Operations Command, dedicated solely to operating within areas of high Tiberium infestation.[12] These efforts allowed GDI to turn back the tide of Tiberium growth, one notable example of GDI's victory in the war against Tiberium is New Eden, the first Blue Zone to be reclaimed from a Yellow Zone.[13]

Before the onset of the Third Tiberium War, the pristine and uncontaminated Blue Zones, which consisted of 20% of the Earth's surface, was under the protection and direct control of the GDI. Meanwhile, the Brotherhood operated unchallenged within the Yellow Zones, which consisted of 50% of the world's surface and contained the majority of the world's population. These regions were devastated by Tiberium contamination, as well as decades of war and civil unrest. Red Zones, which consisted of 30% of the planet, suffered the worst contamination, and could not support human life.[14]

Over time, power and sovereignty have been gradually ceded to GDI and the national identities of the participating countries have faded. This process has reached its final stages by 2047: while there are still technically individual member nations, the reality is that GDI has become a unified political and military super-state.[5]

Third Tiberium War

CNCTWKW Closed GDI Base

By 2043 GDI closed over 60% of their bases worldwide

However, this period of peace was short lived, as Nod's breakup was a mere illusion. The Brotherhood of Nod struck quickly, infiltrating the Goddard Space Center and disabling GDI's A-SAT (Anti-Satellite) defense systems, responsible for defending GDI's space operations from hostile attacks. Nod then launched a nuclear missile at the Philadelphia while GDI's leaders were in council aboard the space station, critically damaging GDI's command structure and causing widespread chaos. Meanwhile Nod forces launched a coordinated strike against GDI-controlled blue zones worldwide. GDI repelled Nod from the blue zones after several days of intense fighting, and launched a counter-attack upon what was thought to be a Nod chemical weapons facility in Egypt. It was quickly revealed that this facility was researching and developing a liquid Tiberium bomb. GDI crippled Nod's nuclear capabilities in Cairo before proceeding to Sarajevo and using an ion cannon on the Brotherhood's Temple Prime in Sarajevo by order of acting GDI director Redmond Boyle, against the warnings of General Jack Granger.

The ion cannon hit a liquid Tiberium deposit beneath Temple Prime, vaporizing it and causing a large chain reaction that wiped out what remained of Sarajevo and the surrounding regions, while at the same time spreading deadly Tiberium fallout all over the yellow zones of Eastern Europe. The resulting death toll was catastrophic.

CNCTW GDI Propaganda

Public relations advertisement.

Just as GDI thought it had won the war, alien invaders known as the Scrin, apparently attracted by the liquid Tiberium explosion, arrived and wrought havoc upon GDI and Nod alike. GDI deep space scans picked the Scrin up even before they arrived, and in a state of panic Redmond Boyle rashly ordered the entire southern hemisphere's network of Ion Cannons to be activated and unleashed on the aliens. This only served to send 39 drone ships crashing throughout the world.

Upon landing, the aliens quickly began striking at blue zones all over the globe with deadly precision. GDI forces scrambled to put up an effective resistance, but after their battles with Nod were spread very thin. After repelling the invaders from several of their blue zones, GDI discovered the invaders' seemingly random attacks were just a distraction from the massive, monolithic towers that were being constructed for an unknown purpose and systematically destroyed them. Unbeknownst to GDI, Kane resurfaced once more to end an inner power struggle with Kilian Qatar and sought to control one of the threshold towers in an effort to learn more about Tiberium and the alien's technology. As the war ended, only one tower, Threshold 19, survived the conflict, having been protected from attack until it was completed and became invulnerable to GDI attacks.

CNCTW GDI Propaganda Poster CW

Another propaganda example

GDI stopped the invasion and planned to keep the remaining tower, which ended under Nod control, supposedly inactive and harmless. A number of Scrin invaders were forced to flee for the time being. It is unknown whether or not the first Scrin incursion was a full invasion or something else.

Post-TWIII

GDI emerged as the apparent victor in the Third Tiberium War, having once again driven Nod underground and neutralized the Scrin harvesting forces on Earth. The GDI, and therefore Earth, was reigned with silence and peace which lasted several years.

However, much to their surprise, that silence was broken when in 2052, Nod forces, under the command of the experimental combat AI of the Marked of Kane, known only as LEGION, raided the Rocky Mountains base and reclaimed the Tacitus for its creator, who is none other than Kane himself, who has in fact been hiding underground. Despite heavy resistance from ZOCOM, the Steel Talons and the baseline GDI forces stationed there, including the formidable Mammoth Armored Reclamation Vehicle, they were unprepared for the assault of LEGION's cybernetic army.

2062: A dire situation

GDI's Tiberium abatement efforts failed after the Third Tiberium War. Tiberium unexpectedly underwent yet another evolution, now growing at such an aggressive rate that it spread across the entire planet unchecked by all conventional means. By 2062, Tiberium infestation was so great that it was predicted that the human race would be completely wiped out within a matter of years (just as the Scrin had earlier expected). Kane resurfaced once more and, given the dire situation, traveled to GDI Global Headquarters in Manchester to form an uneasy alliance.[2][15]

While the alliance with Nod has proven to be tremendously beneficial towards GDI and the human race in general, having entered a new Golden Age after finally pushing back the spread of Tiberium and reclaiming much of the planet, it has also had the unexpected side-effect of splintering GDI. Much of GDI's military forces and civilian population resent working with Nod, whom they still consider to be a band of fanatics and terrorists, and the old wounds left over from the previous Tiberium Wars have yet to fully heal in the minds of the populace. This is particularly true amongst segments of the military, who consider Kane to be a soulless murderer and see the alliance as a betrayal of GDI's principles and the millions lost to Nod violence, foreshadowing a possibility of a potential civil war within GDI itself.

The Incursion War

GDI was not the only organization to be divided by the new alliance. Many Nod followers also believed this to be a direct contradiction to the goals that were laid down by Kane himself. As a result, they split from the Nod Loyalists and started a separated but highly destructive guerilla war against both Kane, GDI and the construction of the Tiberium Control Network. The Nod separatists rallied around Gideon, an outspoken critic of Kane, as their leader and staged heavy attacks on the Blue and Yellow Zones. At one stage, Nod separatists banded together and attacked Paris, signifying the start of the Incursion War, as well as hijacked the GST Methuselah to crash it down on Chicago. The latter was saved by a heroic GDI commander - at the cost of losing his eyesight in the process. He would later on play an important role in the Fourth Tiberium War.

Despite GDI advancements in zone armor and the development of the Hunter Tanks in combating Nod Separatist flame tanks, it could not protect the TCN and pursue the Separatists at the same time, leaving the GDI military in disarray. However, with the expansion of the GDI Air Force and the development of the Crawler in 2073, the GDI military was reorganized into three branches: Offense, Defense and Support classes. A year after the introduction of the Crawlers, GDI and Nod Loyalists were able to protect the TCN constructions and crushed the Separatists as a military force, driving Gideon and the other Separatist leaders into hiding.

It was during this period when TCN construction was partially completed did GDI gain renewed funds from the new method of harvesting Tiberium. The renewed funding enabled the GDI military to reintroduce the mechanized walkers such as the Titan and the AW-12 Mastodon (based on the Mammoth Mk. II) that were gradually shelved after the Firestorm Conflict, much to the delight of the veterans of the Second Tiberium War. The GDI Council would also direct the funds to rebuild the areas that were previously scarred by Tiberium, most notably the city that would become the capital city of the GDI government: New Adana.

Fourth Tiberium War

With the TCN nearing completion the alliance between GDI and Nod still held, although the 15 years of tension between them still existed. Despite the coming of a new Golden Age, GDI's political situation was on shaky ground because of the alliance, which was not helped by Gideon's raids. Indeed on 1 May 2077, Gideon attempted to assassinate Kane at the TCN opening ceremony in New Adana, sparking the Fourth Tiberium War twelve hours later. The GDI-Nod alliance still held as they initially battled against the Nod separatists, which included the protection of both Kane and GDI General Secretary Evelyn Rios. GDI extremists led by Colonel Louise James followed their orders and worked alongside the Nod loyalists despite their suspicions of Kane's motives.

For a week, Gideon's propaganda was spurring many civilians living in the impoverished yellow and red zones to topple GDI and Kane. Gideon particularly targeted Colonel James's aggressive actions against the Separatists, which divided the military and political leadership. On 6 May, New Adana was attacked by Gideon's supporters. GDI managed to uphold their mandate and take back the city; however Kane was forced to fight through Colonel James' forces to reach the New Adana TCN Hub.

Unable to convince Rios of Kane's actions, James decided to act on her suspicions and started investigating Kane's actions. Collecting evidence of Kane's attempts to supposedly bring back the Scrin via the TCN and the Scrin tower, and having avoided assassination by Kane's own forces, James confronted Rios and General Riggs with the information. However both dismissed her, and thus she declared martial law on New Adana, effectively turning the 15-year internal strife within GDI into a full-fledged civil war.[16] Although New Adana had fallen to the rogue GDI forces, James and her crew onboard the GST Tzadik were arrested and imprisoned by Riggs' GDI marines.[17]

However, the crew escaped and pursued Kane and his Nod followers to Threshold 19. James attempted to assassinate the Nod messiah but could not validate her kill. This resulted in both rogue and loyal GDI forces fighting Nod for control of the TCN, thereby terminating the shaky alliance. GDI managed to secure the tower but Kane and all Nod followers managed to sync the tower with the help of Commander Parker through his optical implants and Ascended.[18][19] With Colonel James being unaccounted for, GDI is reunited once again under Rios, ending the brief but costly Fourth Tiberium War. The activation of the Tower proved to be the final piece in the TCN's completion, as Tiberium growth is slowly receded around the nodes. With all remaining Nod followers having disappeared, GDI remains as the sole planetary superpower on Earth.[20]

Yet, GDI itself was wary of the new Golden Age, for the Scrin were still out there, and some were indeed skeptical of whether Kane had permanently disappeared from public eye.[20]

Military doctrine

GDI relies upon the technological sophistication of its weaponry and the superior training and loyalties of its officers, to end violent conflict between countries across the planet.
- "Intel Assessment of Current Conflict -- GDI vs. Nod", EVA 9

First Tiberium War

GDI forces generally prefer heavy armor and superior firepower over speed and mobility (a trend that would continue in future conflicts), this is epitomized in their Mammoth tank, the toughest, most heavily armed battle tank during the war. They also have a heavy emphasis on air support.

Second Tiberium War

By the time of the Second Tiberium War, GDI's technology and military power both advanced significantly, and GDI had become the most powerful military organization in the world. It had established a large number of military bases, including the GDSS Philadelphia, a space station that serves as its command center. In addition to its role as GDI's headquarters, the Philadelphia could also launch drop pods to support ground forces.

GDI commanders operated from Orca Command Vehicles, massive VTOL aircraft capable of flying into low Earth orbit, allowing them to respond to threats across the world. Much of GDI's ground vehicles have been replaced by walkers and hover vehicles, because of their all-terrain capabilities.[8]

Third Tiberium War

Mammoth Tank 2046

Mammoth Mk. III

After the end of the Second Tiberium War, and the decrease in Nod activities, GDI's new focus resulted in a decrease in outlays for new conventional weapon systems. At the same time, investment in space programs for both civilian and military use has exploded.

GDI adopted a military strategy that relies on a mix of very high-end weapons and command and control systems in space coupled with cost-effective force projection on the ground. With highly advanced space assets, including an upgraded Ion Cannon network, drop pods, orbital artillery deployment, and other space-based weapons and intelligence systems, supporting ground forces equipped with basic weapon systems that are rugged, reliable, and relatively inexpensive to produce and maintain.[8]

GDI forces are organized to allow decentralized operations in multiple theaters of war. GDI rapid-deployment forces are able to move quickly, establish forward-operating bases in all types of terrain, and project power using advanced all-weather weapon systems and highly trained troops.[21]

Fourth Tiberium War

After the construction of the Tiberium Control Network began in 2062, GDI forces have been stretched thin attempting to defend the global TCN sites from Nod Separatists. The situation only worsened when the Separatists banded together and launched a series of worldwide hit and run attacks on TCN construction sites in 2070.

With the construction of the TCN stalled and the GDI military in disarray, GDI commanders realized that they could not defend the TCN and, at the same time, pursue and destroy the Separatist forces. As a result, GDI began an overhaul of the military and its arsenal, centering it on the concept of defending the global TCN. The GDI military was formally restructured into Offense, Defense, and Support branches.[22]

Each branch was equipped with a type of Mk. VII MCV, or Crawler, optimized for its particular role. Each Crawler is a mobile base system, capable of constructing every unit and structure in the GDI arsenal, without the need to create an entire base dedicated to that purpose. These Crawlers are deployed from GDI's Global Stratospheric Transports in drop pods, allowing a Crawler to respond to threats anywhere in the world at a moment’s notice.[23]

Technology level

First Tiberium War

During the First Tiberium War, GDI mostly utilized conventional weapons and equipment, with the notable exception of several advanced weapons and technologies:

  • Artificial intelligence: GDI commanders are supported by Electronic Video Agent, or EVA, an artificial intelligence that provides them with intelligence and serves as their battle command interface.
  • Orca aircraft: deployed during the later stages of the war, the Orca was an extremely fast and maneuverable VTOL aircraft armed with rockets. It would become the first in a long line of similar aircraft.
  • Space technology: even though GDI had previously denied rumors of developing space-based weapons, the existence of the satellite-based ion cannon was revealed during GDI's attack on the Temple of Nod in Sarajevo (should the player choose to use it), having being in development for several years. Capable of incinerating a small base with a single shot, its use would allow GDI to destroy the Temple with minimal casualties.

Second Tiberium War and Firestorm Conflict

After the First Tiberium War, GDI's technology advanced dramatically, and it came to rely on high-tech weaponry during the Second Tiberium War and the Firestorm Conflict:

  • Mechanized walkers: units like the Titan Mk. I and the Wolverine Mk. I became mainstays of the GDI arsenal during these conflicts, replacing most standard armored vehicles.
  • HoverTech: the Hover MLRS was GDI's first observed hovercraft used in combat.
  • Orca aircraft: the Orca moniker was now used for a series of specialized aircraft, combatant or not.
  • Space technology: at some point before the Second Tiberium War, GDI launched their orbital command center, the GDSS Philadelphia, into space. It was also capable of sending reinforcements via drop pods. The ion cannon continued to be used.
  • Sonic technology: the experimental Disruptor vehicle was the first to use weaponized sonic waves.
  • Firestorm technology: Firestorm barriers were impenetrable force fields used for passive base defense.
  • Railgun technology: railgun technology was apparently still experimental during the Second Tiberium War, as only the Mammoth Mk. II walker, as well as the mutant known as Ghost Stalker, were equipped with railguns. They proved powerful nonetheless.
  • Jet packs: a primitive version of jet packs was seen used by jump jet infantry.

Interbellum and Third Tiberium War

  • Sonic technology: after Tiberium's resonance frequency was discovered, sonic emitters, sonic repulsion field, and the Shatterer hover vehicle were developed to destroy Tiberium and control its spread.[24][25] Originally used for Tiberium abatement, these technologies were later repurposed for military use, and proved to be extremely effective against the Tiberium-based Scrin forces.[24] Other military applications of sonic technology include Shockwave artillery and sonic grenades.[26][27]
  • Tiberium reclamation: in addition to improved sonic weaponry, GDI also fielded the Mammoth Armored Reclamation Vehicle (MARV), a massive armored vehicle with an on-board Tiberium refinery, designed to singlehandedly handle Tiberium abatement operations in hostile-controlled red zones. The MARV is equipped with four hardpoints, allowing it to adapt to changing combat situations.[28]
  • Tiberium protection: GDI had learned how to protect their soldiers from the negative effects of Tiberium exposure. Zone armor, composite armor, and Tiberium field suits were developed.
  • Mechanized walkers: the only remaining walker in the main GDI arsenal was the Juggernaut artillery. However, the Steel Talons branch redesigned and fielded new Titans, Wolverines, and Behemoths.[29]
  • Railgun technology: research on railgun technology allowed railguns to become a much more common sight in GDI forces.[8] Both the Predator tank and the new Mammoth Mk. III could be upgraded with railguns, zone troopers were equipped with infantry-portable railguns, and commandos were armed with prototype rail-carbines. Steel Talons' Guardian cannons and Titans also benefitted from this technology.
  • Space technology: GDI's space capability had greatly improved since the last war, with a necklace of next-generation battle stations armed with powerful new ion cannons around the globe, tied into the most sophisticated anti-satellite/anti-missile defense system in history,[8] which consisted of a network of space-based kinetic kill weapons, lasers, and even the ion cannons themselves.[30] GDI commanders could now construct Space Command Uplink buildings in forward bases, allowing them to request a variety of orbital support, from zone trooper drop pods to an orbital strike. Prior to the Third Tiberium War, GDI used the satellite-based A-SAT defense system, but the control center was destroyed by Nod in the opening volley of the war.
  • HoverTech: though mostly retired due to unreliability during ion storms, GDI and its branches still employed several improved combat hovercrafts, such as Shatterers, Zone Shatterers, and Slingshots. These hover vehicles are more resistant to ion storm interference, though still lightly armored.[31]
  • Aeronautics: the Firehawk was a fast attack jet with an onboard AI, connected to the pilot through a neural link for increased performance.[8] It could be upgraded to quickly climb into the stratosphere and immediately dive back to their destination. Supersonic fighters were used for heavy anti-air, and the Ironside experimental troop transport was under development, but a prototype was destroyed by the Black Hand.
  • Jet packs: jet packs were still used scarcely, and only by commandos, zone troopers, and zone raiders for quick jumps and not prolonged flights.

Fourth Tiberium War

  • Tiberium protection: by the time of the Fourth Tiberium War, all GDI infantry, including engineers, used zone armor due to extreme worldwide Tiberium contamination.
  • Tiberium reclamation: with the assistance of the Idris Corporation and Nod scientists loyal to Kane, the Tiberium Control Network was deployed in several locations around the world to battle the spread of Tiberium using the last Scrin threshold tower.
  • Crawler technology: as part of the GDI military restructure, GDI developed three different versions of the Mk. VII MCV, or Crawler. Each of which specializes in a different type of units: vehicles, infantry, and aircraft. The Crawlers can construct these units on their own, and do not need to construct an entire base for this purpose. They can also be upgraded with weapons and other special abilities, granting them improved versatility compared to older models.
  • Space technology: originally created as waste disposal vessels, GDI's Global Stratospheric Transports were retrofitted into mobile command centers following the introduction of Crawlers. The GDI First Fleet, which consists of more than a dozen GSTs, continually circle the globe, ready to respond to any threat, anywhere, and GDI has also developed other space-capable vessels, such as the new Kodiak battlecruiser. The ion cannon also continued to be used, though now able to be fired before it is fully charged. Zone Captains are able to call in orbital strikes from small orbital platforms.
  • Sonic technology: sonic weaponry continued to see use. For example, the Shockwave hover vehicle was effective at demolishing hardened structures using sonic shells, and could be upgraded to seek out stealth units.
  • HoverTech: military hovercraft became much more common, such as the Talon, the Shockwave, and the AHV-8 Sandstorm.
  • Mechanized walkers: after the Third Tiberium War, GDI once again deployed large numbers of walkers on the field, such as Strikers, refitted Titans, Juggernauts, and AW-12 Mastodons.
  • Laser technology: because of the development of Crawlers, GDI belatedly started using laser weapons, which were effective at cutting through the heavy armor of Nod Crawlers. Laser weapons were used by the AT-414 Refractor, the Thunderhead, and zone lancers among other units.
  • Jet packs: assault packs were not part of standard GDI infantry equipment, but all defensive infantry units could be upgraded with them. Engineers used smaller-scale thruster packs as standard.

See also

Units within GDI

Notable members

Further intel

Gallery of insignia variations

Gallery of loading screens

Trivia

GlobalDefenseAgency
  • During the Allied campaign in Red Alert, the United Nations is said to plan to form a "global defense agency".[32] The relation between this agency and GDI is unclear.

Notes

  1. Two separate endings of the GDI campaign in Command & Conquer exist. One of them depicts GDI using the Ion Cannon to destroy the Temple of Nod, with Kane embracing the incoming beam. The other depicts an explosion in the Temple causing debris to fall on Kane. It is unknown which is considered canon, though Kane's scarred appearance in Command & Conquer: Tiberian Sun seemingly implies the former. Joseph David Kucan confirmed that Westwood Studios considered the ion cannon ending to be canon. "Dev Detector #3 (21st Anniversary Special) – Joseph Kucan". CNCNZ.com (27 October 2018). Retrieved 27 October 2018.]

References

  1. 1.0 1.1 1.2 1.3 Finger, Penina, Adam Isgreen, and Erik Yeo. Command & Conquer: Instruction Manual. Las Vegas, Nevada: Westwood Studios, 1997.
  2. 2.0 2.1 Electronic Arts Los Angeles, Command & Conquer 4: Tiberian Twilight. Cinematic: "A Proposition...".
  3. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Intelligence Database: GDI InOps, "Commandeering Tiberium Spikes".
  4. Stojsavljević, Rade, and O'Miley Ryan. Command & Conquer: Tiberian Sun: Operations Manual. Las Vegas, Nevada: Westwood Studios, 1999.
  5. 5.0 5.1 Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Intelligence Database: GDI Archives, "The Global Defense Initiative".
  6. Westwood Studios, Command & Conquer: Tiberian Sun - Firestorm. GDI mission 9: "GDI 09:Core of the Problem".
  7. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Field Recon, "The Tacitus".
  8. 8.0 8.1 8.2 8.3 8.4 8.5 8.6 Verdu, Michael. 2006-09-29. Technology in 2047. Mirror: Technology in 2047. C&C3 X360 Page. 2010-02-21.
  9. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Intelligence Database: GDI Archives, "GDI Base Closure".
  10. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Background, "Steel Talons - Origins".
  11. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Intelligence Database: GDI Archives, "Tiberium Primer".
  12. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Background, "ZOCOM - Origins".
  13. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Intelligence Database: GDI mission 12: "Munich".
  14. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Cinematic: "Campaign Introduction".
  15. Command & Conquer 4 Q&A - Exclusive First Details, page 2 Command & Conquer 4 Q&A - Exclusive First Details, page 2. GameSpot. July 9, 2009.
  16. Electronic Arts Los Angeles, Command & Conquer 4: Tiberian Twilight. GDI mission 7: "Insurrection".
  17. Electronic Arts Los Angeles, Command & Conquer 4: Tiberian Twilight. Cinematic: "Not With a Bang...".
  18. Electronic Arts Los Angeles, Command & Conquer 4: Tiberian Twilight. Cinematic: "Everything You Know is Wrong".
  19. Electronic Arts Los Angeles, Command & Conquer 4: Tiberian Twilight. Cinematic: "All Things Must End".
  20. 20.0 20.1 Electronic Arts Los Angeles, Command & Conquer 4: Tiberian Twilight. Cinematic: "A New Earth".
  21. Verdu, Michael. 2006-08-07. Command & Conquer 3 Tiberium Wars Designer Diary #1 - The Story Behind the GDI Faction. GameSpot.
  22. GDI MCV Mk VII (archived). C&C Frontpage (2010-03-24). Mirror: GDI Crawler Profile.
  23. Exclusive GST Wallpaper. C&C Frontpage (2010-02-15). Mirror: The GDI Global Stratospheric Transport Ship.
  24. 24.0 24.1 Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars GDI InOps, "Sonic Weapons and the Invaders".
  25. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Weaponry, "GDI Shatterer".
  26. Command & Conquer 3: Tiberium Wars manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.
  27. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Weaponry, "GDI Zone Raider".
  28. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Weaponry, "GDI Mammoth Armored Reclamation Vehicle (MARV)".
  29. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Weaponry, "GDI Behemoth".
  30. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Intelligence Database: Nod Archives, "Ground Control for GDI's A-SAT Systems".
  31. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Weaponry, "GDI Slingshot".
  32. Cite error: Invalid <ref> tag; no text was provided for refs named RA1_Allied5
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