In tandem with GDI's effort of fielding walkers to the heat, their factories were redesigned. Now they incorporated much a larger and taller hangar to accomodate standing walker units. Additional warning and guide lights are incorporated to guide the tank and walker drivers. The building is also capable of facilitating exotic weapon system assembly, provided that it is backed by an adequate building.
Following the Firestorm Crisis, GDI war factories were extensively upgraded, and were able to house advanced repair drones capable of repairing nearby vehicles - effectively retiring GDI Service Depots.
- Only 5 units may be trained at a time in the build queue.
- The more war factories there are, the faster the walkers and vehicles are constructed.
Immune to veins
Can shoot over walls
| Limpet drone|
|Mobile sensor array||Radar station||
|Hover MLRS||Radar station||Amphibious|
|Disruptor||Tech center||Able to fire on multiple units in its straight line of fire|
|Mammoth Mk. II||Tech center||
Deploys into a construction yard
| Mobile war factory|
Deploys into a mobile war factory
| Mobile EMP|