Through the barracks, the GLA could train infantry during the War against the GLA.
Contents
Background
From the barracks, all infantry were trained for combat. The barracks housed medical facilities where injured soldiers could return to be healed back to a battle-ready state, and could train rebels to capture buildings. Like all GLA buildings, it would leave a GLA Hole behind after being destroyed.
Game structure
Production
Basic
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Basic infantry, can Capture Building
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Stealth light infantry, can Capture Building
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Light infantry, can clear garrisoned buildings and Capture Building
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Anti-armor and anti-aircraft infantry
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Suicide infantry, can enter unoccupied vehicles and turn them into car bombs
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Toxic suicide infantry, can enter unoccupied vehicles and turn them into car bombs
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Advanced
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Support and assault infantry, undetectable by radar
Requires Palace
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Sabotages enemy structures
Requires Palace
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Hijacks enemy vehicles
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Stealth commando, can kill vehicle crew, and place demo charges (
![]() Requires Palace, only one can be trained per player
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Unit upgrades
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Allows Rebels to capture enemy and neutral buildings.
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Booby Traps (Zero Hour only)
Allows Rebels to plant booby traps on allied and neutral buildings.
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Building upgrades
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Fortified Structure (Zero Hour only)
Fortifies the structure against enemy attacks.
Purchasable at any Palace for a cost of $1000.
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Upgrades the arms dealer with camo netting, rendering it invisible to enemy forces until it is fired upon, or detected by stealth detectors.
Purchasable at the building for a cost of $500.
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Trivia
- In the multiplayer beta, the GLA barracks had a different selection sound, which was the first part of the Islamic Shahada.
Gallery
See also
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