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A GLA hole is a remnant structure that appears on destruction of a GLA building.

Game structure[]

Whenever if a GLA Hole appears, a Worker would eventually emerge to reconstruct its respective building. Both occur at no cost to the original owner. Said worker however is still vulnerable to all sources of damage, and when killed, construction ceases until a new one spawns. Upon completion, these uncontrollable workers disappear. If the hole itself is destroyed, so would its associated structure.

The GLA Hole dramatically expands structural resilience against singular attacks that could be otherwise lethal, such as China's Nuclear Missile (whose radiation could still delay reconstruction) and an Aurora strike. Unless the opponent has other means to finish the job at hand, they would have to deal with the same structure over and over again. However, it isn't as effective against the likes of USA's Particle Cannon and GLA's Scud Storm, since any structure that they can eliminate easily will likely eradicate the hole, and even if they cannot, opponents can get around that by building more. Likewise, they'll only be able to slightly delay a ground attack since GLA Holes themselves are rather fragile.

Changelog[]

  • Zero Hour patch 1.01: units will now continue destroying a GLA building that has gone to its GLA hole state

Trivia[]

  • The GLA hole has an unused hatch animation.
Gen GLA Logo Global Liberation Army War against the GLA Arsenal Gen GLA Logo
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