Gap generator (Red Alert 1)

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RA1 Gameicon.png CS Gameicon.png AF Gameicon.png
RA DOS GapGenerator icon.png RA1 Gap Generator Icons.gif RAR Gap Generator Cameo.png
Gap Generator
Affiliation Allies
Role Counter-intelligence
Tier 3
Tech level 7
Hit points 1000
Armor type Wood
Cost $500
Produced by Construction yard
Requires Allied tech center
Sight range 10
Power -60

The gap generator is a fragile, towering structure that was developed by Albert Einstein for the Allies in the Second World War as an offshoot of the Philadelphia Experiment.


It is essentially a giant, U-shaped magnetic coil that causes interference in the atmosphere that prevents enemy units and command interfaces from mapping or exploring a segment of the battlefield in its close proximity. A mobile version of the generator, the mobile gap generator, was also produced during the Second World War.

Despite the Gap Generator's ability of creating vast patches of shroud, any Allied unit within the shroud can still be targeted by enemy units, even airstrikes.


A new model was in service during the Third World War, which performed the same function, but without the need for the coils to be constantly rotating.

Game building

The Gap Generator creates a persistent shroud in a radius around the structure. This shroud is temporarily lifted nearby a unit traveling through, but it returns behind the unit as it moves away. The shroud will regenerate in this manner, so long as the structure is standing and there is adequate power available.


See also

RAR Allies Logo.png Allied Second World War Arsenal RAR Allies Logo.png