There could be trouble!
- Ghostalker
TS Ghost Stalker Icons.gif

The Ghost Stalker (sometimes spelled as Ghoststalker) is a commando in Tiberian Sun. He is a mutant and the most powerful soldier of the Forgotten in the Second Tiberium War.


Other than being mutated by Tiberium at some point and his remarkable demolition skills, little is known about him. The main weapon of the Ghost Stalker is a railgun, a miniaturized version of railguns mounted on the Mammoth Mk. II. As a mutant, he is resistant to the radiation the weapon emitted that would otherwise kill an unprotected human operator. The gun is extremely powerful, capable of destroying most ground targets in no more a few shots.

Against structures, the Ghost Stalker uses C4 explosives that tear apart a building nearly instantaneously. However, the fact that he actually had to get to the building itself limits his effectiveness in this regard.

His lack of health when compared to Cyborgs and the Cyborg Commando means that a Medic is often necessary. In the absence of medical personnel, the Ghostalker can slowly regenerate his health by simply wading through a field of Tiberium crystals, as his mutant physiology absorbs the radiation the crystals emitted, triggering cellular regeneration that all mutants experience when in contact with Tiberium.

He also has some fire resistance as he can take a direct hit from the flames of a Devil's Tongue without bursting into flames.


Second Tiberium War

The Ghost Stalker and his similar companions were deployed several times during the Second Tiberium War and its aftermath. The Ghost Stalker was deployed along with Umagon and the Hijacker in a mission to rescue the mutant Tratos from imprisonment in a Nod prison camp / hospital facility. It is very likely that the kind of treatment Tratos was undergoing at the facility was not entirely beneficial. In that particular event, his ability to destroy building and vehicles with one shot was greatly appreciated.

It is rumored that he assisted in aiding a GDI breakout of a mutant prison camp around the time that GDI was dealing with the Chemical Missile Crisis. He was also present during a GDI attempt to destroy power plants that were powering a Chemical Missile facility, causing some of the defences to go offline. Finally, Ghostalker was again instrumental in destroying a Nod prototype weapons facility - first scouting it out, and then assisting with its complete destruction.

His final known appearance in the Second Tiberium War was finding out the location of Kane's Pyramid in Cairo, and informing Michael McNeil that Umagon was held captive in its Temple of Nod.

Firestorm Crisis

Creation of a new 'caste'

During the brief interim between the Second Tiberium War and the Firestorm Crisis, the Forgotten acquired a number of additional railguns and could equip more of their kin with them.

When the Firestorm Crisis took place, the new Ghost Stalkers served with distinction. They were instrumental in the defense of the main mutant base, but despite their efforts, the base was still overwhelmed as the massive opposition they faced alone was too much to contend with.

Deployment of the original Ghost Stalker

The Ghost Stalker was sent in to retrieve the second piece of the Tacitus from the mutant-intolerant Cultists. He killed their leader, Mortimer, and many cult members, effectively dissolving it. In that endeavor, he was supported by a Juggernaut artillery mech, archaeologist Valdez and a medic, whose medical skills and equipment greatly contributed to the mission's success. Ghostalker had a degree of importance for that mission, as CABAL had calculated a 10% chance of success if Ghostalker were to be killed.

After the Firestorm Crisis

Like other members of the Forgotten, Ghost Stalker and his companions went into self-imposed exile following the Firestorm Crisis. As a result, GDI had to revamp their Commando program to train front-line special forces to replace the Ghost Stalker and his kin.

Selected Quotes

- When selected
Over here!
- When selected
Give me a target
- When selected
It will be done!
- When moving or ordered to attack
Very well!
- When moving or ordered to attack
Any time!
- When moving or ordered to attack
You got it!
- When moving or ordered to attack
There could be trouble!
- When ordered to attack



  • Can hit multiple targets
  • Decent armour
  • Does high damage to most types of ground units, especially vehicles
  • Immune to Tiberium radiation
  • Can quickly destroy whole bases with C4 if they're not well defended
  • Effective range far greater than that of standard infantry units
  • Self-healing on Tiberium


  • Expensive, priced at $1750.
  • Vulnerable to aircraft
  • Cannot harm/kill/destroy units on higher terrain
  • Cannot overcome base defenses because he must get close to plant C4 charges
  • Vulnerable to any kind of air unit
  • Vulnerable to any sort of anti-infantry fire
  • May cause friendly fire.
  • Slow-moving.
  • Only one can be train at a time
  • Requires a tech center.
  • Slow rate of fire.


GDI icon test.png GDI characters in Command & Conquer GDI icon test.png
Tiberian Sun Characters
Join the Global defense Initiative Global Defense Initiative Second Tiberium War Arsenal We save lives!
TiberiumAlliances Forgotten.png Forgotten Second Tiberium War Arsenal TiberiumAlliances Forgotten.png
TS gameicon.png FS Gameicon.png
Community content is available under CC-BY-SA unless otherwise noted.