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Greed of the Vanquished is the first Imperial mission in Command & Conquer: Red Alert 3 - Uprising.[1]


With the Empire of the Rising Sun officially subdued after their defeat by the Allies in the Third World War, Prince Tatsu now commands what is left of the Imperial military under Allied supervision. The Soviet Union was also officially subdued but this did not stop them in preparing a takeover of Sakhalin Island. Tatsu orders one of the few surviving Imperial commanders still loyal to the late Emperor's views to aid General Kenji Tenzai in halting the Soviet advance. Meanwhile Tatsu called for the Allied occupational forces to assist the Imperials of expelling the Soviets.



Uh... why is one of our ships are on land…?
- Soviet soldier, noticing a disguised Soviet naval force going across the land
There's something fishy about that one vehicle there, but I can't put my finger on it.
- Soviet soldier, noticing the (disguised) Sudden Transport, if disguised as a land or amphibious vehicle

When the Imperial commander arrived at Sakhalin Island, Kenji was already under assault from the Soviets, led by General Oleg Vodnik. To make matters worse, the Allied Director of the Occupational Forces in Japan, Giles Price, regretfully apologized that he cannot assist the Empire to take out the Soviets. Seething, Tatsu granted the commander a Sudden Transport loaded with engineers and Shinobi, and Kenji advised him to capture a large yet undefended Soviet supply outpost in the area. Disguising the Transport as a Dreadnought, the commander guided it on land, much to the understandable surprise of the Conscripts. However the Russians did not investigate the matter. This was a mistake as the Transport entered the outpost and the engineers soon captured its vital structures. Now the Empire could fight against the Soviets using their own weapons against Vodnik.

Expelling the Foreign Greed[]

What the... our own forces are attacking US?
- Soviet soldier, noticing the Japanese-controlled Soviet tanks attacking the Soviet base.

Vodnik shrugged this setback off and contacted the commander of the new addition to the Soviet arsenal - the Grinders. Immediately a massive fight began between the Soviets and the Imperials. However the combination of Empire technology from Kenji Tenzai with Soviet weaponry from the commander was too much even for the Soviet Grinders or Apocalypse Tanks to handle and thus their main invasion base was destroyed. Annihilated, the surviving Soviets retreated along with Vodnik, who was none too pleased with the Imperial commander's tactics.


One Soviet invasion force was beaten off but another was soon detected heading towards Oki Island, the site of the late Yoshiro's tomb.


The player starts out with a Sudden transport loaded with engineers and Shinobi, while Kenji automatically sends forces to fend off Oleg's forces. Disguise it as a Soviet unit and safely guide it to the northwestern outpost it will be transported by a Twinblade to a small Soviet base. They must venture into the base and capture the Soviet VIP bunker to bring the base under their control. If playing on Medium or Hard, they must kill the enemy infantry troops (including the War Bears) present in the base. It is a safer tactic to evacuate the passengers outside of the base, then have the Shinobis deal with the infantry units before letting the Engineers into the base.

After capturing the Soviet VIP bunker, the player gains control of the Soviet base. From this point on, the player must build and assemble a Soviet army to destroy Oleg before he wipes out Kenji's forces. Eventually, Oleg will turn on the player by assaulting their base from its southern opening so building fortifiable defenses is advisable The player can take out the outpost base at the northwest by destroying or capturing the indicated Outpost and two Airfields which will slow down the opponent's forces assaulting Kenji's forces by their Twinblade drop-offs. While the player will usually accomplish this by sending their Twinblades, the outpost has a couple of Flak Cannons and Flak Troopers so the player should deal with them quickly before the outpost's Naval Yards start producing Bullfrogs to overwhelm the player's aerial assault.

When assaulting Oleg's main base, if the player has any of their initial Imperial units still present on the battlefield, they should consider using a Shinobi (if they are any left) to infiltrate a Super Reactor to power down all of their base structures while slowing their unit production rates down; the Shinobi can be sneaked in with the player's disguised Sudden Transport. Once all of the indicated Soviet production structures are destroyed, the enemy will simply sell all of their remaining strucutres, including their Naval Yards. The player will then simply need to destroy any remaining Grinders present to complete the mission.




  1. Electronic Arts Los Angeles, Command & Conquer: Red Alert 3 - Uprising. Imperial mission 1: "Greed of the Vanquished".
Red Alert 3 and Uprising missions