Guard tower

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TD Gameicon.png C&C Covert Ops Cover.gif
TDR Guard Tower Cameo.png
Guard Tower

TDR Guard Tower Ingame.jpg

TD Guard Tower Ingame.png

A guard tower
Internal name GTWR
Affiliation CNCR GDILogo.png Global Defense Initiative
Role Anti-infantry base defense
Armament High-velocity machine gun
Tier 1
Tech level 2
Hit points 200
Armor type Light
Cost $500
Build time 0:33
Requires Barracks
Ground attack 25 (HE)
Cooldown 50
Attack range 4
Power -10
Abilities Detects stealth

The guard tower is a defence structure employed by GDI during the First Tiberium War.


It is essentially a sandbagged observation post on an elevated wooden platform, outfitted with a powerful machine gun, excellent against invading infantry. Guard towers provided a manned defense to counter hostile ground attacks.

Game building

In Tiberian Dawn guard towers require 500 credits to construct and use machinegun fire to deal with infantry effectively. They are weak against more heavily armored units and impotent to air units. If managed properly Rocket infantry and Nod Light Tanks can fire at the structure from outside its shooting range.

The guard tower does not use much power and can still function without it. They also have the ability and purpose of detecting Nod Stealth Tanks when they are near. In one game cut-scene a guard tower is seen observing a retreating Nod assault party, only to be vaporized later by a (presumably commandeered) Ion Cannon.

The guard tower was eventually succeeded by vulcan cannon upgrades for component towers by the Second Tiberium War.


  • The guard tower's machine gun's high rate of fire and noise is similar to the German Army's MG3 machine gun, which is a modernized version of Nazi Germany's MG42 machine gun, which was the replacement of the MG34 machine gun.



DOS English Textless
TD DOS GuardTower icon.png TD Guard Tower Icons.gif TD GuardTower EU cameo.png

See also

  • Turret, Nod anti-tank base defense
CNCR GDILogo.png Global Defense Initiative First Tiberium War Arsenal CNCR GDILogo.png