|For other iterations of this structure, see Hand of Nod.|
Hand of Nod
|Affiliation||Brotherhood of Nod|
|Produced by||Construction yard|
The Hand of Nod is a signature structure of Nod, serving as the barracks.
It is perhaps one of Nod's most recognizable and distinct buildings, integrating the shape of a human hand into the architecture. This reflects the Brotherhood's use of symbolism. In this case, the infantry trained are the "hands" of Nod, changing the world according to Kane's will.
The Hand of Nod is a production structure essential for training infantry, only one unit may be trained at a time in the build queue. It is also a prerequisite for other, more advanced structures. The more Hand of Nods that are controlled by a commander the faster infantry units will be trained.
Costs $100. Basic infantry unit.
Costs $200. Support infantry.
Costs $300. Anti-armor and anti-air infantry.
Can engage ground and air targets.
Costs $500. Support infantry.
Costs $300. Advanced infantry. Requires advanced communications center.
Immune to Tiberium. Multiplayer-only unit.
Costs $1000. Special forces. Requires advanced communications center.
Instantly kills infantry and buildings.
Render from Command & Conquer: Remastered, used as Steam trading card
- Barracks, GDI counterpart