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{{For|other iterations of this structure|Hand of Nod}} |
{{For|other iterations of this structure|Hand of Nod}} |
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{{UnitBox |
{{UnitBox |
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− | |name = [[File: |
+ | |name = [[File:TDR_Hand_of_Nod_Cameo.png|64px]]<br />Hand of Nod |
+ | |slides = File:TDR_Hand_of_Nod_Ingame.png {{!}} Remastered |
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− | |image = TD_Hand_of_Nod.gif |
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+ | File:TD_Hand_of_Nod_Ingame.png {{!}} Classic |
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− | |imgsize = |
+ | |imgsize = {{SideBarWidth}} |
− | |faction = {{Flag|Nod|TD}} [[Brotherhood of Nod]] |
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+ | |internalname = HAND |
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+ | |faction = {{Subfaction|Nod|TD}} |
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− | | |
+ | |tier = 1 |
− | | |
+ | |techlvl = 0 |
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− | | |
+ | |cost = $300 |
− | | |
+ | |time = |
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− | | |
+ | |produce = |
+ | |power = -20 |
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}} |
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The '''Hand of Nod''' is a signature structure of [[Nod]], serving as the barracks. |
The '''Hand of Nod''' is a signature structure of [[Nod]], serving as the barracks. |
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− | ==Background== |
+ | == Background == |
It is perhaps one of Nod's most recognizable and distinct buildings, integrating the shape of a human hand into the architecture. This reflects the Brotherhood's use of symbolism. In this case, the infantry trained are the "hands" of Nod, changing the world according to [[Kane]]'s will. |
It is perhaps one of Nod's most recognizable and distinct buildings, integrating the shape of a human hand into the architecture. This reflects the Brotherhood's use of symbolism. In this case, the infantry trained are the "hands" of Nod, changing the world according to [[Kane]]'s will. |
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− | == |
+ | == Game building == |
− | + | The Hand of Nod is a production structure essential for training infantry, only one unit may be trained at a time in the build queue. It is also a prerequisite for other, more advanced structures. The more Hand of Nods that are controlled by a commander the faster infantry units will be trained. |
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− | *The Hand of Nod is a production structure essential for training infantry, only one unit may be trained at a time in the build queue. |
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− | *The more Hand of Nods that are controlled by a commander the faster infantry units will be trained. |
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− | == |
+ | === Produces === |
{{Sidebox |
{{Sidebox |
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|header ={{L|Minigunner|Tiberian Dawn}} |
|header ={{L|Minigunner|Tiberian Dawn}} |
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− | |image = |
+ | |image =TDR Minigunner Cameo.png|64px |
|content =Costs $100. Basic infantry unit. |
|content =Costs $100. Basic infantry unit. |
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|notes = |
|notes = |
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}}{{Sidebox |
}}{{Sidebox |
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|header ={{L|Flamethrower infantry|Tiberian Dawn}} |
|header ={{L|Flamethrower infantry|Tiberian Dawn}} |
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− | |image = |
+ | |image =TDR Flamethrower Cameo.png|64px |
|content =Costs $200. Support infantry. |
|content =Costs $200. Support infantry. |
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|notes = |
|notes = |
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}}{{Sidebox |
}}{{Sidebox |
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|header ={{L|Rocket soldier|Tiberian Dawn}} |
|header ={{L|Rocket soldier|Tiberian Dawn}} |
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− | |image = |
+ | |image =TDR Rocket Soldier Cameo.png|64px |
|content =Costs $300. Anti-armor and anti-air infantry. |
|content =Costs $300. Anti-armor and anti-air infantry. |
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|note =Can engage ground and air targets. |
|note =Can engage ground and air targets. |
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}}{{Sidebox |
}}{{Sidebox |
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|header ={{L|Engineer|Tiberian Dawn}} |
|header ={{L|Engineer|Tiberian Dawn}} |
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− | |image = |
+ | |image =TDR Engineer Cameo.png|64px |
|content =Costs $500. Support infantry. |
|content =Costs $500. Support infantry. |
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|note = |
|note = |
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}}{{Sidebox |
}}{{Sidebox |
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|header ={{L|Chemical warrior|Tiberian Dawn}} |
|header ={{L|Chemical warrior|Tiberian Dawn}} |
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− | |image = |
+ | |image =TDR Chem Warrior Cameo.png|64px |
|content =Costs $300. Advanced infantry. Requires [[advanced communications center]]. |
|content =Costs $300. Advanced infantry. Requires [[advanced communications center]]. |
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|note =Immune to Tiberium. Multiplayer-only unit. |
|note =Immune to Tiberium. Multiplayer-only unit. |
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}}{{Sidebox |
}}{{Sidebox |
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|header ={{L|Commando|Tiberian Dawn}} |
|header ={{L|Commando|Tiberian Dawn}} |
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− | |image = |
+ | |image =TDR Commando Cameo.png|64px |
|content =Costs $1000. Special forces. Requires [[advanced communications center]]. |
|content =Costs $1000. Special forces. Requires [[advanced communications center]]. |
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− | |note = |
+ | |note =Instantly kills infantry and buildings. |
}} |
}} |
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− | ==Gallery== |
+ | == Gallery == |
<gallery> |
<gallery> |
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− | + | TD_Hand_of_Nod_DOS_Manual.gif|DOS manual render scan |
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− | + | TD_Hand_of_Nod_Guide_Scan.jpg|Brady Games' strategy guide render scan |
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+ | TDR_Hand_of_Nod_Steam_Trading_Card_render.jpg|Render from ''[[Command & Conquer: Remastered]]'', used as Steam trading card |
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</gallery> |
</gallery> |
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+ | ===Cameos=== |
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+ | {{CameoTable |
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+ | |DOS=TD DOS HandOfNod icon.png |
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+ | |EN=Handicnh.gif |
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+ | |EU=TD HandOfNod EU cameo.png |
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+ | }} |
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− | ==See also== |
+ | == See also == |
− | *{{L|Barracks|Tiberian Dawn}} |
+ | * {{L|Barracks|Tiberian Dawn}}, GDI counterpart |
{{Tiberian Dawn Nod Arsenal}} |
{{Tiberian Dawn Nod Arsenal}} |
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[[Category:Tiberian Dawn buildings]] |
[[Category:Tiberian Dawn buildings]] |
Revision as of 07:03, 6 December 2020
For other iterations of this structure, see Hand of Nod. |
The Hand of Nod is a signature structure of Nod, serving as the barracks.
Background
It is perhaps one of Nod's most recognizable and distinct buildings, integrating the shape of a human hand into the architecture. This reflects the Brotherhood's use of symbolism. In this case, the infantry trained are the "hands" of Nod, changing the world according to Kane's will.
Game building
The Hand of Nod is a production structure essential for training infantry, only one unit may be trained at a time in the build queue. It is also a prerequisite for other, more advanced structures. The more Hand of Nods that are controlled by a commander the faster infantry units will be trained.
Produces
Costs $100. Basic infantry unit.
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Costs $200. Support infantry.
|
Costs $300. Anti-armor and anti-air infantry.
Can engage ground and air targets.
|
Costs $500. Support infantry.
|
Costs $300. Advanced infantry. Requires advanced communications center.
Immune to Tiberium. Multiplayer-only unit.
|
Costs $1000. Special forces. Requires advanced communications center.
Instantly kills infantry and buildings.
|
Gallery
Render from Command & Conquer: Remastered, used as Steam trading card
Cameos
DOS | English | Textless |
---|---|---|
See also
- Barracks, GDI counterpart
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