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|content =Costs $100. Basic infantry unit. |
|content =Costs $100. Basic infantry unit. |
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|notes = |
|notes = |
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+ | }} |
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|header ={{L|Flamethrower infantry|Tiberian Dawn}} |
|header ={{L|Flamethrower infantry|Tiberian Dawn}} |
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|image =TD_Flamethrower_Icons.gif |
|image =TD_Flamethrower_Icons.gif |
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|content =Costs $200. Support infantry. |
|content =Costs $200. Support infantry. |
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|notes = |
|notes = |
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+ | }} |
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− | + | {{Sidebox |
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|header ={{L|Rocket soldier|Tiberian Dawn}} |
|header ={{L|Rocket soldier|Tiberian Dawn}} |
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|image =TD_Rocket_Soldier_Icons.png |
|image =TD_Rocket_Soldier_Icons.png |
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|content =Costs $300. Anti-armor and anti-air infantry. |
|content =Costs $300. Anti-armor and anti-air infantry. |
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|note =Can engage ground and air targets. |
|note =Can engage ground and air targets. |
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+ | }} |
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|header ={{L|Engineer|Tiberian Dawn}} |
|header ={{L|Engineer|Tiberian Dawn}} |
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|image =Engineer_cameo_cnc.png |
|image =Engineer_cameo_cnc.png |
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|content =Costs $500. Support infantry. |
|content =Costs $500. Support infantry. |
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|note = |
|note = |
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+ | |image = TD_Chemical_Warrior_Icons.gif |
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− | |content =Costs $300. Advanced infantry. Requires [[ |
+ | |content = Costs $300. Advanced infantry. Requires [[Temple of Nod]]. |
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+ | |note = Immune to Tiberium. Multiplayer-only unit. |
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+ | }} |
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+ | |image = TD_Commando_Icons.png |
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Revision as of 00:15, 3 July 2020
The Hand of Nod is a signature structure of Nod, serving as the barracks.
Background
It is perhaps one of Nod's most recognizable and distinct buildings, integrating the shape of a human hand into the architecture. This reflects the Brotherhood's use of symbolism. In this case, the infantry trained are the "hands" of Nod, changing the world according to Kane's will.
Gameplay
- The building trains infantry and is also a prerequisite for other, more advanced structures.
- The Hand of Nod is a production structure essential for training infantry, only one unit may be trained at a time in the build queue.
- The more Hand of Nods that are controlled by a commander the faster infantry units will be trained.
Production
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Costs $100. Basic infantry unit.
|
![]() |
Costs $200. Support infantry.
|
![]() |
Costs $300. Anti-armor and anti-air infantry.
Can engage ground and air targets.
|
![]() |
Costs $500. Support infantry.
|
![]() |
Costs $300. Advanced infantry. Requires Temple of Nod.
Immune to Tiberium. Multiplayer-only unit.
|
![]() |
Costs $1000. Special forces. Requires advanced communications center/Temple of Nod.
Instant kills infantry and buildings.
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Gallery
See also
- Barracks - GDI counterpart
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