The third iteration of the Hand of Nod was the Brotherhood of Nod's infantry production structure during the Third Tiberium War and the Second Nod Reunification War.
Background[]
The Hand of Nod served as a barracks and an armory, providing shelter, supplies, and training to Nod soldiers.[1] It was also a place of learning for militants, a sanctuary for fanatics as they perform their departure rituals, and an interrogation center for Confessors. Saboteurs and Commandos may also choose to bunk down in the Hand of Nod prior to launching their secret operations.[2]
Game structure[]
As the basic infantry training structure, the Hand is a bit more narrow than its GDI equivalent, making it easier to deploy in tight quarters.
When sold or destroyed, the hand loses its grip on the globe clutches and the falls to the ground. The globe keeps rolling and before stopping, it can damage or destroy any unit it encounters.
Production[]
Tier 1[]
Basic infantry squad, can Call for Transport
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Basic infantry, can hurl hallucinogenic grenades to turn enemy units on each other
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Basic cyborg infantry, can disable vehicles with EMP blasts and Call for Transport
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Anti-armor and anti-air squad, can Call for Transport
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Base support infantry, can capture and repair structures, booby trap neutral structures, and Call for Transport
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Tier 2[]
Suicide attackers, can Call for Transport
Requires Operations Center
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Close-range support infantry, can clear garrisons and Call for Transport
Requires Operations Center
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Advanced close-range support infantry, can clear garrisons and Call for Transport
Requires Operations Center
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Special forces infantry squad, can stealth glide, plant explosive charges, and deploy artillery beacons (Kane's Wrath only)
Requires Secret Shrine
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Advanced cyborg infantry, can disable enemy vehicles and Call for Transport
Requires Secret Shrine
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Tier 3[]
Commando, is stealth when not moving or attacking, can detonate structures and Call for Transport
Requires Secret Shrine and Tech Lab, only one can be trained per player
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Changelog[]
- Tiberium Wars patch 1.05: no longer provides ground control
Gallery[]
Concept art used in the Intelligence Database
See also[]
References[]
- ↑ Command & Conquer 3: Tiberium Wars manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.
- ↑ Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Kane's Arsenal, "Hand of Nod".
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