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AshAS19 (talk | contribs)
Tag: Visual edit
AshAS19 (talk | contribs)
Tag: Visual edit
 
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The Empire’s buildings still possess a build radius, though this is normally only relevant for the construction of walls.
 
The Empire’s buildings still possess a build radius, though this is normally only relevant for the construction of walls.
   
The Nanocores can be assembled incredibly quickly - usually in under five seconds if the base is fully powered - and being able to build anywhere has obvious advantages. However, this has the potential to drain funds very quickly, especially when building cores for the more expensive buildings such as refineries. One other drawback is that construction of Docks requires shore access, since the nanocore must be able to enter the water to unpack.
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The Nanocores can be assembled incredibly quickly - usually in under five seconds if the base is fully powered - and being able to build anywhere has obvious advantages. However, this has the potential to drain funds very quickly, especially when building cores for the more expensive buildings such as refineries. One other drawback is that construction of Docks requires shore access, since the nanocore must be able to enter the water to unpack (a noticeable problem in the mission “[[Crumble Kremlin Crumble]]”).
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Imperial commanders in situations where a base must be constructed on water will also find themselves somewhat limited for constructing air units, since the Empire’s Air Force does not originate from a dedicated structure but is partly composed of units built from the Dojo or the Mecha Bay. Neither of these structures can be built on water, since not all units they produce are amphibious.
   
 
==Game structure==
 
==Game structure==

Latest revision as of 17:30, 29 July 2021

RA3 Gameicon.png Upr gameicon.png
autosize
Building in progress...
Imperial construction yard is about a particular building, which is a stub. You can help by expanding it.
Please refer to the talk page for further discussion.
25px-Disambig.png For other uses, see Construction yard.

The Imperial Construction yard was the nucleus of every Rising Sun military base.

Background

Unlike the construction yard of other factions, the Imperial construction yard does not construct buildings directly other than fortress walls. Instead, it assembles mobile Nanocores, which can deploy anywhere on the battlefield.

The Empire’s buildings still possess a build radius, though this is normally only relevant for the construction of walls.

The Nanocores can be assembled incredibly quickly - usually in under five seconds if the base is fully powered - and being able to build anywhere has obvious advantages. However, this has the potential to drain funds very quickly, especially when building cores for the more expensive buildings such as refineries. One other drawback is that construction of Docks requires shore access, since the nanocore must be able to enter the water to unpack (a noticeable problem in the mission “Crumble Kremlin Crumble”).

Imperial commanders in situations where a base must be constructed on water will also find themselves somewhat limited for constructing air units, since the Empire’s Air Force does not originate from a dedicated structure but is partly composed of units built from the Dojo or the Mecha Bay. Neither of these structures can be built on water, since not all units they produce are amphibious.

Game structure

The Imperial construction yard can build nanocores for the following structures:

Abilities

RA3 Empire Packup Icons.png
Pack Up Converts to a Mobile Construction Vehicle, which may then redeploy to new locations.

Changelog

  • Red Alert 3 patch 1.08: fixed an exploit that granted credits and an engineer without destroying the construction yard when sold.
  • Red Alert 3 patch 1.11:
    • Imperial construction yard build radius increased to facilitate wall building.
    • fixed a bug that allowed Soviet players to cast cash bounty on their own construction yard and then get a refund by selling it.

Gallery

See also

EotRS logo.png Imperial Red Alert 3 Arsenal EotRS logo.png