The Internet Center was a building developed by China to protect and aid their Hackers while they attained funds for the Chinese war machine. This was developed later in the conflict as the Chinese forces realized that their unarmed Hackers were vulnerable to any form of attack.
Game Structure[]
The Internet Center can be garrisoned with up to 8 Hackers/Super Hackers, and while it doesn't boost their potency, it still offers a great deal of protection with its surprising resilience, even able to one superweapon hit at times. Apart from that, its Satellite Hack upgrades can also be put to good use in planning an assault or aid in defense, though it shouldn't be relied upon due to its intermittent activation.
Upgrades[]
Deploys standard mines around the structure
Costs $500.
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Neutron Mines (Zero Hour only)
Upgrades land mines to neutron mines, increasing effectiveness against enemy infantry, and allowing them to kill vehicle pilots instead of destroying the vehicles
Costs $600. Requires Land Mines upgrade.
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Research[]
Reveals all enemy Command Centers on the battlefield.
Costs $1000.
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Periodically reveals all enemy presence on the battlefield.
Costs $2500.
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Changelog[]
- Zero Hour patch 1.01: fixed an issue where Hackers would stop hacking if the Internet center they were garrisoned in was attacked by a Microwave Tank
- Zero Hour patch 1.03: now displays upgrade cameos for Satellite Hack 1 and 2
Trivia[]
- Uniquely, the Internet Center will only allow certain infantrymen (Hackers and their variants) inside.
- Being a garrisonable structure, if at least one Hacker is present within it, enemy forces will automatically attempt to destroy it despite its lack of armament.
- Because of a bug, internet centers built by any chinese general except the main Chinese Commander will play selection sound of the Command center (Generals) when selected.
See also[]
- Hacker, advanced Chinese money gatherer
- Super Hacker, advanced Hacker
- Black market, GLA counterpart
- Supply drop zone, USA counterpart
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