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Tag: Visual edit
 
TAK0202 (talk | contribs)
Tag: Visual edit
 
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{{Games|TW|KW}}
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{{Games|KW}}
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{{For|other uses|Laser fence}}
 
{{UnitBox
 
{{UnitBox
|name = [[File:CNCTW_Growth_Accelerator_Cameo.png|center|50px]] Growth Accelerator
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|name = [[File:CNCKW_Laser_Fencing_Cameo.png|50px]]<br />Laser Fencing
|image = <gallery>
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|image = KW_laser_fencing.png
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|imgdesc = A laser fence protecting an operations center
File:TW Growth Accelerator.png|Closed
 
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|faction = [[File:CNC3 Nod Logo.png|20px]] [[Nod]]<br>[[File:CNCKW Black Hand Logo.png|20px]] [[Black Hand]]<br>[[File:CNCKW Marked of Kane logo.png|20px]] [[Marked of Kane]]
File:TW Growth Accelerator open.png|Opened
 
 
|cost = $500
</gallery>
 
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|req = [[Operations center]]
|internalname = AlienSporePod<br>Traveler59SporePod
 
 
|cooldown = 0:15
|faction = [[File:CNCKW_Scrin_logo.png|20px]] [[Scrin]]<br>[[File:CNCKW_Traveler-59_Logo.png|20px]] [[Traveler-59]]
 
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|ability = Deploys a defensive laser fence around a building. Prevents the structure from being captured and targeted with explosives. Increases structure Armor.
|baseunit =
 
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}}
|role = Accelerates Tiberium growth
 
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'''Laser fencing''' was a type of defensive technology used by the [[Brotherhood of Nod]] during the [[Second Nod Reunification War]] and the [[Third Tiberium War]].
|eliteability =
 
|useguns =
 
|usearmor =
 
|tier = 1
 
|hp = 1000
 
|shield =
 
|energy =
 
|timedlife =
 
|armortype = Light (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper)
 
|trans =
 
|amphibious =
 
|techlvl =
 
|cost = $1500
 
|time = 0:15
 
|produced = [[Drone platform]]<br>[[Foundry]]
 
|req = [[Extractor]]
 
|hotkey = F4
 
|squadsize =
 
|groundattack =
 
|airattack =
 
|cooldown =
 
|airspeed =
 
|landspeed =
 
|seaspeed =
 
|range =
 
|sight =
 
|parent =
 
|addons =
 
|evolvesto =
 
|upgrades =
 
|power = -5
 
|produce =
 
|allows =
 
|research =
 
|ability =
 
|structure = x
 
|notes =
 
|margin =
 
}}{{Q|Ichor concentration in this area is extremely low and contained. Construct growth accelerators at each Ichor field, to increase its spread.|Mothership AI to Foreman 371}}
 
The '''growth accelerator''' is a structure utilized by the alien [[Scrin]] to improve the growth speed of a [[Tiberium]] field by 50%.
 
   
 
==Background==
 
==Background==
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Like [[Laser fence (Tiberian Sun)|previous iterations of the laser fence]], it used a series of laser-projecting pylons to form a defensive barrier. Unlike previous versions, however, this version was designed to protect individual structures, and was deployed in the form of a support power rather than constructed separately. It also did not consume power.
The Scrin are known to construct these mysterious structures to increase the output of their Tiberium fields.<ref name="CC3_Manual">''[[Command & Conquer 3: Tiberium Wars]]'' manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.</ref> Since Earth's Tiberium deposits were less developed than the Scrin expected, these structures saw widespread use during their [[Invasion of Earth]].<ref name="CC3_Scrin2">Electronic Arts Los Angeles, ''[[Command & Conquer 3: Tiberium Wars]]''. Scrin mission 2: "[[Munich (Scrin mission)|Munich]]".</ref> Exactly how they function is never explained.
 
   
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==In-game==
The [[Reaper-17]] subfaction used a more advanced version of the Growth Accelerator, the [[Growth Stimulator]], which provides a constant flow of resources in addition to accelerating Tiberium growth.
 
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When used, the power deploys a laser fence around the selected Nod structure. Structures protected by laser fencing cannot be captured by engineers or demolished by [[GDI commando (Tiberium Wars)|GDI]] and [[Nod commando (Tiberium Wars)|Nod commandos]], though they also cannot be repaired by friendly engineers. Protected structures take halved damage from all types of weapons.
   
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The laser fence will be destroyed if its parent structure's health drops below 33%. The power cannot be used on [[Nod power plant (Tiberium Wars)|Nod power plants]] and support structures other than the [[Temple of Nod (Tiberium Wars)|Temple of Nod]], and cannot be used on the [[decoy Temple of Nod]]. It also cannot be used on the structures of other factions.
==Game structure==
 
Growth Accelerators can be planted onto the central spawn point of a Tiberium field to increase the regrowth of the new crystal deposits by 50%. Though expensive, they are invaluable for sustained battles of attrition.
 
   
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==Gallery==
== Role in Global Conquest ==
 
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<gallery>
The Growth Accelerator is used as a support power in Global Conquest, where it increases the regeneration rate of Tiberium within its area for economic purposes. This support power costs 1000 credits and can only be placed near a Tier 3 base on the map.
 
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KW_Temple_laser_fencing.png|A Temple of Nod with laser fencing
 
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KW_Tech_Lab_laser_fencing.png|A [[Tech lab (Tiberium Wars)|Tech lab]] with laser fencing
== See Also ==
 
 
</gallery>
*[[Growth Stimulator]], for the [[Reaper-17]] equivalent.
 
 
== References ==
 
<references/>
 
   
 
== See also ==
{{Tiberium Wars Scrin Arsenal}}
 
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* [[Sonic repulsion field]]
[[Category:Tiberium Wars support structures]]
 
 
{{Tiberium Wars Nod Arsenal}}
 
[[Category:Kane's Wrath Nod support powers]]

Revision as of 14:40, 18 August 2022

Disambig
For other uses, see Laser fence.

Laser fencing was a type of defensive technology used by the Brotherhood of Nod during the Second Nod Reunification War and the Third Tiberium War.

Background

Like previous iterations of the laser fence, it used a series of laser-projecting pylons to form a defensive barrier. Unlike previous versions, however, this version was designed to protect individual structures, and was deployed in the form of a support power rather than constructed separately. It also did not consume power.

In-game

When used, the power deploys a laser fence around the selected Nod structure. Structures protected by laser fencing cannot be captured by engineers or demolished by GDI and Nod commandos, though they also cannot be repaired by friendly engineers. Protected structures take halved damage from all types of weapons.

The laser fence will be destroyed if its parent structure's health drops below 33%. The power cannot be used on Nod power plants and support structures other than the Temple of Nod, and cannot be used on the decoy Temple of Nod. It also cannot be used on the structures of other factions.

Gallery

See also

Join the cause of Nod! Brotherhood of Nod Third Tiberium War Arsenal Ascend!