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{{UnitBox
 
{{UnitBox
 
|name = Land Mine
 
|name = Land Mine
|faction = {{plainlist|
+
|cameo = Gen1_Land_Mine_Icons.png
  +
|image = Land_Mines.jpg
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|imgdesc = Mines surrounding a gatling cannon
  +
|faction =
 
* {{Subfaction|CHINA|G1}}
 
* {{Subfaction|CHINA|G1}}
 
* {{Subfaction|INF|G1}}
 
* {{Subfaction|INF|G1}}
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* {{Subfaction|NUKE|G1}}
 
* {{Subfaction|NUKE|G1}}
 
* {{Subfaction|BOSS|G1}}
 
* {{Subfaction|BOSS|G1}}
}}
 
 
|cost = $500
 
|cost = $500
 
|time = 0:20
 
|time = 0:20
 
|hotkey = M
 
|hotkey = M
 
|groundattack = 100 (Land Mine)
 
|groundattack = 100 (Land Mine)
  +
|structure = 1
|notes = One purchase required, when mines are depleted around an upgraded building they regenerate over time.|image = Land Mines.jpg|thumb|243px|right|Mines surrounding a gatling cannon.}}
+
|notes = One purchase required, when mines are depleted around an upgraded building they regenerate over time
 
}}
 
'''Land Mines''' are an upgrade for [[China|Chinese]] structures in ''[[Command & Conquer: Generals|Generals]]''.
 
'''Land Mines''' are an upgrade for [[China|Chinese]] structures in ''[[Command & Conquer: Generals|Generals]]''.
   
 
==Game effect==
 
==Game effect==
  +
Chinese Land Mines are avaliable in two flavors:
This upgrade spread mines that are versatile to detect and harm infantry and vehicle alike. There are two way to deploy it. First, it is available as an added cover protection upgrade for most structures. The [[Speaker Tower]] is the only Chinese building that can't get land mines. The upgrade cost $500 per structure. If an enemy goes over a mine, the mine detonates, damaging or destroying the unit. The mines do not harm friendly units, unless units standing in the area take splash damage which also detonates the mine. The other deployment method is that if the player is a Rank 3 general or higher, they can go to the general's promotions menu and purchase the [[Cluster Mines (Generals)|Cluster Bomb]] so they can drop land mines anywhere on the map, This type of deployment is often used to harass enemy movement, or can be applied directly to an enemy, a la light bombardment. The mine deployed in this style cannot be respawned except by another [[Cluster Mines (Generals)|air deployment]].
 
  +
*Available as independent upgrades on most structures (barring the [[Speaker Tower]]) for $500.
  +
**These upgrades are permanent, and expended mines will slowly respawn over time.
  +
**[[Shin Fai]]'s [[Fortified bunker]] already has Land Mines by default.
  +
**Buildings with attached land mines can be further upgraded with [[Neutron mines]], which is again purchased individually per building.
  +
*Invest in the [[Cluster Mines (Generals)|Cluster Bomb]] ability upon reaching Rank 3 or higher.
  +
  +
Land mines appear to be contact/proximity fused, exploding when enemy units approach them or when hit by splash damage from various units (such as a toxin stream, any explosive, or by firestorm). The resultant blast is capable of causing friendly fire.
   
  +
Enemy mines can be disarmed by American and Chinese [[Construction dozer]]s, as well as GLA [[worker]]s.
American and Chinese [[Construction dozer]]s can remove enemy land mines. GLA [[Worker|workers]] can remove mines too. Units bombarding the ground containing a land mine will also detonate the mine, provided that unit does splash damage (such as a toxin stream, any explosive, or by firestorm); a mine cleared in this manner will respawn automatically with no visible cost if the structure it guards remains standing for long enough. The mining is adequately effective against enemies attempting to capture your structures.
 
   
  +
Chinese bases tend to become densely packed with land mines over the course of a game, making them largely unapproachable by land units unless the buildings hosting them are destroyed at range.
China also has an upgrade variant, the [[Neutron mine upgrade|Neutron mine]], that, instead of fragging the enemy, detonates a light neutron particle inducing device (a miniaturized neutron bomb) that will instantly kill infantry or vehicle mounted personel. This will leave vehicles empty, allowing capture.
 
   
 
==See also==
 
==See also==
* [[Neutron mines]]
+
*[[Neutron mines]]
 
{{Chinese arsenal}}
 
{{Chinese arsenal}}
 
{{Generals Leang Arsenal}}
 
{{Generals Leang Arsenal}}

Latest revision as of 03:40, 27 March 2024

Land Mines are an upgrade for Chinese structures in Generals.

Game effect

Chinese Land Mines are avaliable in two flavors:

  • Available as independent upgrades on most structures (barring the Speaker Tower) for $500.
    • These upgrades are permanent, and expended mines will slowly respawn over time.
    • Shin Fai's Fortified bunker already has Land Mines by default.
    • Buildings with attached land mines can be further upgraded with Neutron mines, which is again purchased individually per building.
  • Invest in the Cluster Bomb ability upon reaching Rank 3 or higher.

Land mines appear to be contact/proximity fused, exploding when enemy units approach them or when hit by splash damage from various units (such as a toxin stream, any explosive, or by firestorm). The resultant blast is capable of causing friendly fire.

Enemy mines can be disarmed by American and Chinese Construction dozers, as well as GLA workers.

Chinese bases tend to become densely packed with land mines over the course of a game, making them largely unapproachable by land units unless the buildings hosting them are destroyed at range.

See also

China People's Republic of China First GLA War Arsenal China
China General Leang Arsenal China