|The following is based on the Nod campaign of Tiberian Dawn and might contradict canon.|
|“||GDI has kept a stranglehold on Egypt for many years. Set up a forward attack base in your area. To do this you must double click on your Mobile Construction Vehicle (MCV). From here you can begin to build a base. This area contains plenty of Tiberium, so establishing the base should be easy.
- Mission briefing
The GDI had maintained a stranglehold on Egypt for many years. However with the outbreak of the First Tiberium War and with Nod securely in control of Libya an opportunity had arisen for Nod to 'liberate' Egypt from GDI rule.
The most crucial events of the invasion involved Nod deploying 'expendable' light troops (ablait with MCVs) who sneaked in through the Egyptian border from Libya. These troops engaged GDI forces near the towns Al-Alamayn and Al-Kharijah. Mining local Tiberium supplies they were able to defeat all the GDI forces in the areas and establish forward attack posts. The GDI forces were poorly armed and did not enjoy air support. Based upon this and Egypt's high military strength and resistance ratings it could be surmised that the Nod invasion of Egypt came as a surprise to the GDI.
With both attack posts established the main Nod assault swept into Egypt, destroying the remaining GDI forces and a Nod supporting regime was installed in Cairo.
The Liberation of Egypt was a pivotal event in the First Tiberium War, it gave the Brotherhood total control over a powerful and populous country over which the GDI had maintained a stranglehold for years and provided them with an excellent powerbase.
Nod's victory in Egypt provided them with a excellent new base of operations and opened up many new opportunities for the acquisition of other African countries.
Deploy the MCV and build a refinery as soon as possible. Then train as many minigunners as you can and destroy the GDI base. Destroy the harvesters with the buggies, not the infantry otherwise it will crush them all. The buggies cannot be replaced when destroyed so save them for the harvesters.
- Besieged GDI base (mission start cinematic)
- Scouting for an airstrike (mission accomplished cinematic)
- Mission playthrough
- Remastered mission 2A playthrough (THE ZOD)
- Remastered mission 2B playthrough (THE ZOD)
- Westwood Studios, Command & Conquer. Nod mission 2: "setup a base".